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Corrinne Yu
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ION Storm and Unreal Engine Contributions Timeline

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This timeline focuses on Corrinne Yu's work at ION Storm and her influential contributions to the Unreal Engine, marking a pivotal point in her career.
Joining ION Storm
Late 1990s - Early 2000s
The specific dates of her tenure at ION Storm need to be clarified, as well as her precise role and projects she contributed to during her time there (especially related to Unreal Engine development). Details of contributions and specific versions of Unreal Engine are required.
Technical Contributions and Innovations
Unreal Engine Development
Detailed information about her specific contributions to the Unreal Engine, such as rendering techniques, optimization strategies, or other technological advancements, is necessary. Did she work on Unreal Engine 2.0? Any specific features she spearheaded?
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Page created Feb 25, 2025

Page edited Feb 25, 2025