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Sam Houser
Sam Houser
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Brief
Known For
President and co-founder of Rockstar Games, known for producing the "Grand Theft Auto" series and other Rockstar titles like "Red Dead Redemption" and "Bully".
Key Dates and Places
  • Born Date: November 1971.
  • Born Place: London, England.
Career
  • Current occupation: President of Rockstar Games (potentially former, as there is speculation he left Rockstar Games in 2023).
  • Previous Place of Work: BMG Interactive (prior to Rockstar Games' formation).
Achievements and Recognition
  • Awards: BAFTA Special Award (2014) for his outstanding creative contribution to the video games industry as part of Rockstar Games.
Main Milestones
Birth and Early Life
November 1971
Samuel Houser is born in London, England. Details about his early childhood are scarce, but his upbringing undoubtedly influenced his later creative endeavors. His exposure to British culture and media would later inform the distinct satirical tone and character-driven narratives prevalent in Rockstar's games.
Entry into the Music Industry and BMG Interactive
Early 1990s
Houser began his career in the music industry. Before joining the world of video games, he worked for BMG Interactive, a division of the Bertelsmann Music Group. This experience likely provided him with valuable insight into the creative industries and the importance of marketing and brand building, skills he would later utilize at Rockstar.
Co-founding Rockstar Games
1998
Sam Houser, along with his brother Dan Houser and several colleagues from BMG Interactive, founded Rockstar Games. This marked a pivotal moment in his career, establishing the foundation for what would become one of the most influential and successful video game developers in the world. Rockstar's initial focus was on publishing games developed by other studios, but their ambitions were much larger.
Grand Theft Auto III Conceptualization and Development Begins
1999
While earlier GTA games existed, Houser recognized the potential for a fully realized 3D open-world experience. He spearheaded the vision for Grand Theft Auto III, which would revolutionize the industry. This project signaled a shift toward more ambitious and cinematic storytelling in gaming.
Release of Grand Theft Auto III
2001
Grand Theft Auto III is released to critical acclaim and commercial success. This title cemented Rockstar's position as a major player in the video game industry and redefined the open-world genre. Its immersive world, compelling narrative, and groundbreaking gameplay mechanics set a new standard for interactive entertainment. Houser's influence is apparent in the game's design and execution.
Continued Success with Grand Theft Auto Series
2002 - 2013
Houser oversaw the development and release of numerous successful sequels and spin-offs within the Grand Theft Auto universe, including Grand Theft Auto: Vice City (2002), Grand Theft Auto: San Andreas (2004), Grand Theft Auto IV (2008), and Grand Theft Auto V (2013). Each title pushed the boundaries of technology, storytelling, and open-world design, solidifying Rockstar's reputation for innovation and quality.
Release of Red Dead Redemption 2
2018
Houser played a key role in the development and release of Red Dead Redemption 2, a critically acclaimed and commercially successful Western-themed open-world game. This game further demonstrated Rockstar's commitment to creating immersive and cinematic experiences with incredible detail and complex characters. The game was lauded for its story, characters, open-world design, graphics, music and level of detail, and is considered one of the greatest video games ever made.
Continued role and future Rockstar Games projects
March 2024
Houser remains in a leadership role at Rockstar Games. While details about future projects remain confidential, the industry anticipates further innovation and groundbreaking titles from the studio under his continued direction. The highly anticipated Grand Theft Auto VI is currently under development, and Houser's vision will undoubtedly shape its direction and impact on the gaming landscape.
Sam Houser

Samuel Houser (born November 1971) is an English video game producer. He is a co-founder and the current president of Rockstar Games, and is one of the creative driving forces behind the Grand Theft Auto franchise, having been its producer since the third game. His brother Dan was Rockstar's vice president of creativity until 2020.

Key Information

Early life

[edit]

Samuel Houser was born in London in November 1971,[1][2][3] the son of actress Geraldine Moffat and solicitor Walter Houser. His younger brother, Dan Houser, co-founded Rockstar Games with him.[4] He was educated at St Paul's School, the University of London, and the University of Cambridge.[5] He drew inspiration from crime films at an early age because his mother often appeared in that genre. As a child, The Getaway briefly inspired him to become a bank robber.[6] Games like Elite and Mr. Do! were his favourite games growing up, with the former allowing him to explore his "bad boy" side at an early age.[7]

Career

[edit]

Houser joined Bertelsmann Music Group in 1990, working in the company's post room. In 1994, he was named to BMG's new interactive entertainment division. By 1996, Houser became Head of Development at BMG Interactive.[8]

Houser became a video producer for BMG Interactive after he and his father had lunch with the executive producer of the music label, who claimed that Houser had some good ideas.[9] After BMG partnered with a small CD ROM company, Houser transferred to the Interactive Publishing division of BMG in order to work closely with developing video games.[10]

