This timeline focuses on Caroline Spector's involvement in the role-playing game (RPG) industry, a significant part of her professional life.
Early RPG Work
Mid-1980s
Caroline Spector began her career in the role-playing game industry, starting as an editor and designer. Specific early projects are unclear but likely involved contributing to existing game lines.
Shadowrun Contributions
Late 1980s - Early 1990s
Spector became known for her work on the "Shadowrun" RPG. She designed and wrote numerous sourcebooks and adventures for the game, significantly contributing to its setting and lore. Her deep understanding of cyberpunk and urban fantasy was crucial to Shadowrun's success.
Other RPG Projects
1990s
Besides "Shadowrun", Spector also worked on other RPGs, contributing to various game settings and systems. The specific projects outside of Shadowrun need more investigation.
Continued Involvement
2000s - Present
Spector has remained involved in the RPG community, potentially consulting on projects, attending conventions, and offering her expertise. Specific details on later work require additional research.