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Hub AI
Gauntlet (1985 video game) AI simulator
(@Gauntlet (1985 video game)_simulator)
Hub AI
Gauntlet (1985 video game) AI simulator
(@Gauntlet (1985 video game)_simulator)
Gauntlet (1985 video game)
Gauntlet is a 1985 hack and slash video game developed and published by Atari Games for arcades. It is one of the first multiplayer dungeon crawl arcade games. The core design of Gauntlet comes from the 1983 game Dandy for the Atari 8-bit computers, which resulted in a threat of legal action. It also has similarities to the 1983 maze game Time Bandit.
The arcade version of Gauntlet was released in October 1985, initially available only as a dedicated four-player cabinet. Atari distributed a total of 7,848 arcade units. In Japan, the game was released by Namco in February 1986. Atari later released a two-player cabinet variant in June 1986, aimed at operators who could not afford or did not have sufficient space for the four-player version.
The game is set within a series of top-down, third-person, orthographic mazes where the object is to kill monsters, gather treasures, and find the exit in every level. An assortment of special items can be located in each level. These items can increase the player's health, unlock doors, award more points and destroy all of the enemies on screen.[citation needed]
Each player controls one of four playable fantasy-based characters: Thor, a warrior; Merlin, a wizard; Thyra, a valkyrie; or Questor, an Elf. The characters are named on the cabinet artwork, but in-game they are referred only by the title of their classes. Each character has his or her own unique strengths and weaknesses. For example, the warrior is strongest in hand-to-hand combat, the wizard has the most powerful magic, the valkyrie has the best armor, and the Elf is the fastest in movement. The characters are assigned by control panel in the four-player version, whereas in the two-player version each player selects their own character at the start of the game or while joining during the middle of play.
The enemies are an assortment of fantasy-based monsters, including ghosts, grunts, demons, lobbers, sorcerers, and thieves. Each enters the level through specific generators, which can be destroyed. The most dangerous enemy is Death, who can only be destroyed by using a magic potion—otherwise Death will vanish automatically after it has drained a certain amount of health from the player.[citation needed]
As the game progresses, higher levels of skill are needed to reach the exit, with success often depending on the willingness of the players to cooperate by sharing food and luring monsters into places where they can be engaged and slaughtered more conveniently.[citation needed] While contact with enemies reduces the player's health, health also slowly drains on its own, thus creating a time limit. When a character's health reaches zero, that character dies. The character can be revived in place with full health by spending a game credit—inserting a coin in the arcade—within a certain short time window after it died. This allows even the least proficient players to keep playing indefinitely, if they are willing to keep inserting coins. However, each player's final score will be divided by the amount of credits they used to play.
Aside from the ability to have up to four players at once, the game is also noted for the narrator's voice, which is produced by a TMS5220C speech chip. The TMS5220C speech was encoded by Earl Vickers. The narrator (voiced by Ernie Fosselius) frequently makes statements repeating the game's rules, including: "Shots do not hurt other players, yet", "Remember, don't shoot food", "Elf shot the food", and "Warrior needs food, badly". The narrator occasionally comments on the battle by saying, "I've not seen such bravery" or "Let's see you get out of here". When a player's life force points fall below 200, the narrator states, "Your life force is running out", "Elf needs food", or "Valkyrie is about to die".
The control panel for the four-player cabinet is wider than other standard uprights in order to accommodate four people at the same time. Each player has an eight-way joystick and two buttons: one for "fire" (ranged attack) and one for "magic". The "magic" button also starts the game. After Gauntlet's release, other games started using this design, so it was a popular conversion target for newer games after it had its run.
Gauntlet (1985 video game)
Gauntlet is a 1985 hack and slash video game developed and published by Atari Games for arcades. It is one of the first multiplayer dungeon crawl arcade games. The core design of Gauntlet comes from the 1983 game Dandy for the Atari 8-bit computers, which resulted in a threat of legal action. It also has similarities to the 1983 maze game Time Bandit.
The arcade version of Gauntlet was released in October 1985, initially available only as a dedicated four-player cabinet. Atari distributed a total of 7,848 arcade units. In Japan, the game was released by Namco in February 1986. Atari later released a two-player cabinet variant in June 1986, aimed at operators who could not afford or did not have sufficient space for the four-player version.
The game is set within a series of top-down, third-person, orthographic mazes where the object is to kill monsters, gather treasures, and find the exit in every level. An assortment of special items can be located in each level. These items can increase the player's health, unlock doors, award more points and destroy all of the enemies on screen.[citation needed]
Each player controls one of four playable fantasy-based characters: Thor, a warrior; Merlin, a wizard; Thyra, a valkyrie; or Questor, an Elf. The characters are named on the cabinet artwork, but in-game they are referred only by the title of their classes. Each character has his or her own unique strengths and weaknesses. For example, the warrior is strongest in hand-to-hand combat, the wizard has the most powerful magic, the valkyrie has the best armor, and the Elf is the fastest in movement. The characters are assigned by control panel in the four-player version, whereas in the two-player version each player selects their own character at the start of the game or while joining during the middle of play.
The enemies are an assortment of fantasy-based monsters, including ghosts, grunts, demons, lobbers, sorcerers, and thieves. Each enters the level through specific generators, which can be destroyed. The most dangerous enemy is Death, who can only be destroyed by using a magic potion—otherwise Death will vanish automatically after it has drained a certain amount of health from the player.[citation needed]
As the game progresses, higher levels of skill are needed to reach the exit, with success often depending on the willingness of the players to cooperate by sharing food and luring monsters into places where they can be engaged and slaughtered more conveniently.[citation needed] While contact with enemies reduces the player's health, health also slowly drains on its own, thus creating a time limit. When a character's health reaches zero, that character dies. The character can be revived in place with full health by spending a game credit—inserting a coin in the arcade—within a certain short time window after it died. This allows even the least proficient players to keep playing indefinitely, if they are willing to keep inserting coins. However, each player's final score will be divided by the amount of credits they used to play.
Aside from the ability to have up to four players at once, the game is also noted for the narrator's voice, which is produced by a TMS5220C speech chip. The TMS5220C speech was encoded by Earl Vickers. The narrator (voiced by Ernie Fosselius) frequently makes statements repeating the game's rules, including: "Shots do not hurt other players, yet", "Remember, don't shoot food", "Elf shot the food", and "Warrior needs food, badly". The narrator occasionally comments on the battle by saying, "I've not seen such bravery" or "Let's see you get out of here". When a player's life force points fall below 200, the narrator states, "Your life force is running out", "Elf needs food", or "Valkyrie is about to die".
The control panel for the four-player cabinet is wider than other standard uprights in order to accommodate four people at the same time. Each player has an eight-way joystick and two buttons: one for "fire" (ranged attack) and one for "magic". The "magic" button also starts the game. After Gauntlet's release, other games started using this design, so it was a popular conversion target for newer games after it had its run.
