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Blue Dragon: Awakened Shadow
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Blue Dragon: Awakened Shadow
Blue Dragon: Awakened Shadow
North American box art
DevelopersMistwalker
tri-Crescendo[2]
Publishers
DirectorsYoshiharu Miyake
Takeshi Kaneda
ProducersHideo Baba
Hiroya Hatsushiba
ArtistsAkira Toriyama
Kaori Tosa
ComposerNobuo Uematsu
SeriesBlue Dragon
PlatformNintendo DS
Release
  • JP: October 8, 2009
  • NA: May 18, 2010[1]
  • GER: September 21, 2010
  • EU: September 24, 2010
  • AU: September 2010
GenreAction role-playing
ModesSingle-player, multiplayer

Blue Dragon: Awakened Shadow[a] is an action role-playing video game developed by Mistwalker and tri-Crescendo for the Nintendo DS. It was released by Namco Bandai in Japan in October 2009 and Europe in September 2010 and by D3 Publisher in North America in May 2010.

It is the third and most recent installment in Microsoft's Blue Dragon series, and is the second to be on the Nintendo DS after Blue Dragon Plus. Series creator Hironobu Sakaguchi and character designer Akira Toriyama return from the original game while Hideo Baba, brand manager of the Tales series, is producer.[2]

Gameplay

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In contrast to its predecessors, which were a traditional turn-based RPG and a strategy RPG, respectively, Blue Dragon: Awakened Shadow is an action RPG with real time combat. The player is able to explore 3D fields, attack enemies directly as well as call upon shadows.[3]

The game allows the player to customize their character's appearance, such as their gender, hairstyles, eyebrows, eyes, voices, among other traits. Players are able to use their customized characters in multiplayer with two other friends, locally or online.

Characters

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For the first time in the series, the player does not play as Shu and his companions. Instead the player will play as an unnamed customizable protagonist. Shu and his friends are not playable characters, but AI controlled party members.[2]

Reception

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The game received "mixed" reviews according to the review aggregation website Metacritic.[4] In Japan, Famitsu gave it a score of two eights, one seven, and one eight for a total of 31 out of 40.[7] 1Up.com summarized the magazine's stance on the game as "a solid standard action RPG but not an exceptional game". Famitsu praised the amount of extra content put into the game such as character customization, item synthesis and boss battles, but they noted that with the battles on the lower screen of the DS and the status on the upper screen it may cause some problems for the player. They also noted that there was a large amount of cutscenes in the game which may make the player "feel like a passive viewer at times".[7]

Notes

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References

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