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Packet processing
In digital communications networks, packet processing refers to the wide variety of algorithms that are applied to a packet of data or information as it moves through the various network elements of a communications network. With the increased performance of network interfaces, there is a corresponding need for faster packet processing.
There are two broad classes of packet processing algorithms that align with the standardized network subdivision of control plane and data plane. The algorithms are applied to either:
or
Within any network enabled device (e.g. router, switch, network element or terminal such as a computer or smartphone) it is the packet processing subsystem that manages the traversal of the multi-layered network or protocol stack from the lower, physical and network layers all the way through to the application layer.
The history of packet processing is the history of the Internet and packet switching. Packet processing milestones include:
Historical references and timeline can be found in the External Resources section below.
For networks to succeed it is necessary to have a unifying standard for which defines the architecture of networking systems. The fundamental requirement for such a standard is to provide a framework that enables the hardware and software manufacturers around the world to develop networking technologies that will work together and to harness their cumulative investment capabilities to move the state of networking forward.
In the 1970s, two organizations, the International Organization for Standardization (ISO) and the International Telegraph and Telephone Consultative Committee (CCITT, now called the International Telecommunication Union (ITU-T) each initiated projects with the goal of developing international networking standards. In 1983, these efforts were merged and in 1984 the standard, called The Basic Reference Model for Open Systems Interconnection, was published by ISO and as standard X.200 by the ITU-T.
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Packet processing
In digital communications networks, packet processing refers to the wide variety of algorithms that are applied to a packet of data or information as it moves through the various network elements of a communications network. With the increased performance of network interfaces, there is a corresponding need for faster packet processing.
There are two broad classes of packet processing algorithms that align with the standardized network subdivision of control plane and data plane. The algorithms are applied to either:
or
Within any network enabled device (e.g. router, switch, network element or terminal such as a computer or smartphone) it is the packet processing subsystem that manages the traversal of the multi-layered network or protocol stack from the lower, physical and network layers all the way through to the application layer.
The history of packet processing is the history of the Internet and packet switching. Packet processing milestones include:
Historical references and timeline can be found in the External Resources section below.
For networks to succeed it is necessary to have a unifying standard for which defines the architecture of networking systems. The fundamental requirement for such a standard is to provide a framework that enables the hardware and software manufacturers around the world to develop networking technologies that will work together and to harness their cumulative investment capabilities to move the state of networking forward.
In the 1970s, two organizations, the International Organization for Standardization (ISO) and the International Telegraph and Telephone Consultative Committee (CCITT, now called the International Telecommunication Union (ITU-T) each initiated projects with the goal of developing international networking standards. In 1983, these efforts were merged and in 1984 the standard, called The Basic Reference Model for Open Systems Interconnection, was published by ISO and as standard X.200 by the ITU-T.