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Heroes of Might and Magic
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Heroes of Might and Magic
Heroes of Might and Magic (sometimes abbreviated HoMM), known as Might & Magic Heroes from 2011 to 2024, is a series of video games created and developed by Jon Van Caneghem through New World Computing.
As part of the Might and Magic franchise, the series changed ownership when NWC was acquired by The 3DO Company and again when 3DO closed down and sold the rights to Ubisoft. The games feature turn-based, fantasy-themed conflicts in which players control armies of mythical creatures. The series began in 1995 with the release of the first title. A seventh installment, Might & Magic Heroes VII, was released on September 29, 2015.
New World Computing closed after the production of Heroes of Might and Magic IV, and since then the rights to the franchise have been owned by Ubisoft. Nival Interactive developed the first game in the series since the changeover, Heroes of Might and Magic V. Black Hole Entertainment developed its sequel Might & Magic Heroes VI, but Limbic Entertainment developed later patches and the DLC for it, while Virtuos developed the Shades of Darkness standalone expansion for Heroes VI. Limbic Entertainment developed its sequel, Might & Magic Heroes VII. Olden Era is being developed by Unfrozen, and will be published by both Ubisoft and Hooded Horse.
The early games were initially released for MS-DOS, then later Microsoft Windows, with sporadic support for Mac. Heroes II was ported to RISC OS, and Heroes III was ported to Linux. GameTap carried the first four games in the series beginning in 2006. Remakes of the first two games were released for the Game Boy Color. The 2015 remake Heroes of Might and Magic III: HD Edition, a remaster of Heroes of Might and Magic III, was ported to iOS and Android, the first time the series was supported on mobile.
King's Bounty, produced by New World Computing in 1990, largely anticipated the design of Heroes and is included in some Heroes anthologies as the series forerunner. It was remade for the PlayStation 2 in 2001 under the new title Heroes of Might and Magic: Quest for the Dragon Bone Staff. Multiple sequels to King's Bounty unrelated to the Heroes series have been released by 1C Company starting in 2008 with King's Bounty: The Legend.
The release of the first Heroes of Might and Magic was preceded by the first five entries in the Might and Magic series, but Heroes took place on the planet Enroth, which had not been featured in the parent series at the time. The sixth through eighth Might and Magic games were also set on Enroth and featured storylines overlapping or connecting with the first three Heroes titles. Heroes IV and Might and Magic IX are both set on the planet Axeoth, following Enroth's destruction, but their storylines are independent of each other.
The Heroes series is within the genre of turn-based strategy. The titular heroes are player characters who can recruit armies, move around the map, capture resources, and engage in combat. The heroes also incorporate some role-playing game elements; they possess a set of statistics that confer bonuses to an army, artifacts that enhance their powers, and knowledge of magical spells that can be used to attack enemies or produce strategic benefits. Also, heroes gain experience levels from battle, such that veteran heroes are significantly more powerful than inexperienced ones. Experienced heroes may persist through a campaign, but generally do not carry over between scenarios.
On a typical map, players begin a game with one town of a chosen alignment. The number of different alignments varies throughout the series, with the lowest count of four appearing initially in Heroes I and peaking at nine in the Heroes III expansion packs Armageddon's Blade. Each town alignment hosts a unique selection of creatures from which the player can build an army. Town alignment also determines other unique traits such as native hero classes, special bonuses or abilities, and leanings toward certain skills or kinds of magic.
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Heroes of Might and Magic
Heroes of Might and Magic (sometimes abbreviated HoMM), known as Might & Magic Heroes from 2011 to 2024, is a series of video games created and developed by Jon Van Caneghem through New World Computing.
As part of the Might and Magic franchise, the series changed ownership when NWC was acquired by The 3DO Company and again when 3DO closed down and sold the rights to Ubisoft. The games feature turn-based, fantasy-themed conflicts in which players control armies of mythical creatures. The series began in 1995 with the release of the first title. A seventh installment, Might & Magic Heroes VII, was released on September 29, 2015.
New World Computing closed after the production of Heroes of Might and Magic IV, and since then the rights to the franchise have been owned by Ubisoft. Nival Interactive developed the first game in the series since the changeover, Heroes of Might and Magic V. Black Hole Entertainment developed its sequel Might & Magic Heroes VI, but Limbic Entertainment developed later patches and the DLC for it, while Virtuos developed the Shades of Darkness standalone expansion for Heroes VI. Limbic Entertainment developed its sequel, Might & Magic Heroes VII. Olden Era is being developed by Unfrozen, and will be published by both Ubisoft and Hooded Horse.
The early games were initially released for MS-DOS, then later Microsoft Windows, with sporadic support for Mac. Heroes II was ported to RISC OS, and Heroes III was ported to Linux. GameTap carried the first four games in the series beginning in 2006. Remakes of the first two games were released for the Game Boy Color. The 2015 remake Heroes of Might and Magic III: HD Edition, a remaster of Heroes of Might and Magic III, was ported to iOS and Android, the first time the series was supported on mobile.
King's Bounty, produced by New World Computing in 1990, largely anticipated the design of Heroes and is included in some Heroes anthologies as the series forerunner. It was remade for the PlayStation 2 in 2001 under the new title Heroes of Might and Magic: Quest for the Dragon Bone Staff. Multiple sequels to King's Bounty unrelated to the Heroes series have been released by 1C Company starting in 2008 with King's Bounty: The Legend.
The release of the first Heroes of Might and Magic was preceded by the first five entries in the Might and Magic series, but Heroes took place on the planet Enroth, which had not been featured in the parent series at the time. The sixth through eighth Might and Magic games were also set on Enroth and featured storylines overlapping or connecting with the first three Heroes titles. Heroes IV and Might and Magic IX are both set on the planet Axeoth, following Enroth's destruction, but their storylines are independent of each other.
The Heroes series is within the genre of turn-based strategy. The titular heroes are player characters who can recruit armies, move around the map, capture resources, and engage in combat. The heroes also incorporate some role-playing game elements; they possess a set of statistics that confer bonuses to an army, artifacts that enhance their powers, and knowledge of magical spells that can be used to attack enemies or produce strategic benefits. Also, heroes gain experience levels from battle, such that veteran heroes are significantly more powerful than inexperienced ones. Experienced heroes may persist through a campaign, but generally do not carry over between scenarios.
On a typical map, players begin a game with one town of a chosen alignment. The number of different alignments varies throughout the series, with the lowest count of four appearing initially in Heroes I and peaking at nine in the Heroes III expansion packs Armageddon's Blade. Each town alignment hosts a unique selection of creatures from which the player can build an army. Town alignment also determines other unique traits such as native hero classes, special bonuses or abilities, and leanings toward certain skills or kinds of magic.