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Gothic (series)

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Gothic (series)

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Gothic (series)

Gothic is a fantasy action role-playing game franchise created by German developer Piranha Bytes and since May 2019 owned by THQ Nordic. The series is known for its immersive and reactive world, where the environment and NPCs respond dynamically to the player's actions, making exploration and interaction with the world a core aspect of the gameplay.

The series debuted with the release of Gothic in 2001, followed by Gothic II in 2002 and its expansion Night of the Raven in 2003. The last main installment, Gothic 3, was released in 2006. A spin-off titled Arcania, was released in 2010 by Spellbound Entertainment but is considered separate from the main series after Piranha Bytes regained the rights in 2011.

At the time of its release, the series reached wide popularity in Germany and some Eastern-European countries, while little known in the rest of Europe and North America. Owing to its popularity in Poland in particular, where CD Projekt localized and published the main series of Gothic, the first two Gothic games became – according to developers of CD Projekt itself – a primary influence in CD Projekt's development of The Witcher role playing series.

In February 2020, THQ Nordic announced the production of a remake of the first Gothic game, to be developed by Alkimia Interactive. The developers declared to stay faithful to the 2001 classic with the remake, updating its visuals and gameplay and correcting its flaws.

The first game of the franchise was released on 15 March 2001 in Germany, on 30 October 2001 in Europe, on 23 November 2001 in North America and on 28 March 2002 in Poland.

The game takes place in a Dark medieval fantasy world, in which humans are losing the war against the orcs. The hero, a young nameless man, is forced to work in the Penal Colony, because of his crimes. In order to continue the fight against the orcs, the king needs to extract magical ore and use it for weapons and armor. Every burglar, thief or other criminal is sent in the Colony to work in the mines, by the king's order. To keep the prisoners inside, the king ordered 12 magicians to create a Magical Barrier over the colony. However, due to complications, the Barrier trapped a much larger territory than originally intended, along with the 12 magicians and the king's forces. Thus the militia blocked inside soon lost control over the prisoners, and the king had no choice but to trade with the convicts. Soon after the convicts divided into several camps, one of which the Man can join in order to survive and advance the plot.

The game had a cameo appearance of the popular German Medieval metal band In Extremo, who played the song Herr Mannelig in-game.

Gothic II is the second game in the Gothic franchise, released on 23 November 2002 in Germany, on 13 June 2003 in Europe and 29 October 2003 in North America. It's the sequel to Gothic.

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