Hubbry Logo
search
search button
Sign in
Historyarrow-down
starMorearrow-down
Hubbry Logo
search
search button
Sign in
Choplifter II
Community hub for the Wikipedia article
logoWikipedian hub
Welcome to the community hub built on top of the Choplifter II Wikipedia article. Here, you can discuss, collect, and organize anything related to Choplifter II. The purpose of the hub is to connect people, foster deeper knowledge, and help improve the root Wikipedia article.
Add your contribution
Inside this hub
Choplifter II
Choplifter II
North American cover art
DeveloperBeam Software
PublishersVictor Musical Industries
JVC Musical Industries
ComposerMarshall Parker
SeriesChoplifter
PlatformGame Boy
Release1991
GenreScrolling shooter
ModesSingle-player, multiplayer

Choplifter II (チョップリフターII) is a video game developed by Beam Software and released in 1991 exclusively for the Game Boy. It is a follow-up to the original Choplifter and the first entry in the series released for the Game Boy.

Gameplay

[edit]
As in the original, the objective of the game is to rescue hostages.

Gameplay is largely the same as the original Choplifter and revolves around piloting a rescue helicopter into hostile territory and rescuing hostages.[1] Enemies like birds, fighter jets, and ammunition fired from various weapons can harm the player's helicopter. Saving more hostages than the scenario requires will allow players to collect extra points, but losing a lot of hostages will lead to a loss of continues, regardless of how many lives the player has during that time.

Reception

[edit]

Mean Machines gave the game a 90%, calling it a "perfect mini blastathon which packs thrills and spills in a totally addictive package that's impossible to resist" and "a simple, yet highly compelling game..." that "should keep you glued to your Gameboy for weeks".[2] Gary Whitta, writing for Advanced Computer Entertainment, gave the game a positive review, commenting on the portable sequel's faithfulness to its predecessor.[1]

French magazine Joypad gave the game an 82%, calling it "pleasant" and "fun", despite being critical to its controls.[3]

References

[edit]
[edit]
Add your contribution
Related Hubs