Chris Metzen
Chris Metzen
Comunity Hub
arrow-down
arrow-down
arrow-down

Chronicle

The chronicle serves to compile a day-by-day history of Chris Metzen.

It was announced on the Warcraft Facebook page that Chris Metzen has transitioned into the role of Executive Creative Director of the Warcraft universe. This signifies a greater role within the Warcraft franchise.
Blizzard announced Metzen's return to the company as a creative advisor for the Warcraft franchise. This marked a significant return for Metzen and was welcomed by fans, signaling a potential revitalization of the Warcraft franchise.
Metzen announced that he was retiring from Blizzard Entertainment after nearly twenty-three years with the company. This marks the end of an era for Blizzard, as Metzen was a key creative force behind their major franchises. His retirement signified a loss of institutional knowledge and creative vision for the company.
Transformers: Primacy was released. Chris Metzen teamed with author Flint Dille and artist Livio Ramondelli to create the comic series. The series is published by IDW Publishing.
Transformers: Monstrosity was released. Chris Metzen teamed with author Flint Dille and artist Livio Ramondelli to create the comic series. The series is published by IDW Publishing.
Chris Metzen married Kat Hunter.
Chris Metzen teamed with author Flint Dille and artist Livio Ramondelli to create the 12-part, bi-weekly digital comic series Transformers: Autocracy. Autocracy was published by IDW Publishing. The series focused on the days just before the Great War. It is set after Megatron Origin, and presents the Decepticons as an established force, sowing dissent across Cybertron primarily through terrorist actions.
World of Warcraft was released. Metzen contributed with script writing, artwork and voice work. This date represents the launch of World of Warcraft, a massively multiplayer online role-playing game that would become a global phenomenon and one of the most successful games of all time. Metzen's contributions helped shape the game's lore and character development.
Metzen was the creative director for Warcraft III: Reign of Chaos, and provided the game's story concept and script. He would hold this role in all of Blizzard's later video games. This date is critical because it marked the release of Warcraft III, a pivotal game in the Warcraft series that introduced key characters and lore elements that would later be expanded upon in World of Warcraft. Metzen's role as creative director was vital to the game's success.
Metzen published a novel set in the Warcraft universe, entitled Of Blood and Honor. This date marks the release of his novel expanding the Warcraft universe, demonstrating his commitment to storytelling and world-building within the franchise.
Metzen took the role of lead designer on the science fiction strategy game StarCraft. This marks an important date in Metzen's career as he became the lead designer for StarCraft, a groundbreaking real-time strategy game that would become a major esport and contribute significantly to Blizzard's success.
Blizzard Entertainment launched its second major franchise with the role-playing game Diablo. Diablo's fictional universe was created by David Brevik, Metzen and fellow designer Bill Roper, and Metzen also provided voice acting for some of the game's characters. This date is significant because it marked the beginning of the Diablo franchise, another hugely successful property for Blizzard Entertainment. Metzen played a key role in developing the game's lore and voice acting.
Metzen contributed to Warcraft: Orcs and Humans by working on artwork, illustrations and the game's documentation. This date marks a notable achievement, as Warcraft: Orcs & Humans was Blizzard Entertainment's first major hit, marking the beginning of the acclaimed Warcraft franchise. It established the lore and gameplay that would later define the Warcraft universe.
Chris Metzen's career as an animator and artist officially began at Blizzard Entertainment. He was hired by Blizzard Entertainment as an animator and an artist after he applied to Blizzard Entertainment, then known as Chaos Studios, on the recommendation of a friend who had seen his work. His first work for the company was with the video game Justice League Task Force.
Christopher Vincent Metzen was born on November 22, 1973. He is an American game designer, artist, voice actor, and author known for his work creating the fictional universes and scripts for Blizzard Entertainment's three major award-winning media franchises: Warcraft, Diablo and StarCraft. This date marks the beginning of the life and career of a key figure in the development of some of the most influential video game franchises in history.
All other days in the chronicle are blank.
Become editor and start adding information to the chronicle of Chris Metzen