Anthem (video game)
Anthem (video game)
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Anthem (video game)

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Anthem (video game)

Anthem was an online multiplayer action role-playing video game developed by BioWare and published by Electronic Arts. The game was released worldwide for PlayStation 4, Windows, and Xbox One on February 22, 2019.

Set on a fictional planet named Coda, players assumed the role of Freelancers, heroic adventurers who wear powerful exosuits to defend humanity from the threats beyond their cities' walls. The game's title refers to the Anthem of Creation, a powerful and mysterious force responsible for most of the extraordinary technology, phenomena, and threats in the world. In the main narrative, the player's Freelancer is tasked with stopping the villainous Monitor from seizing control of the Anthem.

Anthem received mixed reviews from critics, who criticized it for its grind and shallow gameplay, technical aspects, and story, although its combat, flight controls, and visuals received some praise. Despite some positive sales achievements, reaching over 5 million lifetime sales, the game failed to meet commercial expectations. Although BioWare announced in February 2020 that they would be reinventing the core gameplay of Anthem as part of a long-term plan, all future development ceased in February 2021. Anthem′s servers shut down on January 12, 2026, rendering the game unplayable.

Anthem combined third-person shooter and action role-playing game elements in a "contiguous open world" shared with up to three other players. Each player took the role of a Freelancer donning fully customizable exosuits called Javelins.

Anthem featured four unique Javelin variants which the player unlocked while progressing through the game. Each Javelin featured unique attributes and abilities that encouraged different styles of play and evoked classic role-playing game character archetypes.[clarification needed] The Ranger was the Javelin players began the game with, and was considered the "all-around master of combat"; the Colossus was the largest and slowest, but the most resilient and featured a large shield to absorb attacks or hit enemies; the Interceptor was the fastest and most agile, specializing in quick close-quarters melee strikes; the Storm was the least armored, but could remain airborne the longest, allowing it to attack from a distance with blasts of elemental energies.

Players could build relationships with various non-playable characters, but they could not establish romantic relationships with them, as was common in previous BioWare games. The central meeting point of the game took place in Fort Tarsis, which serves as a fortified settlement against the threats of the outside world, and was the point where the player went to receive new missions and freelance assignments. Fort Tarsis is a melting pot where all the different factions of the game meet, including the Sentinels, Corvus, Cyphers, and Arcanists.

The game featured both single-player and co-operative multiplayer elements in a "shared world" that could have up to four squad members per team. Teams could fight beasts and marauders while exploring lost ruins and experiencing massive, world-altering occurrences, such as "Shaper Storms".

Anthem was set on the planet Coda, which is littered with advanced technological relics which harness an omnipresent energy known as the Anthem of Creation. Unstable relics can spontaneously terraform sections of the planet, mutate wildlife, change the local climate, create portals, and spawn monstrous creatures. Extremely unstable artifacts can envelope a significant area with destructive energies, storms, and creatures, rendering them barren and deadly. Such events are known as Cataclysms. Human knowledge about the relics is limited, but its believed they were created by a godlike race called the Shapers, who abandoned the planet millennia ago for unknown reasons. The Anthem and the Shapers are revered by some as the source of all life.

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