Hideo Kojima
Hideo Kojima
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Chronicle

The chronicle serves to compile a day-by-day history of Hideo Kojima.

During the PlayStation State of Play event, Hideo Kojima announced that he is developing a new action-espionage genre game after Death Stranding 2.
Kojima Productions and film studio A24 announced that they are collaborating on a live-action feature film adaptation of Death Stranding.
Death Stranding, Kojima's first game as an independent developer after leaving Konami, was released. The game is notable for its unique gameplay mechanics centered around delivering packages in a post-apocalyptic world, its themes of connection and isolation, and its star-studded cast. It received generally positive reviews and won several awards.
Hideo Kojima was promoted to Executive Vice President and Corporate Officer in Konami Digital Entertainment. This appointment recognized his contributions to the company and his increasing influence within the organization.
Metal Gear Acid 2, sequel to Metal Gear Acid, was released for the PlayStation Portable.
Metal Gear Solid 3: Snake Eater was released in Europe for the PlayStation 2. Marking the release of the highly acclaimed game in the European market.
Metal Gear Acid was released in Japan for the PlayStation Portable (PSP). This marked a departure from the traditional Metal Gear gameplay, featuring turn-based strategy elements rather than action-oriented gameplay.
Metal Gear Solid 3: Snake Eater was released in North America for the PlayStation 2. This game is significant because it shifted the series' focus to a Cold War setting in 1964, emphasizing wilderness survival, camouflage, and espionage. It received highly favorable critical response and is considered one of the best games in the Metal Gear series.
Policenauts, a graphic adventure game directed and largely written by Hideo Kojima, was released in Japan for the PC-9821. The game is notable for its cinematic presentation, high-quality animation, voice acting, and engrossing setting. It marked Kojima's continued exploration of the adventure genre and his desire to exert creative control over game development.
Snatcher, a graphic adventure game written and directed by Hideo Kojima, was released for the NEC PC-8801 and MSX2 computer platforms in Japan. This game is significant for its cinematic presentation and cyberpunk themes, drawing heavily from Ridley Scott's Blade Runner. It showcased Kojima's early experimentation with cinematic storytelling in video games.
Metal Gear, directed, designed, and written by Hideo Kojima, was released for the MSX2 home computer in Japan. This game is significant because it laid the foundations for the stealth genre and the Metal Gear franchise, which would become Kojima's best-known and most acclaimed work. It introduced the character Solid Snake and the concept of avoiding direct combat.
Hideo Kojima, the renowned Japanese video game designer, writer, director, and producer, was born in Setagaya, Tokyo, Japan. This marks the beginning of his life and eventual career in the video game industry, where he would become known for creating influential franchises like Metal Gear.
All other days in the chronicle are blank.
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