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Mob Enforcer
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Mob Enforcer
Mob Enforcer
DeveloperTouchdown Entertainment
PublishersValuSoft (PC)
Kemco (Xbox)
EngineLithtech Jupiter
PlatformsWindows, Xbox
ReleaseWindows
11 June 2004[1]
Xbox
23 February 2005
GenreFirst-person shooter
ModesSingle player, multiplayer

Mob Enforcer is a 2004 Mafia-related PC game developed by Touchdown Entertainment, then the maintainers of the LithTech engine for Monolith Productions. It was released on the Xbox a year later with multiplayer capabilities under the title Chicago Enforcer.[2] Multiplayer on Xbox Live was available to players until April 2010. Chicago Enforcer is now playable online again on the replacement Xbox Live servers called Insignia.[3][4]

Reception

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GameZone had a mixed review for the PC version, finding it entertaining for the effective gameplay, non-linear approach and authentic 1920s recreation, but criticized the lack of creativity and unforgiving enemies, stating that "the game gets repetitive and frustrating."[5] The Xbox port, however, had a much more negative reception. GameSpot gave the game a 2.3 out of 10, finding it a repetitive and ugly game, with broken gameplay that featured "AI either overpowered or underpowered" and "underwhelming weapons".[6] IGN gave a 4.1, with the review reading that "Any fun that could be squeezed out of this poorly designed title is negated by long loading times and unbalanced game mechanics."[7] TeamXbox was more forgiving with a 5.1, feeling that "some situations created by the AI are interesting and do a nice job of reflecting the style of gunplay that would have taken place during the 1930s".[8]

References

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