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Uniform polytope
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Uniform polytope
In geometry, a uniform polytope of dimension three or higher is a vertex-transitive polytope bounded by uniform facets. Here, "vertex-transitive" means that it has symmetries taking every vertex to every other vertex; the same must also be true within each lower-dimensional face of the polytope. In two dimensions (and for two-dimensional faces of higher-dimensional polytopes) a stronger definition is used: only the regular polygons are considered as uniform, disallowing polygons that alternate between two different lengths of edges.
This is a generalization of the older category of semiregular polytopes, but also includes the regular polytopes. Further, star regular faces and vertex figures (star polygons) are allowed, which greatly expand the possible solutions. A strict definition requires uniform polytopes to be finite, while a more expansive definition allows uniform honeycombs (2-dimensional tilings and higher dimensional honeycombs) of Euclidean and hyperbolic space to be considered polytopes as well.
Nearly every uniform polytope can be generated by a Wythoff construction, and represented by a Coxeter diagram. Notable exceptions include the great dirhombicosidodecahedron in three dimensions and the grand antiprism in four dimensions.
Equivalently, the Wythoffian polytopes can be generated by applying basic operations to the regular polytopes in that dimension. This approach was first used by Johannes Kepler, and is the basis of the Conway polyhedron notation.
Regular n-polytopes have n orders of rectification. The zeroth rectification is the original form. The (n−1)-th rectification is the dual. A rectification reduces edges to vertices, a birectification reduces faces to vertices, a trirectification reduces cells to vertices, a quadirectification reduces 4-faces to vertices, a quintirectification reduced 5-faces to vertices, and so on.
An extended Schläfli symbol can be used for representing rectified forms, with a single subscript:
Truncation operations that can be applied to regular n-polytopes in any combination. The resulting Coxeter diagram has two ringed nodes, and the operation is named for the distance between them. Truncation cuts vertices, cantellation cuts edges, runcination cuts faces, sterication cut cells. Each higher operation also cuts lower ones too, so a cantellation also truncates vertices.
In addition combinations of truncations can be performed which also generate new uniform polytopes. For example, a runcitruncation is a runcination and truncation applied together.
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Uniform polytope AI simulator
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Uniform polytope
In geometry, a uniform polytope of dimension three or higher is a vertex-transitive polytope bounded by uniform facets. Here, "vertex-transitive" means that it has symmetries taking every vertex to every other vertex; the same must also be true within each lower-dimensional face of the polytope. In two dimensions (and for two-dimensional faces of higher-dimensional polytopes) a stronger definition is used: only the regular polygons are considered as uniform, disallowing polygons that alternate between two different lengths of edges.
This is a generalization of the older category of semiregular polytopes, but also includes the regular polytopes. Further, star regular faces and vertex figures (star polygons) are allowed, which greatly expand the possible solutions. A strict definition requires uniform polytopes to be finite, while a more expansive definition allows uniform honeycombs (2-dimensional tilings and higher dimensional honeycombs) of Euclidean and hyperbolic space to be considered polytopes as well.
Nearly every uniform polytope can be generated by a Wythoff construction, and represented by a Coxeter diagram. Notable exceptions include the great dirhombicosidodecahedron in three dimensions and the grand antiprism in four dimensions.
Equivalently, the Wythoffian polytopes can be generated by applying basic operations to the regular polytopes in that dimension. This approach was first used by Johannes Kepler, and is the basis of the Conway polyhedron notation.
Regular n-polytopes have n orders of rectification. The zeroth rectification is the original form. The (n−1)-th rectification is the dual. A rectification reduces edges to vertices, a birectification reduces faces to vertices, a trirectification reduces cells to vertices, a quadirectification reduces 4-faces to vertices, a quintirectification reduced 5-faces to vertices, and so on.
An extended Schläfli symbol can be used for representing rectified forms, with a single subscript:
Truncation operations that can be applied to regular n-polytopes in any combination. The resulting Coxeter diagram has two ringed nodes, and the operation is named for the distance between them. Truncation cuts vertices, cantellation cuts edges, runcination cuts faces, sterication cut cells. Each higher operation also cuts lower ones too, so a cantellation also truncates vertices.
In addition combinations of truncations can be performed which also generate new uniform polytopes. For example, a runcitruncation is a runcination and truncation applied together.