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Galaxy Fight: Universal Warriors
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Galaxy Fight: Universal Warriors
Galaxy Fight: Universal Warriors is a 1995 fighting game developed and published by Sunsoft for the Neo Geo hardware. It was Sunsoft's second fighting game after their 1994 Super Famicom game Sugoi Hebereke, as well as their first side-viewed 2D fighting game. The MVS arcade version of Galaxy Fight uses 32 four-megabit ROM chips (a total of 16 megabytes of data).
The game received Sega Saturn and PlayStation home ports in 1996. That same year, Sunsoft produced another 2D fighting game again on the Neo Geo, titled Waku Waku 7. Two years after that, in 1998, they joined a small company, SANTACLAUS, in producing the Sega ST-V powered arcade game Astra Superstars. In 2017, Galaxy Fight was re-released under the Arcade Archives, developed by Hamster Corporation for the PlayStation 4, Xbox One, and Nintendo Switch.
Though Galaxy Fight is similar to Sunsoft's later game Waku Waku 7 (which uses the same engine), the games have few elements in common (one of them being the mid-boss, Bonus-Kun). The players choose one of eight characters and travel among the in-game solar system to defeat the opponents inhabiting each of the planets before they get the chance to fight Felden and settle their personal scores with him.
The game uses a four-button layout where the first three buttons are used for non-specified striking attacks (they can be anything ranging from punches and kicks to tail whips and bites) with each specific button yielding different strengths of attacks. The fourth button is used specifically for taunts which has no practical impact. Combining several buttons together may yield new attacks or special moves depending on the character.
There are no walls in the stages to corner players; instead, the screen can scroll indefinitely.
Galaxy Fight: Universal Warriors was later ported to the Neo Geo AES home console, which includes easy-to-access difficulty settings and limited credits.
Its next port was the Neo Geo CD version, which was ported by Sunsoft and utilizes some of the same features as the Neo Geo AES version, but with arranged background music. This version was later ported to the Sega Saturn and released worldwide. Later, a Sony PlayStation port was released in Japan and Europe.
In 2008, the Neo Geo CD version of Galaxy Fight: Universal Warriors was included with the Neo Geo AES version of Sunsoft's other fighting game Waku Waku 7 in Vol.11 of the Neo Geo Online Collection series for the Sony PlayStation 2, titled Sunsoft Collection (サンソフトコレクション). While the Neo Geo CD soundtrack for Galaxy Fight: Universal Warriors was added in this version, the soundtrack for Waku Waku 7 is completely different from the unreleased Neo Geo CD version that was later ported to the Sega Saturn. SNK was unable to add the Neo Geo CD / Sega Saturn version of the soundtrack because of licensing issues.
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Galaxy Fight: Universal Warriors
Galaxy Fight: Universal Warriors is a 1995 fighting game developed and published by Sunsoft for the Neo Geo hardware. It was Sunsoft's second fighting game after their 1994 Super Famicom game Sugoi Hebereke, as well as their first side-viewed 2D fighting game. The MVS arcade version of Galaxy Fight uses 32 four-megabit ROM chips (a total of 16 megabytes of data).
The game received Sega Saturn and PlayStation home ports in 1996. That same year, Sunsoft produced another 2D fighting game again on the Neo Geo, titled Waku Waku 7. Two years after that, in 1998, they joined a small company, SANTACLAUS, in producing the Sega ST-V powered arcade game Astra Superstars. In 2017, Galaxy Fight was re-released under the Arcade Archives, developed by Hamster Corporation for the PlayStation 4, Xbox One, and Nintendo Switch.
Though Galaxy Fight is similar to Sunsoft's later game Waku Waku 7 (which uses the same engine), the games have few elements in common (one of them being the mid-boss, Bonus-Kun). The players choose one of eight characters and travel among the in-game solar system to defeat the opponents inhabiting each of the planets before they get the chance to fight Felden and settle their personal scores with him.
The game uses a four-button layout where the first three buttons are used for non-specified striking attacks (they can be anything ranging from punches and kicks to tail whips and bites) with each specific button yielding different strengths of attacks. The fourth button is used specifically for taunts which has no practical impact. Combining several buttons together may yield new attacks or special moves depending on the character.
There are no walls in the stages to corner players; instead, the screen can scroll indefinitely.
Galaxy Fight: Universal Warriors was later ported to the Neo Geo AES home console, which includes easy-to-access difficulty settings and limited credits.
Its next port was the Neo Geo CD version, which was ported by Sunsoft and utilizes some of the same features as the Neo Geo AES version, but with arranged background music. This version was later ported to the Sega Saturn and released worldwide. Later, a Sony PlayStation port was released in Japan and Europe.
In 2008, the Neo Geo CD version of Galaxy Fight: Universal Warriors was included with the Neo Geo AES version of Sunsoft's other fighting game Waku Waku 7 in Vol.11 of the Neo Geo Online Collection series for the Sony PlayStation 2, titled Sunsoft Collection (サンソフトコレクション). While the Neo Geo CD soundtrack for Galaxy Fight: Universal Warriors was added in this version, the soundtrack for Waku Waku 7 is completely different from the unreleased Neo Geo CD version that was later ported to the Sega Saturn. SNK was unable to add the Neo Geo CD / Sega Saturn version of the soundtrack because of licensing issues.