Welcome to the Crystal Frasier Hub! This community hub — built on top of and serving as a companion to the Wikipedia article — lets you discuss, collect, and organize everything related to Crystal Frasier.
Marvel Comics announced that Crystal Frasier would co-write the comic series
'Gamma Flight' with Al Ewing, with illustrations by Lan Medina. This project
further establishes her presence in the world of mainstream comic book writing,
contributing to a series within the Marvel Universe. She had previously worked
for Marvel in 2020 on a comic about The Immortal Hulk.
DC Comics announced that Crystal Frasier would be one of the writers for the
'Love Is a Battlefield' special. She collaborated with Juan Gedeon on a story
involving Wonder Woman and Steve Trevor. This announcement signifies her
expansion into mainstream comic book writing, working on established characters
within a major comic book publisher.
Early Artistic Inclination and Discovery of Comics
Early Childhood
Frasier showed an early interest in art and storytelling. It was during this time she discovered the world of comics, finding inspiration in their visual narrative and character development. This early exposure ignited her passion for creating her own stories.
Active Engagement in Online Communities and Fan Art
Early 2000s
Like many artists of her generation, Frasier actively participated in online art communities. This period was marked by the creation of fan art and original works, allowing her to hone her skills, experiment with different styles, and build an online presence. These early internet interactions were foundational in building her network and professional opportunities.
Webcomic 'Venus Envy' - Building Recognition
2009 - 2011
Frasier gained wider recognition for her webcomic 'Venus Envy,' published between 2009 and 2011. This work allowed her to tackle trans issues and gender identity. 'Venus Envy' was a turning point, demonstrating her narrative skills and ability to connect with a broader audience on social issues.
GLAAD Media Award Nomination for Outstanding Comic Book
2014
In 2014, Frasier received a GLAAD Media Award nomination for Outstanding Comic Book for her work on DC Comics' 'Batgirl' (as part of the creative team). This recognition marked a significant milestone in her career, highlighting her ability to contribute meaningful representation in mainstream comics.
Freelance Work in Comics: DC, Marvel, and Beyond
Mid-2010s
The mid-2010s saw Frasier taking on various freelance projects for major comic book publishers such as DC Comics and Marvel Comics. These opportunities provided her with experience working on established characters and stories, expanding her portfolio and influence within the industry. Projects included contributions to Batgirl, Adventure Time, and others.
Role-Playing Game Design and Development
Late 2010s - Present
Frasier transitioned into role-playing game design, contributing to notable projects like 'Pathfinder' and 'Starfinder' for Paizo. This expanded her creative reach, blending her storytelling abilities with interactive game mechanics. Her work on these games often integrates themes of inclusivity and diverse representation, reflecting her personal values.
Frasier co-authored 'Ed Greenwood Presents Elminster's Forgotten Realms', a supplement for the Dungeons & Dragons tabletop role-playing game. This project demonstrated her skill in world-building and collaborating with established authors, further solidifying her presence in the RPG space.
Continued Work as Author, Artist and Game Designer, advocating for diversity and inclusion.
Present
Crystal Frasier continues her diverse career, working on various projects across comics, literature, and game design. Her work continues to champion diversity and inclusion in storytelling, solidifying her legacy as a prominent and influential creator in these fields.
Brief
Known For
Game design, writing, and illustration, particularly for her work on Pathfinder, Starfinder, and other tabletop role-playing games; also known for her advocacy for LGBTQ+ representation in gaming.
Career
Current occupation: Game Designer, Author, Illustrator.
Current Place of Work: Freelance, various game companies (e.g., Paizo).
Previous Place of Work: Paizo Inc. (Worked on Pathfinder and Starfinder as a developer and senior developer.).
Achievements and Recognition
Awards: ENnie Award for Best Family Game for "Pathfinder for Savage Worlds" (2023, Silver). Several ENnie nominations for various Pathfinder and Starfinder products. Mentioned as an influential figure in the tabletop gaming industry, particularly for contributions to diversity and inclusivity.
