Heapsort
Heapsort
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Heapsort

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Heapsort

In computer science, heapsort is an efficient, comparison-based sorting algorithm that reorganizes an input array into a heap (a data structure where each node is greater than its children) and then repeatedly removes the largest node from that heap, placing it at the end of the array in a similar manner to Selection sort.

Although somewhat slower in practice on most machines than a well-implemented quicksort, it has the advantages of very simple implementation and a more favorable worst-case O(n log n) runtime. Most real-world quicksort variants include an implementation of heapsort as a fallback should they detect that quicksort is becoming degenerate. Heapsort is an in-place algorithm, but it is not a stable sort.

Heapsort was invented by J. W. J. Williams in 1964. The paper also introduced the binary heap as a useful data structure in its own right. In the same year, Robert W. Floyd published an improved version that could sort an array in-place, continuing his earlier research into the treesort algorithm.

The heapsort algorithm can be divided into two phases: heap construction, and heap extraction.

The heap is an implicit data structure which takes no space beyond the array of objects to be sorted; the array is interpreted as a complete binary tree where each array element is a node and each node's parent and child links are defined by simple arithmetic on the array indexes. For a zero-based array, the root node is stored at index 0, and the nodes linked to node i are

where the floor function rounds down to the preceding integer. For a more detailed explanation, see Binary heap § Heap implementation.

This binary tree is a max-heap when each node is greater than or equal to both of its children. Equivalently, each node is less than or equal to its parent. This rule, applied throughout the tree, results in the maximum node being located at the root of the tree.

In the first phase, a heap is built out of the data (see Binary heap § Building a heap).

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