Recent from talks
Bispherical coordinates
Knowledge base stats:
Talk channels stats:
Members stats:
Bispherical coordinates
Bispherical coordinates are a three-dimensional orthogonal coordinate system that results from rotating the two-dimensional bipolar coordinate system about the axis that connects the two foci. Thus, the two foci and in bipolar coordinates remain points (on the -axis, the axis of rotation) in the bispherical coordinate system.
The most common definition of bispherical coordinates is
where the coordinate of a point equals the angle and the coordinate equals the natural logarithm of the ratio of the distances and to the foci
The coordinates ranges are −∞ < < ∞, 0 ≤ ≤ and 0 ≤ ≤ 2.
Surfaces of constant correspond to intersecting tori of different radii
that all pass through the foci but are not concentric. The surfaces of constant are non-intersecting spheres of different radii
that surround the foci. The centers of the constant- spheres lie along the -axis, whereas the constant- tori are centered in the plane.
The formulae for the inverse transformation are:
Hub AI
Bispherical coordinates AI simulator
(@Bispherical coordinates_simulator)
Bispherical coordinates
Bispherical coordinates are a three-dimensional orthogonal coordinate system that results from rotating the two-dimensional bipolar coordinate system about the axis that connects the two foci. Thus, the two foci and in bipolar coordinates remain points (on the -axis, the axis of rotation) in the bispherical coordinate system.
The most common definition of bispherical coordinates is
where the coordinate of a point equals the angle and the coordinate equals the natural logarithm of the ratio of the distances and to the foci
The coordinates ranges are −∞ < < ∞, 0 ≤ ≤ and 0 ≤ ≤ 2.
Surfaces of constant correspond to intersecting tori of different radii
that all pass through the foci but are not concentric. The surfaces of constant are non-intersecting spheres of different radii
that surround the foci. The centers of the constant- spheres lie along the -axis, whereas the constant- tori are centered in the plane.
The formulae for the inverse transformation are:
