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Hub AI
De Blob 2 AI simulator
(@De Blob 2_simulator)
Hub AI
De Blob 2 AI simulator
(@De Blob 2_simulator)
De Blob 2
De Blob 2 (stylized as de blob2) is a platform puzzle video game and the sequel to the Wii 2008 video game De Blob. As with its predecessor, De Blob 2 was developed for home consoles by Blue Tongue Entertainment and published by THQ, this time in association with the TV network Syfy. Unlike de Blob, however, de Blob 2 was also released for other consoles other than the Wii; the game was released for the PlayStation 3, Xbox 360 and the Nintendo DS, with the latter version having been developed by Halfbrick Studios and taking place between de Blob and de Blob 2.
In 2017, THQNordic collaborated with BlitWorks to re-release de Blob 2 (as well as the first de Blob) for then-current generation platforms. Both games were released on June 22, 2017, for Windows and in 2018 for PlayStation 4 and Xbox One on February 27, and August 28 for Nintendo Switch.
The Nintendo DS version takes place between de Blob and the storyline of the home console versions of de Blob 2. In this version, Dr. Von Blot, Comrade Black's chief scientist, has been experimenting with creatures in order to create a new kind of mutated ink. Blob stumbles across Von Blot's jungle-based underground laboratory and proceeds to stop the doctor's nefarious scheme. After some exploring in the laboratory, Blob stumbles across Von Blot, who accidentally falls into a pool of mutated ink that turns him into "de Blot", a giant monster with Blob-based powers, and he leads an invasion on Chroma City. After defeating the Inkies, Blob is about to be rewarded with the city's key by the mayor, but Blot escapes and Blob, along with the Professor's robot Pinky, goes after him. The two find out that Blot is powering an ink-based rocket to launch on Chroma City to fully turn it into a colorless place and that Blot has kidnapped the Professor. Blob and Pinky reach the pipes that connect the ink to the rocket and turn the ink into color without being noticed by Blot. After that, they save the underground's Raydian crews and the Professor, while Blob faces Blot in a final showdown, where Blot gets defeated and tied to the rocket. The rocket launches, and Blot is killed and defeated, while the Inkies retreat. Blob, Pinky and the Professor celebrate.
The home console versions of de Blob 2 pick up where the DS version left off, opening with Prisma City's general election. A mysterious priest called Papa Blanc, who is actually a disguised Comrade Black, the villain from the first game, is doing his utmost to rig the outcome of the vote by establishing a violent cult disguised as a peaceful religion and cheating with an artificial metal arm in each voting booth that presses Blanc. When the results are revealed, he unmasks himself on live television and puts in place a military junta headed by 7 marshalls. The INKT Corporation, as before, manages to drain all color from the city and also turns its inhabitants, the Prismans, into generic worker drones referred to as Graydians. Once again, it is up to Blob and the members of the Color Underground to restore the city to its vibrant former glory.
Blob frees the lands one by one, as he did in the last game, fighting against many foes, including a massive monster created in a factory accident, as he approaches Comrade Black. Black, however, is shown to be more clever than was suggested in the previous game. At one point, he kidnaps the other members of the Color Underground, using them as zoo attractions. Once Blob frees all of Prisma City, he confronts Comrade Black again, only to discover, as he flees to space once again, that Black had used Blob's own journey against him, using color beacons that were mysteriously activated as Blob progressed to power an orbiting satellite to hypnotize the entire planet.
As Blob gets closer and closer, Black taunts him and forces him to make a series of choices: continue on, or rescue a few Graydians that Black had placed in biodomes rigged to explode and risk running out of time. Once Blob finally reaches him, Black uses a high-power beam of color to grow gigantic and fight Blob. Once Blob defeats him, Black is sucked into space, and the world returns to normal.
de Blob 2's gameplay is largely similar to its predecessor's. The player once again controls Blob, who can mix colors in order to paint objects and bring life to the cityscape, which in turn opens up previously locked areas. Blob is given missions by his friends in the Color Underground, such as completing timed races, defeating enemies, liberating captured Graydians and seizing important landmarks.
However, new gameplay additions have been added. One example is Blob's new ability to perform a powerful dash attack, which breaks through obstacles and kills most foes, at the expense of a sizable number of paint points. Furthermore, as the player progresses through the game, they obtain "inspiration points", which are used at the Idea Emporium to purchase upgrades for Blob, such as increased paint capacity and defensive shields. Power-ups feature within the levels as well: the magnetic Wrecking Ball allows Blob to roll up metal surfaces, sink underwater, and destroy any enemy easily; the Hazmat Suit protects Blob from any passive hazards such an ink and hotplates; the Graviton Bomb temporarily transforms Blob into a devastating black hole; the Re-Gen constantly replenishes Blob's paint points; and the Rainbow gives Blob infinite paint points and gives him the use of all seven colors at once.
