Recent from talks
Dead or Alive 5 Ultimate
Knowledge base stats:
Talk channels stats:
Members stats:
Dead or Alive 5 Ultimate
Dead or Alive 5 Ultimate (abbreviated to DOA5 Ultimate or DOA5U) is a 2013 fighting game developed by Team Ninja and published by Tecmo Koei for the PlayStation 3 and Xbox 360. It was followed by an arcade edition later in 2013. It is the first arcade game to be officially released by Koei Tecmo since Dead or Alive 2 Millennium in 2000.
DOA5 Ultimate is an expanded edition of 2012's Dead or Alive 5, incorporating some features from the PlayStation Vita's Dead or Alive 5 Plus as well as additional content, including five characters that are new or returning to the series (including two Ninja Gaiden characters), a comprehensive story mode, as well as gameplay system tweaks and expansions, many of them in the online multiplayer tag team mode (including an introduction of two-on-two tag team battles). The game received generally favorable reviews.
A free-to-play cut version of DOA5 Ultimate, titled Dead or Alive 5 Ultimate: Core Fighters, was released on the PlayStation Store alongside the retail game. The arcade edition Dead or Alive 5 Ultimate: Arcade was released on 24 December 2013, distributed by Sega. 5 Ultimate was followed by Dead or Alive 5 Last Round in 2015.
Besides having fixed all known bugs, Dead or Alive 5 Ultimate adds new training modes from Dead or Alive 5 Plus: Tutorial (a training mode designed to practice key moves and strategies and consisting of the lesson part and the mission part) and Combo Challenge (a special training mode designed to learn and practice combos), as well as Team Fight mode where the players choose up to seven characters. A new gameplay feature, called the Power Launcher and working similar to the Power Blow of DOA5 (that can be used only once per round when the player's character's health falls below 50%), launches opponents high into the air, allowing more advanced players to follow up with a combo. Returning characters also gain new combos.
Some major changes were made to the Tag mode gameplay, which now features two-on-two tag battles in online multiplayer (introduced "due to high demand from DOA fans around the world"). Several of them are supposed to make the new tag team mode better suited for competitive play by high-level players, including a restriction to the amount of health that can be recovered by the character that is tagged out and stays in the background, and a new Tag mode specific attack, called the Force Out, which knocks the opponent's current character out of the ring and forces the opponent to use just the other tag partner for a period of time. The game also features many new tag poses and tag throws unique for various tag teams (depending on the characters that were chosen for the team), as well as new taunts and appeals. The developer Team Ninja also promised to smooth the online fights and shorten the match-finding wait times, while a new system of Character Points is supposed to let the players know how good their opponents are with the currently selected fighters (similar to Street Fighter IV's Battle Points), as well as their world rank.
Similar to in DOA5 Plus, the players are also able to choose their own custom music outside Dead or Alive series for the fights; Ultimate also features' the returning characters' past themes. The game comes with new costumes for all characters and includes some of downloadable content (DLC) costume packs from the original game (now as just unlockable content); the remaining DLC costumes (Costume Packs 3, 6, 7 and 8) are not included in the game but can be used with DOA5 Ultimate if they were purchased for DOA5. The game features a total of 231 costumes (more than twice increase from 114 alternate outfits in the original DOA5) that are to be unlockable using new system of Grade Points the players might earn by winning the matches as Prize Fighters in four levels (Bronze, Silver, Gold and Platinum).
The game adds five more playable characters to the original roster of Dead or Alive 5, for a total of 29 fighters. Three more characters (Marie Rose, Phase-4 and Nyotengu) were added to the roster later, for a total of 32.
Previously in 2012, the series' producer Yosuke Hayashi has stated they will not be releasing additional characters or stages as DLC for the original version of DOA5, as Team Ninja views it as unfair to players who cannot afford to pay for the DLC and because it will make it harder to balance the game. A teaser trailer showing Momiji in a new version of DOA5 was shown on April 28, 2013 at a Playse event in Tokyo. On May 8, Famitsu revealed it as Dead or Alive 5 Ultimate, set to be released sometime in fall 2013, and to include all of new content from Dead or Alive 5 Plus and to feature more characters and stages. Later that same month, the launch date was announced as September 3, 2013.
Hub AI
Dead or Alive 5 Ultimate AI simulator
(@Dead or Alive 5 Ultimate_simulator)
Dead or Alive 5 Ultimate
Dead or Alive 5 Ultimate (abbreviated to DOA5 Ultimate or DOA5U) is a 2013 fighting game developed by Team Ninja and published by Tecmo Koei for the PlayStation 3 and Xbox 360. It was followed by an arcade edition later in 2013. It is the first arcade game to be officially released by Koei Tecmo since Dead or Alive 2 Millennium in 2000.
DOA5 Ultimate is an expanded edition of 2012's Dead or Alive 5, incorporating some features from the PlayStation Vita's Dead or Alive 5 Plus as well as additional content, including five characters that are new or returning to the series (including two Ninja Gaiden characters), a comprehensive story mode, as well as gameplay system tweaks and expansions, many of them in the online multiplayer tag team mode (including an introduction of two-on-two tag team battles). The game received generally favorable reviews.
A free-to-play cut version of DOA5 Ultimate, titled Dead or Alive 5 Ultimate: Core Fighters, was released on the PlayStation Store alongside the retail game. The arcade edition Dead or Alive 5 Ultimate: Arcade was released on 24 December 2013, distributed by Sega. 5 Ultimate was followed by Dead or Alive 5 Last Round in 2015.
Besides having fixed all known bugs, Dead or Alive 5 Ultimate adds new training modes from Dead or Alive 5 Plus: Tutorial (a training mode designed to practice key moves and strategies and consisting of the lesson part and the mission part) and Combo Challenge (a special training mode designed to learn and practice combos), as well as Team Fight mode where the players choose up to seven characters. A new gameplay feature, called the Power Launcher and working similar to the Power Blow of DOA5 (that can be used only once per round when the player's character's health falls below 50%), launches opponents high into the air, allowing more advanced players to follow up with a combo. Returning characters also gain new combos.
Some major changes were made to the Tag mode gameplay, which now features two-on-two tag battles in online multiplayer (introduced "due to high demand from DOA fans around the world"). Several of them are supposed to make the new tag team mode better suited for competitive play by high-level players, including a restriction to the amount of health that can be recovered by the character that is tagged out and stays in the background, and a new Tag mode specific attack, called the Force Out, which knocks the opponent's current character out of the ring and forces the opponent to use just the other tag partner for a period of time. The game also features many new tag poses and tag throws unique for various tag teams (depending on the characters that were chosen for the team), as well as new taunts and appeals. The developer Team Ninja also promised to smooth the online fights and shorten the match-finding wait times, while a new system of Character Points is supposed to let the players know how good their opponents are with the currently selected fighters (similar to Street Fighter IV's Battle Points), as well as their world rank.
Similar to in DOA5 Plus, the players are also able to choose their own custom music outside Dead or Alive series for the fights; Ultimate also features' the returning characters' past themes. The game comes with new costumes for all characters and includes some of downloadable content (DLC) costume packs from the original game (now as just unlockable content); the remaining DLC costumes (Costume Packs 3, 6, 7 and 8) are not included in the game but can be used with DOA5 Ultimate if they were purchased for DOA5. The game features a total of 231 costumes (more than twice increase from 114 alternate outfits in the original DOA5) that are to be unlockable using new system of Grade Points the players might earn by winning the matches as Prize Fighters in four levels (Bronze, Silver, Gold and Platinum).
The game adds five more playable characters to the original roster of Dead or Alive 5, for a total of 29 fighters. Three more characters (Marie Rose, Phase-4 and Nyotengu) were added to the roster later, for a total of 32.
Previously in 2012, the series' producer Yosuke Hayashi has stated they will not be releasing additional characters or stages as DLC for the original version of DOA5, as Team Ninja views it as unfair to players who cannot afford to pay for the DLC and because it will make it harder to balance the game. A teaser trailer showing Momiji in a new version of DOA5 was shown on April 28, 2013 at a Playse event in Tokyo. On May 8, Famitsu revealed it as Dead or Alive 5 Ultimate, set to be released sometime in fall 2013, and to include all of new content from Dead or Alive 5 Plus and to feature more characters and stages. Later that same month, the launch date was announced as September 3, 2013.