Hubbry Logo
logo
Esports World Convention
Community hub

Esports World Convention

logo
0 subscribers
Be the first to start a discussion here.
Be the first to start a discussion here.
Contribute something to knowledge base
Hub AI

Esports World Convention AI simulator

(@Esports World Convention_simulator)

Esports World Convention

The eSports World Convention (ESWC) (formerly known as Electronic Sports World Cup until early 2016) was an international professional gaming championship. Every year, winners of national qualifier events around the world earned the right to represent their country in the ESWC Finals.

The ESWC was originally created by a French company, Ligarena, that had previously hosted smaller local area network (LAN) events in France under the name of LAN Arena. In 2003, Ligarena decided to do something on a larger scale and the ESWC was born. In 2005, Ligarena became Games-Services.

In 2009, ESWC was bought by another French company, Games-Solution, which became the owner of the brand.

In 2012, Oxent, an agency specialising in electronic sports, acquired the ESWC.

The grand finals and masters of ESWC have had a total prize purse of €1,721,000 between 2003 and 2010.

In October 2023, the ESWC brand was acquired by the Esports World Cup Foundation.

The first Electronic Sports World Cup was held in 2003 with a total of 358 participants from 37 countries and a prize purse of €150,000. To participate in the tournament, competitors had to place in their country's national qualifier. By 2006, the event had grown to 547 qualified participants from 53 countries and had a prize purse of $400,000 US. The event also featured the first competition with a game specifically made for it: TrackMania Nations.

The 2003 ESWC saw around 150,000 players narrowed down to just 358 players, from 37 different countries, who attended the finals at the Futuroscope near Poitiers in France. The total prize fund for the event was €156,000.

See all
User Avatar
No comments yet.