Markus Persson
Markus Persson
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Early Life and Influences Timeline

This timeline focuses on Markus Persson's childhood and early influences that shaped his path towards becoming a programmer and game designer.
Birth
June 1, 1979
Markus Alexej Persson is born in Stockholm, Sweden.
Family and Upbringing
Early Childhood
Growing up in Edsbyn, Hälsingland. His father, a railway worker, was into computers. Markus's parents are of Finnish and Swedish descent. Family life was apparently quite difficult with financial insecurities and his father eventually became addicted to gambling, but it was a loving environment.
First Computer
Age 7
Markus starts programming on a Commodore 128 home computer that his father brought home, initiating his early interest in computer programming. He started by typing in code from computer magazines.
First Game Development
Around age 8
His first game was a simple text-based adventure game.
Early Programming Experiments
Teenage Years
Experimented with various programming languages and game development tools. This period fostered his passion for creating interactive experiences. He also worked on demoscene productions.
Early Game Design Influences
Late Teens/Early 20s
Inspired by games like Dungeon Keeper, Dwarf Fortress, and Infiniminer, elements of which later contributed to Minecraft's design.