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Splash Damage

Splash Damage Ltd. is a British video game developer specialising in multiplayer first-person shooter video games. The studio is best known as the creators of Wolfenstein: Enemy Territory and Enemy Territory: Quake Wars.

Splash Damage was formed in May or June 2001 by the creators of mods such as Quake 3 Fortress, who was then joined by a number of modders from the Team Fortress and Quake 3 modding scene. The studio began life working with Now TV and Gamer.tv, providing both custom maps and an in-game television production solution. Splash Damage staff also worked to produce and present over 150 TV shows based on Quake III Arena Capture the Flag, creating editing tools and virtual cameras, and editing in-game footage.

In March 2002, Splash Damage partnered with Games Domain to produce a number of multiplayer maps for their online gaming service. One of these was the map Operation Market Garden for id Software's Return to Castle Wolfenstein which immediately became the most played third-party map for the game.

Following Market Garden's success, Activision and id Software asked Splash Damage to produce three additional multiplayer maps for the Return to Castle Wolfenstein Game of the Year Edition.

The same year, Splash Damage partnered with the two companies to develop Wolfenstein: Enemy Territory, a stand-alone expansion based on Return to Castle Wolfenstein. This was originally envisioned to include both a single-player campaign developed by Mad Doc Software and a multiplayer mode developed by Splash Damage, however the single player campaign was dropped.

The Windows version of Wolfenstein: Enemy Territory was released online for free on 29 May 2003, with Linux and Mac versions following later. Wolfenstein: Enemy Territory won several Game of the Year and Editor's Choice awards, was nominated for a BAFTA, and is still an incredibly popular online FPS in 2021, with a number of fan projects and tournaments.

In June 2003 and once again working with id Software, Splash Damage created all the maps for Doom 3's multiplayer mode.

At the same time as Doom 3, Splash Damage began pre-production on Enemy Territory: Quake Wars, a follow-up to Wolfenstein: Enemy Territory using a heavily modified version of the id Tech 4 engine and set in the Quake universe, adding a first for the series in the form of vehicles.

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