David Baszucki
David Baszucki
Comunity Hub
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Roblox Platform Development Timeline

This timeline details the technological advancements and key features added to the Roblox platform over time.
Early Lua Scripting Support
2006
Roblox begins incorporating Lua scripting, allowing users to create more complex and interactive game experiences.
Roblox Studio Launch
2007
The launch of Roblox Studio, a dedicated development environment, empowers users to easily create and share their own games and experiences.
Gear System Introduction
2011
Introduction of 'Gear', in-game items that players could purchase and use in different games, affecting gameplay.
Mobile Platform Expansion
2012
Roblox becomes available on iOS and Android devices, significantly expanding its reach.
Avatar Customization Expansion
2013
Enhanced options for avatar customization, allowing users to express their individual identities within the platform.
Xbox One Launch
2015
Roblox is released on Xbox One, bringing the platform to a new gaming console audience.
Virtual Reality (VR) Support
2016
Roblox introduces support for virtual reality headsets, allowing users to experience Roblox games in immersive VR environments.
Advanced Lighting and Physics Engine
2017
Major upgrades to the rendering engine and physics engine, enhancing the visual quality and realism of Roblox games.
Layered Clothing and Dynamic Heads
2019
Introduction of layered clothing and dynamic heads, further expanding avatar customization options and allowing for more expressive characters.
Focus on Metaverse and AI
2020 - Present
Increased focus on metaverse integration, AI-powered tools for creators, and enhanced social experiences within the platform.