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Open Asset Import Library
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Open Asset Import Library
DevelopersAlexander Gessler
Thomas Schulze
Kim Kulling, et al.
Stable release
6.0.2[1] Edit this on Wikidata / 8 June 2025; 5 months ago (8 June 2025)
Repository
Operating systemCross-platform
Type3D model import library
LicenseBSD
Websitewww.assimp.org

Open Asset Import Library (Assimp) is a cross-platform 3D model import library which aims to provide a common application programming interface (API) for different 3D asset file formats. Written in C++, it offers interfaces for both C and C++. Bindings to other languages (e.g., BlitzMax, C#, Python) are developed as part of the project or are available elsewhere.[2] Given the importance and benefits of Assimp, a pure Java (/Kotlin) port is being developed here.

The imported data is provided in a straightforward, hierarchical data structure. Configurable post processing steps (i.e., normal and tangent generation, various optimizations) augment the feature set.[3]

Assimp currently supports 57 different file formats for reading, including COLLADA (.dae), 3DS, DirectX X, Wavefront OBJ and Blender 3D (.blend).[4] As of Version 3.0 Assimp also provides export functionality for some file formats.[5]

Projects using Assimp

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Several open source projects use Assimp, such as MonoGame[6] and Urho3D.[7]

Resonite (and its predecessor NeosVR) – A social virtual reality platform that uses Assimp to import a wide range of 3D model formats, facilitating its real-time and collaborative content creation features. [8][9]

Torque3D added Assimp in Torque3D 4.0.[10]

Godot added Assimp in Godot 3.2,[11] but this was replaced in Godot 3.3 and later.[12][13]

See also

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References

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