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Amuro Ray
Amuro Ray (Japanese: アムロ・レイ, Hepburn: Amuro Rei) is a fictional character and the main protagonist of Sunrise's 1979 anime series Mobile Suit Gundam. As the first protagonist in the franchise, Amuro is a mechanic who becomes the pilot of the mecha known as RX-78-2 Gundam to protect himself from the Zeon forces invading his space colony during the war. He becomes an Earth Federation pilot in the war as well as the first Newtype, a type of human with special awareness which gives him great skills when fighting. The Gundam franchise explores Amuro's involvement in the wars piloting the titular mecha. He returns in the sequel, Mobile Suit Zeta Gundam as an older retired soldier afraid of his past, and the 1988 feature film Mobile Suit Gundam: Char's Counterattack where he takes part in new conflict against his rival Char Aznable. The character was present in several adaptations related to Gundam as well as video games.
Amuro was created by director and writer Yoshiyuki Tomino as a teenager meant to appeal to the young demography of Mobile Suit Gundam with the trait of a supernatural trait known as Newtype meant to make him stronger in fights to balance his characterization. He was often written as a common man meant to contrast Char's popularity. He is voiced by Tōru Furuya in Japanese while several actors provided their talent for the English adaptations of several Gundam works including Amuro.
Amuro's character became very popular in Japan, earning high ranks in popularity polls involving Gundam characters as well as anime characters in general. Critical reception to the character has also been positive with comments revolving around his work as a soldier which contrasted super robot heroes and instead came across as a more realistic teenager getting used to the war.
Amuro's first appearance is in the television series Mobile Suit Gundam. Amuro is a talented amateur mechanic, who spends a lot of time in building different mechanical parts with little social interactions with other people, and as a hobby designed the basketball-sized talking robot Haro. He is the son of Tem Ray, the project leader for the Earth Federation's Project V, which produces the prototype mobile suits Gundam, among other mechas to combat the Principality of Zeon's Zaku. When Char Aznable sends a group of Zeon mobile suits in a reconnaissance mission on Side 7, one of the new recruits from the squad decides to attack the colony. In sheer desperation, Amuro ends up piloting the RX-78-2 Gundam to defend his home.
Using his intuition and reading the manual, Amuro manages to start up the Gundam and defeat the two attacking Zaku mobile suits. Seeing his potential, Earth Federation Captain Bright Noa assigns the reluctant Amuro to the Gundam and repeatedly sends the boy out against Zeon forces. It is in Earth orbit that Amuro first goes into personal battle against Char. Still being a novice, Amuro fares poorly, but still manages to fend off Char's attack. When White Base finally lands on Earth, Amuro deserts the ship after overhearing Bright discussing with Mirai Yashima about replacing Amuro from piloting the Gundam. Amuro abandons the crew with the Gundam, but after finding out about Zeon Ramba Ral's attempted attack on White Base, he rushes back to his friends and helps resolve the situation. During the Operation Odessa, the death of Matilda Ajan causes him to realize he is not the only one affected by the war. Across his battles, Amuro gets his own nickname during the One Year War: the "White Devil" (白い悪魔, Shiroi Akuma).
Across the war, Amuro first meets the Newtype girl Lalah Sune on the lakeside of Side 6, and immediately developed a bonding. Amuro and Char Aznable faced off several times during the course of the One Year War. He sensed Lalah's Newtype ability when fighting Char's Gelgoog in Side 5's Texas Colony. Their encounter ends tragically when Amuro accidentally kills Lalah when she blocks Amuro's critical strike towards Char with her MAN-08 Elmeth mobile armor. Amuro and Char's feelings resulting from this culminate in the battle of A Baoa Qu where Amuro and Char destroy each other's mobile suit through fierce fighting, and then continued fighting with side arms and eventually a sword duel. Char eventually stops fighting and Amuro reunites with his crew members.
In the sequel Mobile Suit Zeta Gundam, Amuro is placed under house arrest shortly after the war due to the government's mistrust of Newtypes. While he lives in a luxurious mansion and is officially free to come and go as he pleases, Amuro's house servants are actually government agents assigned to keep track of his movements. Amuro works as a trainer/adviser in the Cheyenne Mobile Suit Academy up until the time of the Gryps Conflict. He suffers from chronic combat fatigue and is afraid of going to space and facing Lalah's spirit.
During the Gryps Conflict, a pregnant Fraw Bow, with her three adopted children, come to visit Amuro. They manage to re-ignite Amuro's fighting spirit and help him escape from his government handlers. After joining the Karaba (AEUG's earth-bound ally), Amuro becomes a key figure within the group, leading several crucial missions, including the attack on the Titans' base in Mount Kilimanjaro and the seizing of Federation's Congress Building in Dakar. He later goes to space to fight the Neo Zeon. After the first Neo Zeon movement, Amuro joins the Earth Federation's Londo Bell group led by Bright Noa, and serves as the combat squad commander.
