The groundbreaking release of "The Shab-al-Hiri Roach"
2002
Jenna's first major RPG work, "The Shab-al-Hiri Roach", was released. This game, notable for its intricate setting, challenging gameplay, and unique approach to character relationships, immediately established her as a designer to watch. The game's blend of dark humor, existential dread, and innovative mechanics resonated with many indie RPG enthusiasts, cementing her place within the community. It is still played today and talked about in hushed tones as to its complexity, intrigue, and challenging gameplay.