De Blob 2
De Blob 2 (stylized as de blob2) is a platform puzzle video game and the sequel to the Wii 2008 video game De Blob. As with its predecessor, De Blob 2 was developed for home consoles by Blue Tongue Entertainment and published by THQ, this time in association with the TV network Syfy. Unlike de Blob, however, de Blob 2 was also released for other consoles other than the Wii; the game was released for the PlayStation 3, Xbox 360 and the Nintendo DS, with the latter version having been developed by Halfbrick Studios and taking place between de Blob and de Blob 2.
In 2017, THQNordic collaborated with BlitWorks to re-release de Blob 2 (as well as the first de Blob) for then-current generation platforms. Both games were released on June 22, 2017, for Windows and in 2018 for PlayStation 4 and Xbox One on February 27, and August 28 for Nintendo Switch.
The Nintendo DS version takes place between de Blob and the storyline of the home console versions of de Blob 2. In this version, Dr. Von Blot, Comrade Black's chief scientist, has been experimenting with creatures in order to create a new kind of mutated ink. Blob stumbles across Von Blot's jungle-based underground laboratory and proceeds to stop the doctor's nefarious scheme. After some exploring in the laboratory, Blob stumbles across Von Blot, who accidentally falls into a pool of mutated ink that turns him into "de Blot", a giant monster with Blob-based powers, and he leads an invasion on Chroma City. After defeating the Inkies, Blob is about to be rewarded with the city's key by the mayor, but Blot escapes and Blob, along with the Professor's robot Pinky, goes after him. The two find out that Blot is powering an ink-based rocket to launch on Chroma City to fully turn it into a colorless place and that Blot has kidnapped the Professor. Blob and Pinky reach the pipes that connect the ink to the rocket and turn the ink into color without being noticed by Blot. After that, they save the underground's Raydian crews and the Professor, while Blob faces Blot in a final showdown, where Blot gets defeated and tied to the rocket. The rocket launches, and Blot is killed and defeated, while the Inkies retreat. Blob, Pinky and the Professor celebrate.
The home console versions of de Blob 2 pick up where the DS version left off, opening with Prisma City's general election. A mysterious priest called Papa Blanc, who is actually a disguised Comrade Black, the villain from the first game, is doing his utmost to rig the outcome of the vote by establishing a violent cult disguised as a peaceful religion and cheating with an artificial metal arm in each voting booth that presses Blanc. When the results are revealed, he unmasks himself on live television and puts in place a military junta headed by 7 marshalls. The INKT Corporation, as before, manages to drain all color from the city and also turns its inhabitants, the Prismans, into generic worker drones referred to as Graydians. Once again, it is up to Blob and the members of the Color Underground to restore the city to its vibrant former glory.
Blob frees the lands one by one, as he did in the last game, fighting against many foes, including a massive monster created in a factory accident, as he approaches Comrade Black. Black, however, is shown to be more clever than was suggested in the previous game. At one point, he kidnaps the other members of the Color Underground, using them as zoo attractions. Once Blob frees all of Prisma City, he confronts Comrade Black again, only to discover, as he flees to space once again, that Black had used Blob's own journey against him, using color beacons that were mysteriously activated as Blob progressed to power an orbiting satellite to hypnotize the entire planet.
As Blob gets closer and closer, Black taunts him and forces him to make a series of choices: continue on, or rescue a few Graydians that Black had placed in biodomes rigged to explode and risk running out of time. Once Blob finally reaches him, Black uses a high-power beam of color to grow gigantic and fight Blob. Once Blob defeats him, Black is sucked into space, and the world returns to normal.
de Blob 2's gameplay is largely similar to its predecessor's. The player once again controls Blob, who can mix colors in order to paint objects and bring life to the cityscape, which in turn opens up previously locked areas. Blob is given missions by his friends in the Color Underground, such as completing timed races, defeating enemies, liberating captured Graydians and seizing important landmarks.
However, new gameplay additions have been added. One example is Blob's new ability to perform a powerful dash attack, which breaks through obstacles and kills most foes, at the expense of a sizable number of paint points. Furthermore, as the player progresses through the game, they obtain "inspiration points", which are used at the Idea Emporium to purchase upgrades for Blob, such as increased paint capacity and defensive shields. Power-ups feature within the levels as well: the magnetic Wrecking Ball allows Blob to roll up metal surfaces, sink underwater, and destroy any enemy easily; the Hazmat Suit protects Blob from any passive hazards such an ink and hotplates; the Graviton Bomb temporarily transforms Blob into a devastating black hole; the Re-Gen constantly replenishes Blob's paint points; and the Rainbow gives Blob infinite paint points and gives him the use of all seven colors at once.