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Amuro Ray
Amuro Ray (Japanese: アムロ・レイ, Hepburn: Amuro Rei) is a fictional character and the main protagonist of Sunrise's 1979 anime series Mobile Suit Gundam. As the first protagonist in the franchise, Amuro is a mechanic who becomes the pilot of the mecha known as RX-78-2 Gundam to protect himself from the Zeon forces invading his space colony during the war. He becomes an Earth Federation pilot in the war as well as the first Newtype, a type of human with special awareness which gives him great skills when fighting. The Gundam franchise explores Amuro's involvement in the wars piloting the titular mecha. He returns in the sequel, Mobile Suit Zeta Gundam as an older retired soldier afraid of his past, and the 1988 feature film Mobile Suit Gundam: Char's Counterattack where he takes part in new conflict against his rival Char Aznable. The character was present in several adaptations related to Gundam as well as video games.
Amuro was created by director and writer Yoshiyuki Tomino as a teenager meant to appeal to the young demography of Mobile Suit Gundam with the trait of a supernatural trait known as Newtype meant to make him stronger in fights to balance his characterization. He was often written as a common man meant to contrast Char's popularity. He is voiced by Tōru Furuya in Japanese while several actors provided their talent for the English adaptations of several Gundam works including Amuro.
Amuro's character became very popular in Japan, earning high ranks in popularity polls involving Gundam characters as well as anime characters in general. Critical reception to the character has also been positive with comments revolving around his work as a soldier which contrasted super robot heroes and instead came across as a more realistic teenager getting used to the war.
Amuro's first appearance is in the television series Mobile Suit Gundam. Amuro is a talented amateur mechanic, who spends a lot of time in building different mechanical parts with little social interactions with other people, and as a hobby designed the basketball-sized talking robot Haro. He is the son of Tem Ray, the project leader for the Earth Federation's Project V, which produces the prototype mobile suits Gundam, among other mechas to combat the Principality of Zeon's Zaku. When Char Aznable sends a group of Zeon mobile suits in a reconnaissance mission on Side 7, one of the new recruits from the squad decides to attack the colony. In sheer desperation, Amuro ends up piloting the RX-78-2 Gundam to defend his home.
Using his intuition and reading the manual, Amuro manages to start up the Gundam and defeat the two attacking Zaku mobile suits. Seeing his potential, Earth Federation Captain Bright Noa assigns the reluctant Amuro to the Gundam and repeatedly sends the boy out against Zeon forces. It is in Earth orbit that Amuro first goes into personal battle against Char. Still being a novice, Amuro fares poorly, but still manages to fend off Char's attack. When White Base finally lands on Earth, Amuro deserts the ship after overhearing Bright discussing with Mirai Yashima about replacing Amuro from piloting the Gundam. Amuro abandons the crew with the Gundam, but after finding out about Zeon Ramba Ral's attempted attack on White Base, he rushes back to his friends and helps resolve the situation. During the Operation Odessa, the death of Matilda Ajan causes him to realize he is not the only one affected by the war. Across his battles, Amuro gets his own nickname during the One Year War: the "White Devil" (白い悪魔, Shiroi Akuma).
Across the war, Amuro first meets the Newtype girl Lalah Sune on the lakeside of Side 6, and immediately developed a bonding. Amuro and Char Aznable faced off several times during the course of the One Year War. He sensed Lalah's Newtype ability when fighting Char's Gelgoog in Side 5's Texas Colony. Their encounter ends tragically when Amuro accidentally kills Lalah when she blocks Amuro's critical strike towards Char with her MAN-08 Elmeth mobile armor. Amuro and Char's feelings resulting from this culminate in the battle of A Baoa Qu where Amuro and Char destroy each other's mobile suit through fierce fighting, and then continued fighting with side arms and eventually a sword duel. Char eventually stops fighting and Amuro reunites with his crew members.
In the sequel Mobile Suit Zeta Gundam, Amuro is placed under house arrest shortly after the war due to the government's mistrust of Newtypes. While he lives in a luxurious mansion and is officially free to come and go as he pleases, Amuro's house servants are actually government agents assigned to keep track of his movements. Amuro works as a trainer/adviser in the Cheyenne Mobile Suit Academy up until the time of the Gryps Conflict. He suffers from chronic combat fatigue and is afraid of going to space and facing Lalah's spirit.
During the Gryps Conflict, a pregnant Fraw Bow, with her three adopted children, come to visit Amuro. They manage to re-ignite Amuro's fighting spirit and help him escape from his government handlers. After joining the Karaba (AEUG's earth-bound ally), Amuro becomes a key figure within the group, leading several crucial missions, including the attack on the Titans' base in Mount Kilimanjaro and the seizing of Federation's Congress Building in Dakar. He later goes to space to fight the Neo Zeon. After the first Neo Zeon movement, Amuro joins the Earth Federation's Londo Bell group led by Bright Noa, and serves as the combat squad commander.