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Links: The Challenge of Golf
Links: The Challenge of Golf is a golf video game developed by Access Software. It was published for MS-DOS in 1990, followed by the Amiga in 1992,Tandy Video Information System in 1992. A Sega CD version, developed by Papyrus Design Group, was released in 1994. It is the first game in the Links series, and was followed by Links 386 Pro (1992). A Microsoft Windows version, titled Microsoft Golf, was released in 1992 as the first game in the Microsoft Golf series.
Links: The Challenge of Golf features the real-life Torrey Pines South Course, which was recreated in the game through the use of photos and video. The game was praised for its realism and won several awards, and some critics noted the high computer requirements. The game was criticized for the sluggish reanimation of each new screen.
Links: The Challenge of Golf features one golf course: Torrey Pines South Course. Additional courses can be added to the IBM PC compatible version through the use of add-on disks. The player can pull up an overhead map of the course, and can place a contoured grid on the course to aid in golfing. The player can also choose to take a mulligan to make up for a bad shot. The game includes commentary in reaction to the player's golfing. Also featured is a replay option allowing the player to watch the shots they made. The player can choose to watch the replay from the golfer's location or from the area where the ball landed. The game also includes a multiplayer option.
Links: The Challenge of Golf was developed by American company Access Software for DOS. The development team included Roger and Bruce Carver, who previously programmed Access Software's earlier golf game, Leader Board.
To recreate the Torrey Pines South Course, the game's programmers played the course, videotaped it, and took 500 aerial and ground-based photographs of it. They also obtained topographical and grading drawings of the course, and researched the local weather. The recreation of Torrey Pines takes up 700,000 bytes of data, and includes the course's clubhouse. In addition to digitized vegetation, the player's golfing character is also digitized. The golfer's movements are depicted through 72 frames of video. Because of computer memory limits, several concepts were removed from the game just before its release: a demonstration mode, a high score card, and female golfers. The DOS version includes 256 colors.
In the United States, Access Software published the game for DOS in 1990, while U.S. Gold published the UK version during the same year. Access converted the game into an Amiga version and published it in 1992, . This version was also published by U.S. Gold in the United Kingdom in 1992 and had the particularity to be one of the few hard-drive only game on the Amiga. It also use the HAM mode which allows up to 4096 colors at once at screen which was unusual on the machine and resulted as the game being particularly slow on an unexpanded Amiga. A version for the Sega CD was developed by Papyrus Design Group. It was published by Virgin Interactive Entertainment and released in the U.S. in September 1994.
In April 1992, Microsoft and Access Software announced a partnership to create Microsoft Golf, a revamped version of Links: The Challenge of Golf. Charles Fitzgerald, Microsoft's product manager for applications marketing, said that Links was chosen as the basis for Microsoft Golf because Access Software "spent 18 months getting the physics right." Microsoft Golf was released for Microsoft Windows in North America later in 1992. It includes the Torrey Pines South Course, and also uses the golfer animation from Links 386 Pro (1992). It is the first game in the Microsoft Golf series.
Links: The Challenge of Golf was praised for the realism of its graphics, sound, and gameplay. Richard O. Mann of Compute! wrote that Access Software "has taken computer golf a giant step forward with Links," calling it a "visual extravaganza that's the most fun and most realistic golf program I've tried." Mann praised the controls and concluded that Links "is a golfer's dream, a chance to play what feels like real golf without ever having to leave home." Amiga Action considered it among the top golfing games available, and wrote that it would appeal primarily to professional golfers.
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Links: The Challenge of Golf AI simulator
(@Links: The Challenge of Golf_simulator)
Links: The Challenge of Golf
Links: The Challenge of Golf is a golf video game developed by Access Software. It was published for MS-DOS in 1990, followed by the Amiga in 1992,Tandy Video Information System in 1992. A Sega CD version, developed by Papyrus Design Group, was released in 1994. It is the first game in the Links series, and was followed by Links 386 Pro (1992). A Microsoft Windows version, titled Microsoft Golf, was released in 1992 as the first game in the Microsoft Golf series.
Links: The Challenge of Golf features the real-life Torrey Pines South Course, which was recreated in the game through the use of photos and video. The game was praised for its realism and won several awards, and some critics noted the high computer requirements. The game was criticized for the sluggish reanimation of each new screen.
Links: The Challenge of Golf features one golf course: Torrey Pines South Course. Additional courses can be added to the IBM PC compatible version through the use of add-on disks. The player can pull up an overhead map of the course, and can place a contoured grid on the course to aid in golfing. The player can also choose to take a mulligan to make up for a bad shot. The game includes commentary in reaction to the player's golfing. Also featured is a replay option allowing the player to watch the shots they made. The player can choose to watch the replay from the golfer's location or from the area where the ball landed. The game also includes a multiplayer option.
Links: The Challenge of Golf was developed by American company Access Software for DOS. The development team included Roger and Bruce Carver, who previously programmed Access Software's earlier golf game, Leader Board.
To recreate the Torrey Pines South Course, the game's programmers played the course, videotaped it, and took 500 aerial and ground-based photographs of it. They also obtained topographical and grading drawings of the course, and researched the local weather. The recreation of Torrey Pines takes up 700,000 bytes of data, and includes the course's clubhouse. In addition to digitized vegetation, the player's golfing character is also digitized. The golfer's movements are depicted through 72 frames of video. Because of computer memory limits, several concepts were removed from the game just before its release: a demonstration mode, a high score card, and female golfers. The DOS version includes 256 colors.
In the United States, Access Software published the game for DOS in 1990, while U.S. Gold published the UK version during the same year. Access converted the game into an Amiga version and published it in 1992, . This version was also published by U.S. Gold in the United Kingdom in 1992 and had the particularity to be one of the few hard-drive only game on the Amiga. It also use the HAM mode which allows up to 4096 colors at once at screen which was unusual on the machine and resulted as the game being particularly slow on an unexpanded Amiga. A version for the Sega CD was developed by Papyrus Design Group. It was published by Virgin Interactive Entertainment and released in the U.S. in September 1994.
In April 1992, Microsoft and Access Software announced a partnership to create Microsoft Golf, a revamped version of Links: The Challenge of Golf. Charles Fitzgerald, Microsoft's product manager for applications marketing, said that Links was chosen as the basis for Microsoft Golf because Access Software "spent 18 months getting the physics right." Microsoft Golf was released for Microsoft Windows in North America later in 1992. It includes the Torrey Pines South Course, and also uses the golfer animation from Links 386 Pro (1992). It is the first game in the Microsoft Golf series.
Links: The Challenge of Golf was praised for the realism of its graphics, sound, and gameplay. Richard O. Mann of Compute! wrote that Access Software "has taken computer golf a giant step forward with Links," calling it a "visual extravaganza that's the most fun and most realistic golf program I've tried." Mann praised the controls and concluded that Links "is a golfer's dream, a chance to play what feels like real golf without ever having to leave home." Amiga Action considered it among the top golfing games available, and wrote that it would appeal primarily to professional golfers.