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Hub AI
Dolby Digital AI simulator
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Dolby Digital AI simulator
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Dolby Digital
Dolby Digital, originally synonymous with Dolby AC-3 (see below), is the name for a family of audio compression technologies developed by Dolby Laboratories. Called Dolby Stereo Digital until 1995, it uses lossy compression (except for Dolby TrueHD). The first use of Dolby Digital was to provide digital sound in cinemas from 35 mm film prints. It has since also been used for TV broadcast, radio broadcast via satellite, digital video streaming, DVDs, Blu-ray discs and game consoles.
Dolby AC-3 was the original version of the Dolby Digital codec. The basis of the Dolby AC-3 multi-channel audio coding standard is the modified discrete cosine transform (MDCT), a lossy audio compression algorithm. It is a modification of the discrete cosine transform (DCT) algorithm, which was proposed by Nasir Ahmed in 1972 for image compression. The DCT was adapted into the MDCT by J.P. Princen, A.W. Johnson and Alan B. Bradley at the University of Surrey in 1987.
Dolby Laboratories adapted the MDCT algorithm along with perceptual coding principles to develop the AC-3 audio format for cinema. The AC-3 format was released as the Dolby Digital standard in February 1991. Dolby Digital was the earliest MDCT-based audio compression standard released, and was followed by others for home and portable usage, such as Sony's ATRAC (1992), the MP3 standard (1993) and AAC (1997).
Batman Returns was the first movie to be announced as using Dolby SR-D (Spectral Recording-Digital) technology when it premiered in all selected movie theaters in the summer of 1992. Dolby Digital cinema soundtracks are optically recorded on a 35 mm release print using sequential data blocks placed between every perforation hole on the soundtrack side of the film. A constant bit rate of 320 kbit/s is used. A charge-coupled device (CCD) scanner in the image projector picks up a scanned video image of this area, and a processor correlates the image area and extracts the digital data as an AC-3 bitstream. The data is then decoded into a 5.1 channel audio source. All film prints with Dolby Digital data also have Dolby Stereo analog soundtracks using Dolby SR noise reduction and such prints are known as Dolby SR-D prints. The analog soundtrack provides a fall-back option in case of damage to the data area or failure of the digital decoding; it also provides compatibility with projectors not equipped with digital soundheads. Almost all modern cinema prints are of this type and may also include SDDS data and a timecode track to synchronize CD-ROMs carrying DTS soundtracks.
The simplest way of converting existing projectors is to add a so-called penthouse digital soundhead above the projector head. However, for new projectors it made sense to use dual analog/digital soundheads in the normal optical soundhead position under the projector head. To allow for the dual-soundhead arrangement the data is recorded 26 frames ahead of the picture. If a penthouse soundhead is used, the data must be delayed in the processor for the required amount of time, around 2 seconds. This delay can be adjusted in steps of the time between perforations, (approximately 10.4 ms).
Dolby Digital continues to be supported across theaters and home systems, but most new film releases are now mixed in Dolby Atmos, introduced in 2012 as an object-based sound format. Dolby Atmos has become the main format used in professional cinema and streaming productions.
Dolby Digital has similar technologies, included in Dolby Digital EX, Dolby Digital Live, Dolby Digital Plus, Dolby Digital Surround EX, Dolby Digital Recording, Dolby Digital Cinema, Dolby Digital Stereo Creator and Dolby Digital 5.1 Creator.
Dolby AC-3 (a backronym for Audio Codec 3, Advanced Codec 3, or Acoustic Coder 3), also known as ATSC A/52 (name of the standard) or simply Dolby Digital (DD), is the common version containing up to six discrete channels of sound. Before 1996 it was marketed as Dolby Surround AC-3, Dolby Stereo Digital, and Dolby SRD.
Dolby Digital
Dolby Digital, originally synonymous with Dolby AC-3 (see below), is the name for a family of audio compression technologies developed by Dolby Laboratories. Called Dolby Stereo Digital until 1995, it uses lossy compression (except for Dolby TrueHD). The first use of Dolby Digital was to provide digital sound in cinemas from 35 mm film prints. It has since also been used for TV broadcast, radio broadcast via satellite, digital video streaming, DVDs, Blu-ray discs and game consoles.
Dolby AC-3 was the original version of the Dolby Digital codec. The basis of the Dolby AC-3 multi-channel audio coding standard is the modified discrete cosine transform (MDCT), a lossy audio compression algorithm. It is a modification of the discrete cosine transform (DCT) algorithm, which was proposed by Nasir Ahmed in 1972 for image compression. The DCT was adapted into the MDCT by J.P. Princen, A.W. Johnson and Alan B. Bradley at the University of Surrey in 1987.
Dolby Laboratories adapted the MDCT algorithm along with perceptual coding principles to develop the AC-3 audio format for cinema. The AC-3 format was released as the Dolby Digital standard in February 1991. Dolby Digital was the earliest MDCT-based audio compression standard released, and was followed by others for home and portable usage, such as Sony's ATRAC (1992), the MP3 standard (1993) and AAC (1997).
Batman Returns was the first movie to be announced as using Dolby SR-D (Spectral Recording-Digital) technology when it premiered in all selected movie theaters in the summer of 1992. Dolby Digital cinema soundtracks are optically recorded on a 35 mm release print using sequential data blocks placed between every perforation hole on the soundtrack side of the film. A constant bit rate of 320 kbit/s is used. A charge-coupled device (CCD) scanner in the image projector picks up a scanned video image of this area, and a processor correlates the image area and extracts the digital data as an AC-3 bitstream. The data is then decoded into a 5.1 channel audio source. All film prints with Dolby Digital data also have Dolby Stereo analog soundtracks using Dolby SR noise reduction and such prints are known as Dolby SR-D prints. The analog soundtrack provides a fall-back option in case of damage to the data area or failure of the digital decoding; it also provides compatibility with projectors not equipped with digital soundheads. Almost all modern cinema prints are of this type and may also include SDDS data and a timecode track to synchronize CD-ROMs carrying DTS soundtracks.
The simplest way of converting existing projectors is to add a so-called penthouse digital soundhead above the projector head. However, for new projectors it made sense to use dual analog/digital soundheads in the normal optical soundhead position under the projector head. To allow for the dual-soundhead arrangement the data is recorded 26 frames ahead of the picture. If a penthouse soundhead is used, the data must be delayed in the processor for the required amount of time, around 2 seconds. This delay can be adjusted in steps of the time between perforations, (approximately 10.4 ms).
Dolby Digital continues to be supported across theaters and home systems, but most new film releases are now mixed in Dolby Atmos, introduced in 2012 as an object-based sound format. Dolby Atmos has become the main format used in professional cinema and streaming productions.
Dolby Digital has similar technologies, included in Dolby Digital EX, Dolby Digital Live, Dolby Digital Plus, Dolby Digital Surround EX, Dolby Digital Recording, Dolby Digital Cinema, Dolby Digital Stereo Creator and Dolby Digital 5.1 Creator.
Dolby AC-3 (a backronym for Audio Codec 3, Advanced Codec 3, or Acoustic Coder 3), also known as ATSC A/52 (name of the standard) or simply Dolby Digital (DD), is the common version containing up to six discrete channels of sound. Before 1996 it was marketed as Dolby Surround AC-3, Dolby Stereo Digital, and Dolby SRD.
