Go ranks and ratings
Go ranks and ratings
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Go ranks and ratings

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Go ranks and ratings

There are various systems of Go ranks and ratings that measure the skill in the traditional board game Go. Traditionally, Go rankings have been measured using a system of dan and kyu ranks. Especially in amateur play, these ranks facilitate the handicapping system, with a difference of one rank roughly corresponding to one free move at the beginning of the game. This system is also commonly used in many East Asian martial arts, where it often corresponds with a belt color. With the ready availability of calculators and computers, elo-based rating systems have been introduced. In such systems, a rating is rigorously calculated on the basis of game results.

Traditionally, the level of players has been defined using kyu and dan ranks. Kyu ranks are considered student ranks. Dan ranks are considered master ranks. Beginners who have just learned the rules of the game are usually around 30th kyu. As they progress, they advance numerically downwards through the kyu grades. The best kyu grade attainable is therefore 1st kyu. If players progress beyond 1st kyu, they will receive the rank of 1st dan, and from then on will move numerically upwards through the dan ranks. 1st dan is the equivalent of a black belt in martial arts. The very best players may achieve a professional dan rank.

The rank system is tabulated from the lowest to highest ranks:

(There is also an amateur title of 8-dan and a professional title of 10-dan, but these are not the same as ranks.)

Although almost all organizations use this system, there is no universal calibration. The methods of awarding each of those ranks and the corresponding levels of strength vary from country to country and among online Go servers. This means that a player who is considered to be a 2nd kyu in one country, may only be considered a 5th kyu in another.

Differences in strength up to amateur dan level generally correspond to the level of handicap that would yield an even game between the two players. For instance, it is expected that a 3d player could give 2 handicap stones to a 1d player and win half of their games. In contrast, differences in professional ranks are much smaller, perhaps 1/4 to 1/3 of a handicap stone. There are some significant differences in strength between ordinary 9p players and the best players in the world because 9p is the highest rank possible, which may account for this variation.

The first Go ranks were given in 2nd century (CE) China, when Handan Chun (Chinese: 邯郸) described the 9 Pin Zhi (九品制) ranking system in his book Classic of Arts (艺经). From the early 17th century, the Japanese formalised the teaching and ranking of Go. The system was later used in martial arts schools; and is thought to be derived originally from court ranks in China. It is thought that the fact that there are 9 professional dan grades finds its base in the original 9 Chinese Pin Zhi grades.

Dan (abbreviated online as "d") ranks are for advanced amateur players. Although many organisations let players choose their own kyu rank to a certain extent, dan ranks are often regulated. This means that players will have to show good results in tournaments or pass exams to be awarded a dan rank. Serious students of the game will often strive to attain a dan rank, much as martial arts practitioners will strive to achieve a black belt. For amateurs, dan ranks up to 7th dan are available. Above this level, a player must become a professional player to achieve further promotions. In Japan and China, some players are awarded an amateur 8th dan rank as an honorary title for exceptional achievement. In the United States, amateur dan ranks are often based on the AGA rating system. Under this system, some strong amateurs and former professional players have achieved up to 9th dan amateur, though generally they will register as 6th or 7th dan in international events. Similarly, some players have achieved 9th dan amateur ranks in the rating system of online Go servers.

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