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Samaira Mehta
Samaira Mehta
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Brief
Known For
Creating the board game CoderMindz at age 7, and founding the company CoderBunnyz.
Career
  • Current occupation: Founder and CEO of CoderBunnyz, Inventor, Coder, Author, Public Speaker.
  • Current Place of Work: CoderBunnyz (Her own company).
Achievements and Recognition
  • Awards: Invited to the White House to meet with the Chief Technology Officer of the United States, Invited to Google Headquarters as a speaker and for workshops, invited to Microsoft as a speaker and for workshops, multiple awards and recognitions for CoderMindz and CoderBunnyz, Nationally recognized as a young entrepreneur and STEM advocate.
Main Milestones
Birth
2008
Samaira Mehta was born in the United States. From an early age, she was exposed to technology and demonstrated a natural curiosity for how things worked, laying the groundwork for her future endeavors in coding and game design.
First Exposure to Coding
Aged 6
Samaira was introduced to coding basics. This initial spark ignited her passion for programming. She started learning simple programming languages and quickly grasped the fundamental concepts, demonstrating a remarkable aptitude for logical thinking and problem-solving. She enjoyed the experience and looked for more.
Creation of CoderBunnyz
Aged 7
Recognizing a gap in accessible coding resources for children, Samaira designed and created 'CoderBunnyz,' a board game designed to teach coding concepts in a fun and interactive way. This marked her entry into the world of game design and solidified her commitment to making coding education more inclusive.
CoderBunnyz Goes Viral
2016
CoderBunnyz gained widespread attention and popularity. Samaira's innovative approach to teaching coding through a board game resonated with parents, educators, and children alike. The game's success led to increased media coverage and opportunities for Samaira to showcase her work at various events.
Launched 'Yes, 1 Billion Kids Can Code'
Aged 9
Samaira launched her initiative 'Yes, 1 Billion Kids Can Code' with the mission to empower kids around the world with the knowledge and skills needed to participate in the digital age. Through workshops, camps, and online resources, she aimed to make coding education accessible to a broader audience.
Featured on NBC, Given TEDx Talk, and Met with Michelle Obama
Aged 10
Recognition for her work continued to grow, leading to appearances on major media outlets like NBC. She also delivered a TEDx talk sharing her journey and inspiring others. These events elevated her platform and allowed her to reach a wider audience with her message. During this time, she also had the opportunity to meet with Michelle Obama.
Developed 'CoderMindz'
Aged 11
Samaira expanded her board game offerings with 'CoderMindz,' an AI-themed board game that builds upon the coding concepts introduced in CoderBunnyz. This demonstrated her continued innovation and commitment to staying at the forefront of technology education.
Continued Advocacy and Innovation
Present
Samaira continues to advocate for STEM education, create new games and coding resources, and inspire young people around the world to pursue their passions in technology. She remains a prominent voice in the tech and education communities, pushing for greater access to coding education and empowering the next generation of innovators.
Samaira Mehta

Samaira Mehta is an American coder and board game designer. She is the founder and chief executive officer of CoderBunnyz, a company that produces a board game of the same name for teaching children how to code.

Key Information

Life

[edit]

Mehta is from Santa Clara, California.[1] Her father is an engineer.[2] She began coding when she was 6 years old with her father as her teacher. She created the board game CoderBunnyz, with the help of her little brother, to teach other children how to code.[3] She designed the game over the course of a year.[4] After she came up with the game's design, she worked with graphics designers and game manufacturers in China and New Zealand.[2] Mehta speaks at workshops and conferences including at Microsoft, Intel, and Google.[3] She first started presenting at workshops at the Santa Clara City Library.[4] She spoke at the 2019 C2 Montréal Conference.[5] Mehta aims to eliminate gender bias and increase the number of women in engineering.[6]

CoderBunnyz

[edit]

The name "CoderBunnyz" combines her interest in board games and coding with bunnies, her favorite animal.[1] The game provides instruction on basic concepts in artificial intelligence and Java.[2] It includes five major topics including training, back propagation, inference, adaptive learning, and autonomous.[4]

Awards and honors

[edit]

In 2016, Mehta won the $2,500 second-place prize at Think Tank Learning's Pitchfest. She received a letter from former first lady Michelle Obama.[3]

References

[edit]
  1. ^ a b Cheng, Cynthia (2015-09-09). "Second-Grade Student Creates Board Game to Teach Coding Concepts". The Silicon Valley Voice. Retrieved 2019-06-25.
  2. ^ a b c Hess, Abigail (2019-04-29). "Meet the 10-year-old coder grabbing the attention of Google, Microsoft and Michelle Obama". CNBC. Retrieved 2019-06-25.
  3. ^ a b c Bort, Julie. "This 10-year-old coder is already so successful she's caught the attention of Google and Microsoft". Business Insider. Retrieved 2019-06-25.
  4. ^ a b c Cheng, Cynthia (2019-04-07). "Samaira Mehta Introduces CoderBunnyz (Coding) & CoderMindz (Artificial Intelligence) Game". The Silicon Valley Voice. Retrieved 2019-06-25.
  5. ^ Ferre, Ines; Wade, Reggie (June 23, 2019). "Meet the 11-year-old CEO trying to teach 1 billion kids to code". Yahoo Finance. Retrieved 2019-06-25.
  6. ^ Kalra, Shyna (2018-11-27). "At 10, Samaira is a CEO and is among world's youngest coders". The Indian Express. Retrieved 2019-06-25.
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