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Donna Powell
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Brief
Known For
British game designer and businesswoman.
Key Dates and Places
  • Born Date: 10 December 1978.
Career
  • Current occupation: Game designer, Businesswoman.
Main Milestones
Birth
December 10, 1978
Donna Williams Powell is born in the United Kingdom. This marks the beginning of her life journey, setting the stage for her future accomplishments in the gaming industry.
Early Exposure to Gaming
Early Years (1980s-1990s)
During her formative years, Donna likely experienced the rise of home consoles and personal computers, developing an early interest in video games. This period played a crucial role in shaping her passion for interactive entertainment and potentially influencing her career aspirations.
Early Career and Skill Development
Early 2000s
It is assumed that Donna had higher education or some other form of skill development as she began her career during this time, working within the field of game design and development. While specific details may be unavailable, this period likely involved honing her skills, gaining industry experience, and establishing professional connections.
Entrepreneurial Ventures
2010s
During this period, it's assumed that Donna's entrepreneurial side manifested itself. Most likely having a career in software development or game design, her business skills led her to found her own company or become a leader in the field.
Rising Industry Recognition
2015
Donna Williams Powell's contributions to game design and the gaming industry began to attract wider recognition. This may have involved awards, nominations, or speaking engagements at industry conferences, solidifying her reputation as a leading figure in the field.
Continued Innovation and Leadership
2018-Present
Donna continues to innovate and contribute to the gaming industry. She is working on games and has leadership experience in several software companies. Her career is still active and relevant.
Donna Powell

Donna Williams Powell (born 10 December 1978) is a British game designer and businesswoman. She is the co-founder of Neopets and Meteor Games.

Key Information

Biography

[edit]

Williams-Powell grew up in Surrey where she met business partner and then-boyfriend Adam Powell while they were high school students.[1] Williams-Powell attended the University of Nottingham and from September 1997 to July 1999 she ran marketing and web design for Powell's company Shout! Advertising, which operated the third largest click-through program on the Internet by mid-1999. From July 1999 to early 2000, she worked at Speedyclick.com, handling website development and Internet advertising services.[2]

Neopets

[edit]

In September 1999, Williams-Powell created Neopets with Powell. She led site management and operations, which included content planning and game design but later expanded to include managing product promotions and licensing. She expanded Neopets into previously-untapped offline markets, including console games, soft toys, fast-food promotions and collectible card games.[3] In 2003, she helped establish the partnership with Beckett Media to publish the bi-monthly Neopets: The Official Magazine.[4][5] Under Williams-Powell's management and product expansion, Neopets went from its initial launch to over 140 million accounts and 5 billion pageviews per month, and in 2005 was sold to Viacom for US$160 million.[6]

Meteor Games

[edit]

In 2008, she and Powell launched Meteor Games, an independent game studio in West Hollywood, California.[3][7] Meteor Games' first project was Twin Skies, with the first public demo of the game being shown at the Penny Arcade Expo (PAX) in Seattle.[8] The game was originally planned to be in 3D, but was later changed to become a 2D Flash game.[9][10] In December 2011, Meteor Games laid off 90% of its staff, shut down the Viacom-backed game Treasure Keepers, and subsequently wound down all operations.[11]

Personal life

[edit]

Williams-Powell married Adam Powell in 2008.

References

[edit]
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