Battle lab
Battle lab
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Battle lab

A battle lab or battle laboratory is an organization dedicated to studying changes in the military.

It provides means (premises, teams, operational equipment or operational platforms, hardware, software, IT infrastructure, processes, guidelines) to analyze or assess impacts that could be induced by changes in a military realm.[clarification needed] The changes can be of any kind: equipment, technologies, organization, doctrine or changes in the environment itself.

As in any other kind of laboratory, the analysis run in the lab is based on experiments. Since the capabilities to simulate a warfare environment, emulate systems or equipment, and model actors (including their interactions with other actors and their environment) are generally necessary to run such experiments, modeling and simulation is a major discipline required to operate a battle lab.

The definition of a battle lab provided by the Distributed Networked Battle Labs (DNBL) operating model document is "A combination of test capabilities brought together with operational end-users for the purpose of operator training and/or development/enhancement of operational concepts and procedures."

Presagis defines battle labs as "A fairly new concept that allow for the virtual experimentation of new technology and solutions before they are fielded in battle. The goal is to test the latest in battlefield organization, tactics, doctrine, and technological capabilities to determine their potential value early on in the acquisition process - before significant investment has been made in their preparation and deployment. By using simulations or prototypes, the battle lab can cost-effectively evaluate battlefield performance of new technology or solutions."[citation needed]

The study "What are Battle Labs – Do We Still Need Them?" provides an academic view of the US battle labs in the early 2000s.

The concept of a battle lab was born in the US army in the early 1990s. It was first introduced by the United States Army Training and Doctrine Command commander, General Frederick M. Franks Jr. as being a means to "quickly and thoroughly analyze both warfighting ideas and the means of warfare produced by emerging technologies."

The analysis performed by a battle lab consists primarily in forming hypotheses, then conducting experiments based on modeling and simulation, possibly including operational end-users. Battle labs are mostly used with a concept development and experimentation approach to support experimentation campaigns. The Guide for Understanding and Implementing Defense Experimentation (GUIDEx) is a reference in the domain.

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