Elizabeth Hargrave
Elizabeth Hargrave
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Chronicle

The chronicle serves to compile a day-by-day history of Elizabeth Hargrave.

In November 2023 she published Undergrove, a game about mycorrhizal networks.
Hargrave published a game about fox domestication, The Fox Experiment, in 2023. It is impossible to pinpoint the exact date when the game was published, so the first day of the year is chosen for this entry.
Mariposas was published in 2020 and was described as a family-friendly game aimed at a broader audience than Wingspan. It is impossible to pinpoint the exact date when the game was published, so the first day of the year is chosen for this entry.
In 2019 Elizabeth Hargrave traveled to Belize to volunteer her time supporting research scientists who track shark and stingray populations. This demonstrates her commitment to environmental research and conservation. It is impossible to pinpoint the exact date when the trip took place, so the first day of the year is chosen for this entry.
Published in 2019, the game Wingspan sold 44,000 copies worldwide over three printings in its first two months of release, with the publisher issuing a public apology for not having more copies available. It is impossible to pinpoint the exact date when the game was published, so the first day of the year is chosen for this entry.
Wingspan won the 2019 Kennerspiel des Jahres for best connoisseur game of the year. This is a significant achievement in Elizabeth Hargrave's career, recognizing the quality and appeal of her game. It is impossible to pinpoint the exact date when the award was given, so the first day of the year is chosen for this entry.
Elizabeth Hargrave sold Mariposas to game publisher Alderac Entertainment Group (AEG) in 2019. It is impossible to pinpoint the exact date when the game was sold, so the first day of the year is chosen for this entry.
After winning the Gen Can't contest, the game Tussie Mussie was published in 2019 by Button Shy Games, funded by a Kickstarter campaign with a $1000 goal that instead brought in more than $80,000. It is impossible to pinpoint the exact date when the game was published, so the first day of the year is chosen for this entry.
Elizabeth Hargrave created the game Tussie Mussie in 2018 during the month leading up to the 2018 Game Design contest of Gen Can't. This marks the creation of one of her notable games, known for its unique theme and gameplay. It is impossible to pinpoint the exact date when the game was created, so the first day of the year is chosen for this entry.
Elizabeth Hargrave had begun work on Mariposas, a game about migrating monarch butterflies in 2018, and she sold it to game publisher Alderac Entertainment Group (AEG). This marks the beginning of the development of another of her games, focusing on a specific aspect of nature, the monarch butterfly migration. It is impossible to pinpoint the exact date when the game was created, so the first day of the year is chosen for this entry.
Elizabeth Hargrave pitched the game (then called "Bring in the Birds") to three different publishers at Gen Con in 2016. This was a crucial step in getting Wingspan published, as it led to Stonemaier Games acquiring the game. It is impossible to pinpoint the exact date of the Gen Con, so the first day of the year is chosen for this entry.
Elizabeth Hargrave got the idea to start designing games based on themes from nature in 2014. This marks the beginning of her career as a game designer, transitioning from her background in public policy to pursuing her passion for nature and board games. It is impossible to pinpoint the exact date when this decision was made, so the first day of the year is chosen for this entry.
Elizabeth Hargrave was featured in a US News Money article discussing the U.S. 2012 Medicare Part D Plan. This highlights her earlier career as a public policy analyst and her expertise in healthcare policy. It is impossible to pinpoint the exact date of the article's release, so the first day of the year is chosen for this entry.
In 2003 Elizabeth Hargrave visited a Mexican butterfly sanctuary, which partly inspired her game Mariposas. This visit provided her with firsthand experience and a deeper understanding of monarch butterflies, influencing the game's theme and mechanics. It is impossible to pinpoint the exact date of the visit, so the first day of the year is chosen for this entry.
In 1994, Elizabeth Hargrave graduated from Brown University. This event marks a significant step in her academic journey before she pursued her Master's degree and subsequent career in public affairs and game design. It is impossible to pinpoint the exact date of the graduation, so the first day of the year is chosen for this entry.
All other days in the chronicle are blank.
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