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Circus Maximus (game)

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Circus Maximus (game)

Circus Maximus is a chariot racing board game that was originally published by Battleline Publications in 1979, but is better known for the 1980 Avalon Hill edition. The game has become very popular at gaming conventions in an oversized form, with 10-foot (3.0 m)-long boards and baseball-sized chariots.

Circus Maximus is a chariot racing board game recommended for eight players. Players choose teams of horses and drivers, and race their custom chariots around an oval track. Charioteers are encouraged to physically attack their opponents with whips, force opposing chariots into walls, and hamstring opponents' horses with wheel-mounted blades.

Each player chooses a color for their team and is given the corresponding chariot team consisting of a chariot, a team of four horses, and a driver, all of which start with zero points — the lowest quality. The player has a pool of four points, and can assign up to two points to each part of the chariot team.

All teams are randomly assigned a spot on the start line. Before the turn starts, players write down their speed for the turn. Turn order is then determined randomly by pulling colored chits from a cup. On their turn, a player must move their chariot the speed that was written down.

Moving straight ahead costs one movement point for each square. Moving to an outside lane also only costs one movement point per square. Moving to a more inward lane costs two movement points for each new lane entered.

Each lane in a corner has a posted "safe" speed. A driver entering a corner too fast must make a roll to see if they are successful. Failure can result in loss of stamina to the horses or even a chariot crash. A player can reduce their posted speed by braking, but this causes the horses to lose stamina. A player can also increase speed by whipping their horses, but this also reduces the horses' stamina. If an entire team's stamina is reduced to zero, the chariot comes to a stop and is out of the race.

If a player's chariot draws adjacent to another, the player can choose to attack the other chariot with their chariot, attack the other driver with their driver's whip, or attack the horses with either a whip or their chariot. Drivers that received points in competency or chariots that received points to make them heavier are more likely to do damage.

Each race is three laps. The driver that crosses the finish line first wins the race.

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