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Wins above replacement

Wins above replacement or wins above replacement player, commonly abbreviated to WAR or WARP, is a non-standardized sabermetric baseball statistic developed to sum up "a player's total contributions to his team". A player's WAR value is claimed to be the number of additional wins his team has achieved above the number of expected team wins if that player were traded for a replacement-level player: a player who may be added to the team for minimal cost and effort.

Individual WAR values are calculated from the number and success rate of on-field actions by a player (in batting, baserunning, fielding, and pitching), with higher values reflecting larger contributions to a team's success. WAR value also depends on what position a player plays, with more value going to key defensive positions like catcher and shortstop than positions with less defensive importance such as first base. A high WAR value built up by a player reflects successful performance, a large quantity of playing time, or both.

The basis for a WAR value is the estimated number of runs contributed by a player through offensive actions such as batting and base running, and runs denied to opposition teams by the player through defensive actions like fielding and pitching. Statistics such as weighted on-base average (wOBA), ultimate zone rating (UZR), ultimate base running (UBR), and defense independent pitching statistics (DIPS) measure the effectiveness of a player at creating and saving runs for their team, on a per-plate appearance or per-inning basis. These statistics can be multiplied by the playing time of a player to give an estimate of the number of offensive and defensive runs contributed to their team.

Additional runs contributed to a team lead to additional wins, with 10 runs estimated to be equal to roughly one win. Therefore, a 1.0 WAR value for a player signifies a contribution of roughly 10 more runs than a replacement-level player, over a specified period of time. A replacement-level player is defined by FanGraphs as contributing 17.5 runs fewer than a player of league-average performance, over 600 plate appearances. Therefore, a 1.0 WAR player has contributed an estimated −7.5 runs relative to average over the same number of plate appearances, a 2.0 WAR player has contributed +2.5 runs, and a 5.0 WAR player has contributed +32.5 runs.

For an individual player, WAR values may be calculated for single seasons or parts of seasons, for several seasons, or across the whole career of the player. Collective WAR values for multiple players may also be estimated, for example to determine the contribution a team receives from its outfielders, its relief pitchers or from specific positions such as catcher. It is also possible to extrapolate a future WAR value from a player's past performance data.

No clearly established formula exists for WAR. Sources that provide the statistic calculate it differently. These include Baseball Prospectus, Baseball-Reference, and FanGraphs. All of these sources publish the method they use to calculate WAR, and all use similar basic principles to do so. The version published by Baseball Prospectus is named WARP, that by Baseball-Reference is named bWAR or rWAR ("r" derives from Rally or RallyMonkey, a nickname for Sean Smith, who implemented that site's version of the statistic) and that for Fangraphs is named fWAR. Compared to rWAR, the calculation of fWAR places greater emphasis on peripheral statistics.

WAR values are scaled equally for pitchers and batters; that is, pitchers and position players will have roughly the same WAR if their contribution to their team is deemed similar. However, the values are calculated differently for pitchers and position players: position players are evaluated using statistics for fielding, base running, and hitting, while pitchers are evaluated using statistics related to the opposing batters' hits, walks, and strikeouts in FanGraphs' version and runs allowed per 9 innings with a team defense adjustment for Baseball-Reference's version. Because the independent WAR frameworks are calculated differently, they do not have the same scale and cannot be used interchangeably in an analytical context.

Baseball-Reference uses six components to calculate WAR for position players: batting runs (Rbat), baserunning runs (Rbaser), runs added or lost due to grounding into double plays in double play situations (Rdp), fielding runs (Rfield), positional adjustment runs (Rpos), and replacement level runs (Rrep). The first five factors are compared to league average, so a value of 0 represents an average player.

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