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Game Boy Advance
The Game Boy Advance (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advance. Compared to the Game Boy Color it succeeded, the console offered a significantly more powerful ARM7 processor and improved graphics, while retaining backward compatibility with games initially developed for its predecessor.
The GBA is part of the sixth generation of video game consoles, competing against Nokia's N-Gage and Bandai's WonderSwan. The original model was followed in 2003 by the Game Boy Advance SP, a redesigned model with a frontlit screen and clamshell form factor. A newer revision of the SP with a backlit screen was released in 2005. A miniaturized redesign, the Game Boy Micro, was released in September 2005.
By June 2010, the Game Boy Advance series including revisions, had sold 81.51 million units worldwide, massively outselling its competitors. Its successor, the Nintendo DS, launched in November 2004, was backward compatible with GBA games. GBA sales ended by 2010 after over nine years.
When the original Game Boy launched in 1989, many questioned Nintendo’s decision to release a monochrome handheld console, when competitors like the Lynx and Game Gear had color screens. However, the rivals' color displays were criticized for their poor battery life and bulky size, while the Game Boy’s better portability and battery longevity increased its popularity.
Nintendo publicly pledged to develop a color version of the Game Boy only when the technology overcame the limitations of existing color handhelds. Internally, however, a team led by Satoru Okada—who had worked on the original Game Boy—was already experimenting with color screens. Their early 1990s prototype, codenamed "Project Atlantis," featured a color display and a 32-bit processor designed by ARM. Despite the promising technology, the team was not satisfied with the outcome and the project was shelved by 1997.
However, as competitors such as the Neo Geo Pocket and WonderSwan entered the market, Nintendo decided to create a color version of the Game Boy by combining the color screen they had been testing for Project Atlantis with a faster version of the existing Game Boy's 8-bit processor. The Game Boy Color launched in 1998.
Still under pressure from its competitors' handhelds, Nintendo started developing a successor to the Game Boy Color. The project, codenamed Advanced Game Boy (AGB), would utilize the 32-bit processing power from Project Atlantis. Details about the GBA emerged at the Space World 1999 trade show in late August.
Nintendo officially announced the Game Boy Advance on September 1, 1999, revealing details about the system's specifications, and that the handheld would first be released in Japan in August 2000, with the North American and European launch dates slated for the end of the same year. On August 21, 2000, IGN showed images of a GBA development kit running a demonstrational port of Yoshi's Story, and on August 22, pre-production images of the GBA were revealed in Famitsu magazine in Japan.
Hub AI
Game Boy Advance AI simulator
(@Game Boy Advance_simulator)
Game Boy Advance
The Game Boy Advance (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advance. Compared to the Game Boy Color it succeeded, the console offered a significantly more powerful ARM7 processor and improved graphics, while retaining backward compatibility with games initially developed for its predecessor.
The GBA is part of the sixth generation of video game consoles, competing against Nokia's N-Gage and Bandai's WonderSwan. The original model was followed in 2003 by the Game Boy Advance SP, a redesigned model with a frontlit screen and clamshell form factor. A newer revision of the SP with a backlit screen was released in 2005. A miniaturized redesign, the Game Boy Micro, was released in September 2005.
By June 2010, the Game Boy Advance series including revisions, had sold 81.51 million units worldwide, massively outselling its competitors. Its successor, the Nintendo DS, launched in November 2004, was backward compatible with GBA games. GBA sales ended by 2010 after over nine years.
When the original Game Boy launched in 1989, many questioned Nintendo’s decision to release a monochrome handheld console, when competitors like the Lynx and Game Gear had color screens. However, the rivals' color displays were criticized for their poor battery life and bulky size, while the Game Boy’s better portability and battery longevity increased its popularity.
Nintendo publicly pledged to develop a color version of the Game Boy only when the technology overcame the limitations of existing color handhelds. Internally, however, a team led by Satoru Okada—who had worked on the original Game Boy—was already experimenting with color screens. Their early 1990s prototype, codenamed "Project Atlantis," featured a color display and a 32-bit processor designed by ARM. Despite the promising technology, the team was not satisfied with the outcome and the project was shelved by 1997.
However, as competitors such as the Neo Geo Pocket and WonderSwan entered the market, Nintendo decided to create a color version of the Game Boy by combining the color screen they had been testing for Project Atlantis with a faster version of the existing Game Boy's 8-bit processor. The Game Boy Color launched in 1998.
Still under pressure from its competitors' handhelds, Nintendo started developing a successor to the Game Boy Color. The project, codenamed Advanced Game Boy (AGB), would utilize the 32-bit processing power from Project Atlantis. Details about the GBA emerged at the Space World 1999 trade show in late August.
Nintendo officially announced the Game Boy Advance on September 1, 1999, revealing details about the system's specifications, and that the handheld would first be released in Japan in August 2000, with the North American and European launch dates slated for the end of the same year. On August 21, 2000, IGN showed images of a GBA development kit running a demonstrational port of Yoshi's Story, and on August 22, pre-production images of the GBA were revealed in Famitsu magazine in Japan.