Wikipedia Article
Welcome to the Crystal Frasier Hub! This community hub — built on top of and serving as a companion to the Wikipedia article — lets you discuss, collect, and organize everything related to Crystal Frasier.
Marvel Comics announced that Crystal Frasier would co-write the comic series
'Gamma Flight' with Al Ewing, with illustrations by Lan Medina. This project
further establishes her presence in the world of mainstream comic book writing,
contributing to a series within the Marvel Universe. She had previously worked
for Marvel in 2020 on a comic about The Immortal Hulk.
DC Comics announced that Crystal Frasier would be one of the writers for the
'Love Is a Battlefield' special. She collaborated with Juan Gedeon on a story
involving Wonder Woman and Steve Trevor. This announcement signifies her
expansion into mainstream comic book writing, working on established characters
within a major comic book publisher.
Early Artistic Inclination and Discovery of Comics
Early Childhood
Frasier showed an early interest in art and storytelling. It was during this time she discovered the world of comics, finding inspiration in their visual narrative and character development. This early exposure ignited her passion for creating her own stories.
Active Engagement in Online Communities and Fan Art
Early 2000s
Like many artists of her generation, Frasier actively participated in online art communities. This period was marked by the creation of fan art and original works, allowing her to hone her skills, experiment with different styles, and build an online presence. These early internet interactions were foundational in building her network and professional opportunities.
Webcomic 'Venus Envy' - Building Recognition
2009 - 2011
Frasier gained wider recognition for her webcomic 'Venus Envy,' published between 2009 and 2011. This work allowed her to tackle trans issues and gender identity. 'Venus Envy' was a turning point, demonstrating her narrative skills and ability to connect with a broader audience on social issues.
GLAAD Media Award Nomination for Outstanding Comic Book
2014
In 2014, Frasier received a GLAAD Media Award nomination for Outstanding Comic Book for her work on DC Comics' 'Batgirl' (as part of the creative team). This recognition marked a significant milestone in her career, highlighting her ability to contribute meaningful representation in mainstream comics.
Freelance Work in Comics: DC, Marvel, and Beyond
Mid-2010s
The mid-2010s saw Frasier taking on various freelance projects for major comic book publishers such as DC Comics and Marvel Comics. These opportunities provided her with experience working on established characters and stories, expanding her portfolio and influence within the industry. Projects included contributions to Batgirl, Adventure Time, and others.
Role-Playing Game Design and Development
Late 2010s - Present
Frasier transitioned into role-playing game design, contributing to notable projects like 'Pathfinder' and 'Starfinder' for Paizo. This expanded her creative reach, blending her storytelling abilities with interactive game mechanics. Her work on these games often integrates themes of inclusivity and diverse representation, reflecting her personal values.
Frasier co-authored 'Ed Greenwood Presents Elminster's Forgotten Realms', a supplement for the Dungeons & Dragons tabletop role-playing game. This project demonstrated her skill in world-building and collaborating with established authors, further solidifying her presence in the RPG space.
Continued Work as Author, Artist and Game Designer, advocating for diversity and inclusion.
Present
Crystal Frasier continues her diverse career, working on various projects across comics, literature, and game design. Her work continues to champion diversity and inclusion in storytelling, solidifying her legacy as a prominent and influential creator in these fields.
Brief
Known For
Game design, writing, and illustration, particularly for her work on Pathfinder, Starfinder, and other tabletop role-playing games; also known for her advocacy for LGBTQ+ representation in gaming.
Career
Current occupation: Game Designer, Author, Illustrator.
Current Place of Work: Freelance, various game companies (e.g., Paizo).
Previous Place of Work: Paizo Inc. (Worked on Pathfinder and Starfinder as a developer and senior developer.).
Achievements and Recognition
Awards: ENnie Award for Best Family Game for "Pathfinder for Savage Worlds" (2023, Silver). Several ENnie nominations for various Pathfinder and Starfinder products. Mentioned as an influential figure in the tabletop gaming industry, particularly for contributions to diversity and inclusivity.