Development of 'The Sumerian Game' (pre-1964 version)
1962-1964
Mabel Addis collaborated with IBM programmer William McKay to develop 'The Sumerian Game' (also known as 'The Sumer Game') for the IBM 7090 mainframe computer. Addis served as the writer and designer, crafting the narrative, game mechanics, and textual output. The game was a text-based strategy simulation where players managed resources as a ruler of ancient Sumer.