Gabe Newell
Gabe Newell
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Valve: Continued Growth and Expansion

This timeline covers Valve's growth as a company, including the development of new games, the launch of Steam, and the evolution of its business model.
Development of Counter-Strike and Other Half-Life Expansions
1999-2004
Valve acquires the rights to Counter-Strike, originally a Half-Life mod, and officially supports its development. They also produce Half-Life expansions such as Opposing Force and Blue Shift. Valve releases Team Fortress Classic.
Steam Launch
2003
Valve launches Steam, initially as a platform to distribute updates and patches for its games. It gradually evolves into a digital distribution platform for third-party games. This is a pivotal decision that fundamentally changes the gaming landscape.
Half-Life 2 Release
2004
Half-Life 2 is released, further solidifying Valve's reputation for innovation and quality. The game features advanced graphics, physics, and AI, pushing the boundaries of gaming technology.
Expansion of Steam's Library and Features
2006-2010
Steam's library of games expands significantly, attracting both independent and AAA developers. Valve introduces new features like Steamworks, which provides tools and services for developers to integrate their games with Steam.
The Orange Box Release
2007
Valve releases The Orange Box, a compilation that includes Half-Life 2: Episode Two, Team Fortress 2, and Portal. The Orange Box is critically acclaimed and commercially successful.
Left 4 Dead 2 Release
2009
Left 4 Dead 2 is released, building on the successful co-operative gameplay of the original Left 4 Dead.
Portal 2 Release
2011
Portal 2 is released to critical acclaim, expanding upon the puzzle gameplay mechanics of the original Portal.