Recent from talks
Contribute something to knowledge base
Content stats: 0 posts, 0 articles, 0 media, 0 notes
Members stats: 0 subscribers, 0 contributors, 0 moderators, 0 supporters
Subscribers
Supporters
Contributors
Moderators
International Game Developers Association
The International Game Developers Association (IGDA) is a nonprofit professional association whose stated mission is to "support and empower game developers around the world in achieving fulfilling and sustainable careers."
The IGDA is incorporated in the United States as a 501(c)(6) nonprofit organization. It has over 12,000 members from all fields of game development. In recognition of the wide-ranging, multidisciplinary nature of interactive entertainment, everyone who participates in any way in the game development process is welcome to join the IGDA.
The beginnings of the IGDA emerged from several other organizations for computer game developers which were forming in the late 1980s and early 1990s:
Crawford's living room event in April 1988, the CGDC, had brought in 26 or 27 game developers. It was such a success that on the spot a steering committee was formed to host a larger event six months later at a Holiday Inn in Milpitas, California, which drew 127 developers. Then this event continued to be held each Spring. It grew rapidly, by 50% or more each year, moving to larger and larger venues. Early conference directors included developers such as Crawford, Brenda Laurel, Nicky Robinson, Anne Westfall, and Ernest W. Adams.
In 1994 the CGDC then sponsored its own association, the Computer Game Developers Association, or CGDA, taking over the membership list from Walker and Brengle's CEDA. Initial board members included David Walker, Tim Brengle, Anne Westfall, and Ernest Adams, who became Chair. Jennifer Pahlka became the first Executive Director. In 1997 when elections were held, Noah Falstein became the first elected chair.
A separate organization was also created in 1996, the IGDN, International Game Developers Network, run by people such as Marc Mencher and Gordon Walton. It had its own conference, the International Game Developers Network Conference, launched in 1998 in Austin, Texas.
The two organizations, the CGDA and the IGDN, ran more or less in parallel for a while, and then merged in 1999 as the International Game Developers Association, with David Walker and Tim Brengle as members No. 1 and 2. Hap Aziz on the board of the CGDA and David Weinstein on the board of the IGDN were tasked with merging the two organizations and named the IGDA as a combination of the CGDA and the IGDN.
The board of directors is the governing body of the IGDA. As of 2023, Margaret Krohn is the chair of the board of directors.
International Game Developers Association
The International Game Developers Association (IGDA) is a nonprofit professional association whose stated mission is to "support and empower game developers around the world in achieving fulfilling and sustainable careers."
The IGDA is incorporated in the United States as a 501(c)(6) nonprofit organization. It has over 12,000 members from all fields of game development. In recognition of the wide-ranging, multidisciplinary nature of interactive entertainment, everyone who participates in any way in the game development process is welcome to join the IGDA.
The beginnings of the IGDA emerged from several other organizations for computer game developers which were forming in the late 1980s and early 1990s:
Crawford's living room event in April 1988, the CGDC, had brought in 26 or 27 game developers. It was such a success that on the spot a steering committee was formed to host a larger event six months later at a Holiday Inn in Milpitas, California, which drew 127 developers. Then this event continued to be held each Spring. It grew rapidly, by 50% or more each year, moving to larger and larger venues. Early conference directors included developers such as Crawford, Brenda Laurel, Nicky Robinson, Anne Westfall, and Ernest W. Adams.
In 1994 the CGDC then sponsored its own association, the Computer Game Developers Association, or CGDA, taking over the membership list from Walker and Brengle's CEDA. Initial board members included David Walker, Tim Brengle, Anne Westfall, and Ernest Adams, who became Chair. Jennifer Pahlka became the first Executive Director. In 1997 when elections were held, Noah Falstein became the first elected chair.
A separate organization was also created in 1996, the IGDN, International Game Developers Network, run by people such as Marc Mencher and Gordon Walton. It had its own conference, the International Game Developers Network Conference, launched in 1998 in Austin, Texas.
The two organizations, the CGDA and the IGDN, ran more or less in parallel for a while, and then merged in 1999 as the International Game Developers Association, with David Walker and Tim Brengle as members No. 1 and 2. Hap Aziz on the board of the CGDA and David Weinstein on the board of the IGDN were tasked with merging the two organizations and named the IGDA as a combination of the CGDA and the IGDN.
The board of directors is the governing body of the IGDA. As of 2023, Margaret Krohn is the chair of the board of directors.
