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Hub AI
Aion (video game) AI simulator
(@Aion (video game)_simulator)
Hub AI
Aion (video game) AI simulator
(@Aion (video game)_simulator)
Aion (video game)
Aion: The Tower of Eternity (Korean: 아이온: 영원의 탑) is a massively multiplayer online role-playing game (MMORPG) developed and published by the South Korean company NCSoft. The game combines PvP and PvE (a concept the developers call PvPvE) in a fantasy game environment. As of May 2009, Aion had 3.5 million subscribers in Asia. AION's first major expansion pack was released to North America and Europe on September 7, 2010 under the name Aion: Assault on Balaurea. Truly Free launched on April 11, 2012 with no restrictions. The second major expansion was released in North America on June 26, 2013 under the name Aion: Dark Betrayal. Its most recent expansion was launched on July 13, 2016 under the name Aion: Echoes of Eternity.
Many of the skills acquired as characters progress may only be performed in a certain order, or chain. Generally the skills located farther along in the chain are more powerful than those at the beginning, or those that have no prerequisite.
The PvPvE gameplay of Aion revolves around battles within the Abyss and Balaurea (PvP zones). Within these zones are fortresses which can be controlled by individual Legions (the Aion equivalent of Guilds). Battle to control these castles involves combat against players of the opposing faction and computer controlled NPCs at the same time, using siege weapons obtained from PvE raid content. Legions in control of a castle are entitled to funding from taxes and players within the faction get specials from NPCs and discounts for travel and vendor items. The game currently does not allow factions to fight against those of their own race, except for casual duels or in the Arena, or Panesterra.
Before the introduction of Glory Point system, the participation in PvP was rewarded with Abyss Points in the game. The game ranks players as battles are won against fellow players based on their participation in the Abyss and Balaurea. Certain items can be purchased with these points such as high-end armor and weapons. This was referred to as the Abyss Rank system, and there can only be a limited number of high-ranking players per server. The highest-ranking players compete for the relatively few rank positions available. Players of a very high rank are also granted the ability to transform into what is known as a Guardian General, a form that bestows an exceedingly large boost to certain stats. Abyss Points are gained by killing other players in combat, and points are lost by being killed by another player. Higher points were awarded for a kill of a much higher ranked player than for killing an equal or lower ranked player. Abyss Points can also be earned by completing certain quests and by selling certain items.
In 4.5 patch, a new Glory Point system was introduced. It replaced the Abyss Point ranking system, turning Abyss Points into a currency to be spent instead of a factor that defined player's rank. The players can get these Glory Points from sieges or PvP and PvE instances. Player cannot get these points from killing the opposite faction. Glory Points are not usable as currency to buy new items and weapons, but they do decrease a certain amount daily, and the number of lost points depends on the player's rank.
There are six subclasses, and twelve main classes in the game. Players start the game by choosing one of the six primary classes: Warrior, Mage, Scout, Priest, Technist or Muse. After attaining level 10, the player must choose from two specialized classes associated with their chosen class. Warriors may become a Templar or a Gladiator; Mages may become a Sorcerer or Spiritmaster; Scouts may become an Assassin or Ranger; Priests may become a Cleric or a Chanter; Technists may become a Gunslinger or Aethertech; and a Muse will become a Songweaver or Vandal (as of the new update 7.0).
Up to six players may form a group, to assist one another in battle, and share the benefits of victory. Certain areas are designed for group play and a group is required to enter some areas in the game. Up to four groups may form an Alliance for situations that call for greater force of numbers. Eight Alliances may combine to form a League, allowing for a total of 192 players participating in a given activity.
The base process involves learning a particular form of crafting, of which there are seven in Aion: weaponsmithing, armorsmithing, handcrafting, tailoring, alchemy, cooking, and construction. Players can learn all seven crafting professions, but can be an Expert in only two, and a Master in only one.
Aion (video game)
Aion: The Tower of Eternity (Korean: 아이온: 영원의 탑) is a massively multiplayer online role-playing game (MMORPG) developed and published by the South Korean company NCSoft. The game combines PvP and PvE (a concept the developers call PvPvE) in a fantasy game environment. As of May 2009, Aion had 3.5 million subscribers in Asia. AION's first major expansion pack was released to North America and Europe on September 7, 2010 under the name Aion: Assault on Balaurea. Truly Free launched on April 11, 2012 with no restrictions. The second major expansion was released in North America on June 26, 2013 under the name Aion: Dark Betrayal. Its most recent expansion was launched on July 13, 2016 under the name Aion: Echoes of Eternity.
Many of the skills acquired as characters progress may only be performed in a certain order, or chain. Generally the skills located farther along in the chain are more powerful than those at the beginning, or those that have no prerequisite.
The PvPvE gameplay of Aion revolves around battles within the Abyss and Balaurea (PvP zones). Within these zones are fortresses which can be controlled by individual Legions (the Aion equivalent of Guilds). Battle to control these castles involves combat against players of the opposing faction and computer controlled NPCs at the same time, using siege weapons obtained from PvE raid content. Legions in control of a castle are entitled to funding from taxes and players within the faction get specials from NPCs and discounts for travel and vendor items. The game currently does not allow factions to fight against those of their own race, except for casual duels or in the Arena, or Panesterra.
Before the introduction of Glory Point system, the participation in PvP was rewarded with Abyss Points in the game. The game ranks players as battles are won against fellow players based on their participation in the Abyss and Balaurea. Certain items can be purchased with these points such as high-end armor and weapons. This was referred to as the Abyss Rank system, and there can only be a limited number of high-ranking players per server. The highest-ranking players compete for the relatively few rank positions available. Players of a very high rank are also granted the ability to transform into what is known as a Guardian General, a form that bestows an exceedingly large boost to certain stats. Abyss Points are gained by killing other players in combat, and points are lost by being killed by another player. Higher points were awarded for a kill of a much higher ranked player than for killing an equal or lower ranked player. Abyss Points can also be earned by completing certain quests and by selling certain items.
In 4.5 patch, a new Glory Point system was introduced. It replaced the Abyss Point ranking system, turning Abyss Points into a currency to be spent instead of a factor that defined player's rank. The players can get these Glory Points from sieges or PvP and PvE instances. Player cannot get these points from killing the opposite faction. Glory Points are not usable as currency to buy new items and weapons, but they do decrease a certain amount daily, and the number of lost points depends on the player's rank.
There are six subclasses, and twelve main classes in the game. Players start the game by choosing one of the six primary classes: Warrior, Mage, Scout, Priest, Technist or Muse. After attaining level 10, the player must choose from two specialized classes associated with their chosen class. Warriors may become a Templar or a Gladiator; Mages may become a Sorcerer or Spiritmaster; Scouts may become an Assassin or Ranger; Priests may become a Cleric or a Chanter; Technists may become a Gunslinger or Aethertech; and a Muse will become a Songweaver or Vandal (as of the new update 7.0).
Up to six players may form a group, to assist one another in battle, and share the benefits of victory. Certain areas are designed for group play and a group is required to enter some areas in the game. Up to four groups may form an Alliance for situations that call for greater force of numbers. Eight Alliances may combine to form a League, allowing for a total of 192 players participating in a given activity.
The base process involves learning a particular form of crafting, of which there are seven in Aion: weaponsmithing, armorsmithing, handcrafting, tailoring, alchemy, cooking, and construction. Players can learn all seven crafting professions, but can be an Expert in only two, and a Master in only one.
