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Hub AI
BlazBlue: Chrono Phantasma AI simulator
(@BlazBlue: Chrono Phantasma_simulator)
Hub AI
BlazBlue: Chrono Phantasma AI simulator
(@BlazBlue: Chrono Phantasma_simulator)
BlazBlue: Chrono Phantasma
BlazBlue: Chrono Phantasma, released in Japan as BlazBlue: Chronophantasma, is a 2D fighting game developed by Arc System Works. It was originally to be released first as an arcade game in summer 2012, but was delayed to November 2012. A PlayStation 3 version of the game was released in Japan on October 24, 2013, while it was released in the North America on March 25, 2014. Due to limited hardware and disc space, the game was not released on Xbox 360.
An updated version of the game titled BlazBlue: Chrono Phantasma Extend, dubbed as BlazBlue: Chrono Phantasma 2.0 in the arcade version, was originally released for arcades in October 2014, and for the PlayStation 3, PlayStation Vita, PlayStation 4, and Xbox One in April 2015. It was released on June 30, 2015, in North America, with the European region version released on October 23, 2015. It is the third game of the main series.
Besides normal rebalancing from Continuum Shift Extend, Chrono Phantasma features several revamped gameplay mechanics and introduces seven new characters to the roster (with two additional characters added to the Extend version of Chrono Phantasma). Several character sprites have also been redrawn, including a full new set of sprites depicting Noel Vermillion in a new costume. Several new songs were composed for the game and all previous musical character themes were re-arranged. The storyline is set after Continuum Shift.
A new mechanic called "Overdrive" has been added to the game, replacing the Gold Bursts from Continuum Shift. Green Bursts are still in but are the only form of Burst available. Distortion Drives such as Ragna's "Blood Kain", Taokaka's "Almost Becoming Two!", Litchi's "Great Wheel" and Bang's "Fu-Rin-Ka-Zan" have been retooled to be their respective characters' Overdrives. The length of an Overdrive increases the lower a character's health is, and performing an Overdrive stops the round timer while it is active.
Guard Primers were removed entirely and the Guard Crush has been moved to a new mechanic called "Crush Trigger" where, at the cost of 25 Heat, a player may hit the A and B attack buttons simultaneously to cause a Guard Crush against blocking opponents, provided the opponent is not using Barrier Block.
19 characters from BlazBlue: Continuum Shift Extend return in Chrono Phantasma, except Lambda-11, who was replaced by Nu-13 in the original release of the game. In Extend, Lambda and Nu became separate characters. This brings the total roster to 28 playable characters. For Chrono Phantasma, they include:
The game was announced on August 5, 2012.
It sold 86,771 copies in its first two weeks on sale, making it the best debut in the BlazBlue series so far. The Vita version sold 10,709 copies in Japan.
BlazBlue: Chrono Phantasma
BlazBlue: Chrono Phantasma, released in Japan as BlazBlue: Chronophantasma, is a 2D fighting game developed by Arc System Works. It was originally to be released first as an arcade game in summer 2012, but was delayed to November 2012. A PlayStation 3 version of the game was released in Japan on October 24, 2013, while it was released in the North America on March 25, 2014. Due to limited hardware and disc space, the game was not released on Xbox 360.
An updated version of the game titled BlazBlue: Chrono Phantasma Extend, dubbed as BlazBlue: Chrono Phantasma 2.0 in the arcade version, was originally released for arcades in October 2014, and for the PlayStation 3, PlayStation Vita, PlayStation 4, and Xbox One in April 2015. It was released on June 30, 2015, in North America, with the European region version released on October 23, 2015. It is the third game of the main series.
Besides normal rebalancing from Continuum Shift Extend, Chrono Phantasma features several revamped gameplay mechanics and introduces seven new characters to the roster (with two additional characters added to the Extend version of Chrono Phantasma). Several character sprites have also been redrawn, including a full new set of sprites depicting Noel Vermillion in a new costume. Several new songs were composed for the game and all previous musical character themes were re-arranged. The storyline is set after Continuum Shift.
A new mechanic called "Overdrive" has been added to the game, replacing the Gold Bursts from Continuum Shift. Green Bursts are still in but are the only form of Burst available. Distortion Drives such as Ragna's "Blood Kain", Taokaka's "Almost Becoming Two!", Litchi's "Great Wheel" and Bang's "Fu-Rin-Ka-Zan" have been retooled to be their respective characters' Overdrives. The length of an Overdrive increases the lower a character's health is, and performing an Overdrive stops the round timer while it is active.
Guard Primers were removed entirely and the Guard Crush has been moved to a new mechanic called "Crush Trigger" where, at the cost of 25 Heat, a player may hit the A and B attack buttons simultaneously to cause a Guard Crush against blocking opponents, provided the opponent is not using Barrier Block.
19 characters from BlazBlue: Continuum Shift Extend return in Chrono Phantasma, except Lambda-11, who was replaced by Nu-13 in the original release of the game. In Extend, Lambda and Nu became separate characters. This brings the total roster to 28 playable characters. For Chrono Phantasma, they include:
The game was announced on August 5, 2012.
It sold 86,771 copies in its first two weeks on sale, making it the best debut in the BlazBlue series so far. The Vita version sold 10,709 copies in Japan.
