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Hellnight
Hellnight, known as Dark Messiah (ダークメサイア, Dākumesaia) in Japan, is a first-person survival horror video game developed by Dennou Eizou Seisakusho and published by Atlus Co. in collaboration with Konami in 1998.
Tokyo at the end of the millennium is a megapolis with a huge system of subway tunnels and sewers. The game opens with the protagonist fleeing from a group of notorious cult members through the city streets and escaping on a late-night subway train. As he contemplates why they want to kidnap him specifically, the scene changes to a secluded research station. There, a symbiotic lifeform breaks free of its confines and attacks a research scientist. He soon mutates into a zombie-like creature and makes a bloody exit towards the subway system.
Time passes and the protagonist's train is derailed by the creature roaming the tracks, as if purposely being drawn to that point. The only survivors of the crash are the protagonist and a schoolgirl named Naomi Sugiura. They both flee the train wreck when the creature starts systematically killing everyone left alive on board. They are soon confronted by a black-ops squad (secretly sent to destroy the creature from the lab), but the creature wipes the team out within seconds.
The protagonist and Naomi travel deeper into the sewers and find a place called "The Mesh", an underground area full of self-sufficient citizens who have given up their identities above ground to live a more peaceful life. Their lives are about to be disrupted by the pursuing creature, who has now evolved into a faster and more exoskeletal-like form. They attempt to find a way to the surface.
Along the way, the player can meet and recruit several people as companions: Naomi Sugiura is a 17-year-old schoolgirl who ended up in the sewers after being chased by a group of occultists. Kyoji Kamiya, a 28-year-old serial killer who carries a gun stolen from his first victim, who was a cop; Leroy Ivanoff is a 30-year-old veteran Russian soldier that follows the creature deeper into "The Mesh" in a quest for vengeance for destroying his team; Rene Lorraine is a French journalist intent on exposing the secret of the cult that are kidnapping people around Tokyo.
The game uses a first-person perspective, very similar to first-person shooter games, only without any means of combat. Throughout the game, players must travel through different areas of The Mesh and beyond, and must solve puzzles to progress to the surface. The player encounters only one type of enemy, and that is the mutating monster called The Hybrid. The only possible way for players to survive is to run away. Any close contact with the enemy will result in the deaths of their companion (and finally themselves). Once the companions are attacked, they are killed off permanently.
Throughout the journey the player meets other characters that may replace their lost friends. Only one character may tag along at a time, each having a different ability. Although the game does not allow any physical force towards the enemy, players are still able to 'stun' them with the help of their companions; the number of possible stuns differs with each character. Players start with Naomi as the default. To replace her, Naomi has to die and the player must meet up with the new member. Having someone in their group negates the choice of another character to join; the character ultimately continues their journey without the player, with their fates being revealed towards the end.
There is no combat, as the primary "weapon" players possess is the ability to run fast. After a period of time the characters will get exhausted, and the screen shakes and later flashes red to warn the player that they have reached the characters' limits to run. Therefore, a strategic plan to move about the areas in the game must be considered. Most of the characters apart from Naomi are able to attack the monster and help players temporarily. Naomi helps by telling the players the position of an approaching monster, either by dialogue or by a symbol on the map.
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Hellnight
Hellnight, known as Dark Messiah (ダークメサイア, Dākumesaia) in Japan, is a first-person survival horror video game developed by Dennou Eizou Seisakusho and published by Atlus Co. in collaboration with Konami in 1998.
Tokyo at the end of the millennium is a megapolis with a huge system of subway tunnels and sewers. The game opens with the protagonist fleeing from a group of notorious cult members through the city streets and escaping on a late-night subway train. As he contemplates why they want to kidnap him specifically, the scene changes to a secluded research station. There, a symbiotic lifeform breaks free of its confines and attacks a research scientist. He soon mutates into a zombie-like creature and makes a bloody exit towards the subway system.
Time passes and the protagonist's train is derailed by the creature roaming the tracks, as if purposely being drawn to that point. The only survivors of the crash are the protagonist and a schoolgirl named Naomi Sugiura. They both flee the train wreck when the creature starts systematically killing everyone left alive on board. They are soon confronted by a black-ops squad (secretly sent to destroy the creature from the lab), but the creature wipes the team out within seconds.
The protagonist and Naomi travel deeper into the sewers and find a place called "The Mesh", an underground area full of self-sufficient citizens who have given up their identities above ground to live a more peaceful life. Their lives are about to be disrupted by the pursuing creature, who has now evolved into a faster and more exoskeletal-like form. They attempt to find a way to the surface.
Along the way, the player can meet and recruit several people as companions: Naomi Sugiura is a 17-year-old schoolgirl who ended up in the sewers after being chased by a group of occultists. Kyoji Kamiya, a 28-year-old serial killer who carries a gun stolen from his first victim, who was a cop; Leroy Ivanoff is a 30-year-old veteran Russian soldier that follows the creature deeper into "The Mesh" in a quest for vengeance for destroying his team; Rene Lorraine is a French journalist intent on exposing the secret of the cult that are kidnapping people around Tokyo.
The game uses a first-person perspective, very similar to first-person shooter games, only without any means of combat. Throughout the game, players must travel through different areas of The Mesh and beyond, and must solve puzzles to progress to the surface. The player encounters only one type of enemy, and that is the mutating monster called The Hybrid. The only possible way for players to survive is to run away. Any close contact with the enemy will result in the deaths of their companion (and finally themselves). Once the companions are attacked, they are killed off permanently.
Throughout the journey the player meets other characters that may replace their lost friends. Only one character may tag along at a time, each having a different ability. Although the game does not allow any physical force towards the enemy, players are still able to 'stun' them with the help of their companions; the number of possible stuns differs with each character. Players start with Naomi as the default. To replace her, Naomi has to die and the player must meet up with the new member. Having someone in their group negates the choice of another character to join; the character ultimately continues their journey without the player, with their fates being revealed towards the end.
There is no combat, as the primary "weapon" players possess is the ability to run fast. After a period of time the characters will get exhausted, and the screen shakes and later flashes red to warn the player that they have reached the characters' limits to run. Therefore, a strategic plan to move about the areas in the game must be considered. Most of the characters apart from Naomi are able to attack the monster and help players temporarily. Naomi helps by telling the players the position of an approaching monster, either by dialogue or by a symbol on the map.