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Rebecca Heineman
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ArenaNet and Guild Wars Timeline

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This timeline focuses on Rebecca Heineman's role at ArenaNet and her contributions to the development of the critically acclaimed Guild Wars franchise. It highlights key milestones in the game's development and her specific responsibilities within the team.
Joins ArenaNet
2000
Heineman joined ArenaNet, a game development company formed by former Blizzard Entertainment employees. This marked a significant shift in her career, moving towards developing larger-scale, commercially-released titles.
Guild Wars Release
2005
Heineman contributed as programmer and more to the release of Guild Wars. The game was known for its instanced gameplay, lack of subscription fees, and a focus on player versus player (PvP) content. It was a critical and commercial success.
Continued Work on Guild Wars Expansions
2005-2007
Following the initial release, Heineman likely worked on expansions and updates for Guild Wars, helping to maintain and improve the game's content and functionality. Specific roles would vary based on the project and team needs.
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Page created Feb 25, 2025

Page edited Feb 25, 2025