Credited as executive producer, Houser is also the creator of several of the games in the Grand Theft Auto series with his brother Dan. On Grand Theft Auto III his responsibilities were, in his words, to be "militant on ensuring the game had a look, a sound, a story and a feel that worked".[11] His description of the series as a whole is that the three sixth-generation Grand Theft Auto games form a "trilogy, [featuring] our distorted look at the East Coast around the time of the millennium (Grand Theft Auto III), followed by our reinterpretation of '80s Miami (Vice City), and lastly, our look at early-'90s California (San Andreas)".[12]

Despite their status as the creators of Grand Theft Auto, one of the most successful video game franchises of all time, Houser and his brother both prefer to avoid the media spotlight and instead focus on the Rockstar Games brand rather than any one person getting the credit for the games' success.[13] In 2009, both brothers appeared in Time magazine's 100 most influential people of 2009 list.[14] Houser also produced Max Payne 3 and Grand Theft Auto V.[15]

Houser was inducted into the Academy of Interactive Arts & Sciences' Hall of Fame in 2014.[16] He was portrayed by Daniel Radcliffe in the 2015 television film The Gamechangers.[17]

In May 2025, Houser and his brother were listed in the Sunday Times Rich List with an estimated net worth of £400 million.[18]

Personal life

[edit]

Houser and his wife Anouchka married by 2005 and had children.[19] Houser holds both British and American citizenship, having acquired the latter in 2007.[20][21] He lives in the Brooklyn borough of New York City.[20] As of 2016, Houser and his wife were directors of the Houser Foundation Inc. in New York, alongside Dan and his wife Krystyna.[1]

Works

[edit]

Executive producer

[edit]

Voice actor

[edit]

References

[edit]
  1. ^ a b The Foundation Directory Part 2 (25th ed.). Foundation Center. 2016. p. 878. ISBN 978-1-59542-521-8.
  2. ^ "Sam Houser's CV - in his own words | Games industry news | MCV". Mcvuk.com. Archived from the original on 6 November 2013. Retrieved 7 May 2013.
  3. ^ Kushner 2012, pp. 105–106.
  4. ^ Mckelvey, Ben (27 December 2012). "Meet The Brains Behind Grand Theft Auto". Stuff.co. Archived from the original on 30 March 2013. Retrieved 2 April 2013.
  5. ^ Wood, James (16 September 2015). "The Gamechangers, BBC 2: The true story behind Daniel Radcliffe's new Grand Theft Auto drama". Evening Standard. Retrieved 10 October 2024.
  6. ^ Kushner 2012, p. 6.
  7. ^ Kushner 2012, pp. 6–7.
  8. ^ Ingham, Tim (11 November 2018). "Was this the biggest mistake in the history of the music business? - Music Business Worldwide". Music Business Worldwide. Archived from the original on 27 February 2019. Retrieved 27 February 2019.
  9. ^ Kushner 2012, pp. 10, 15.
  10. ^ Kushner 2012, p. 17.
  11. ^ IGN Staff (10 September 2001). "Rockstar's Sam Houser Mouths Off". IGN. Archived from the original on 11 April 2013. Retrieved 19 March 2013.
  12. ^ "Sam Houser Interview". 1UP.com. Archived from the original on 5 March 2016. Retrieved 19 March 2013.
  13. ^ Ryan P. (18 May 2012). "Gaming Gods: Dan and Sam Houser". The Gamer's Hub. Archived from the original on 20 May 2012. Retrieved 19 March 2013.
  14. ^ Selman, Matt (30 April 2009). "Sam and Dan Houser - The 2009 TIME 100". Time Magazine. Archived from the original on 26 August 2013. Retrieved 19 March 2013.
  15. ^ Robinson, Andy (4 February 2020). "Rockstar Games co-founder Dan Houser to leave GTA studio". Video Games Chronicle. Archived from the original on 25 April 2020. Retrieved 4 February 2020.
  16. ^ "D.I.C.E Special Awards". Archived from the original on 30 November 2018. Retrieved 22 January 2017.
  17. ^ Krupa, Daniel (21 May 2015). "Rockstar Games Files Lawsuit Against the BBC". IGN. Archived from the original on 21 May 2015. Retrieved 21 May 2015.
  18. ^ "The Sunday Times Rich List 2025". www.thetimes.com. Retrieved 3 June 2025.
  19. ^ Goldberg, Harold (15 November 2013). "Criminal Mind". Playboy. p. 3. Archived from the original on 18 November 2013. Retrieved 7 February 2025.
  20. ^ a b Boyer, Crispin (29 April 2008). "GTA4: Sweet Land of Liberty from". 1UP.com. Archived from the original on 28 February 2013. Retrieved 7 May 2013.
  21. ^ Boyer, Crispin (29 April 2008). "GTA4 Sam Houser Interview from 1UP.com". Retroroundup.1up.com. Archived from the original on 2 April 2015. Retrieved 7 May 2013.

Bibliography

[edit]
  • Kushner, David (2012). Jacked: The Outlaw Story of Grand Theft Auto. Haboken, New Jersey: John Wiley & Sons, Inc. ISBN 978-0-470-93637-5.
[edit]
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British video game producer and developer

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Talks
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#general is a chat channel to discuss anything related to Sam Houser.
Be first to write something in #general.
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British video game producer and developer

From Wikipedia