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Hidetaka Miyazaki
Hidetaka Miyazaki
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Japanese video game designer and executive (born 1974)

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Design Philosophy and Influences

This timeline explores the key elements of Hidetaka Miyazaki's game design philosophy and the various influences that have shaped his creative vision.
Learning from Failure
Early Career
Miyazaki emphasizes the importance of learning from failure in his games, creating challenging experiences that reward persistence and experimentation. This stems from a desire to create games that feel meaningful and rewarding.
Atmosphere and Lore
Ongoing
Miyazaki prioritizes creating immersive atmospheres and intricate lore that players can piece together through environmental storytelling and item descriptions. This encourages player exploration and fosters a sense of mystery.
Literary and Artistic Inspirations
Influences
Miyazaki draws inspiration from a variety of sources, including fantasy literature (e.g., J.R.R. Tolkien), manga (e.g., Berserk), and art (e.g., the works of H.R. Giger). These influences contribute to the unique aesthetic and thematic elements of his games.
Minimalist Storytelling
Miyazaki is known for his minimalist approach to storytelling, preferring to leave much of the narrative open to interpretation. This allows players to create their own narratives and fosters a sense of ownership over the experience.