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Jessica Price
Jessica Price
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Brief
Known For
Her work on the Pathfinder Roleplaying Game and Guild Wars 2, and for her involvement in a public controversy regarding her Twitter interactions with fans and fellow developers that led to her termination from ArenaNet.
Career
  • Current occupation: Writer, Editor, Designer, Producer.
  • Past occupations: Game Designer at ArenaNet, Various roles in the tabletop gaming industry.
  • Previous Place of Work: ArenaNet, Paizo Publishing (Pathfinder Roleplaying Game).
Main Milestones
Developing a Passion for Storytelling and Gaming
Early Years
While the specific date of Jessica Price's birth isn't readily available publicly, her early years were crucial in shaping her future career. It was during this time that she cultivated a deep love for storytelling, consuming books, comics, and games with equal enthusiasm. This early exposure to different narrative forms laid the foundation for her later work, fostering her creativity and inspiring her to craft her own worlds and characters.
Entering the Tabletop Gaming Industry
Early 2000s
Jessica Price began her career in the tabletop gaming industry, honing her skills in writing, editing, and game design. This period was characterized by smaller projects and collaborations, allowing her to learn the ropes and build a professional network. This foundational experience proved invaluable as she transitioned to larger-scale projects later on.
Significant Contributions to the Pathfinder Roleplaying Game
Mid-2000s
Jessica Price's involvement with the Pathfinder Roleplaying Game marked a significant turning point in her career. She contributed extensively to the game's development, writing adventures, crafting lore, and shaping the overall narrative. Her work on Pathfinder helped establish her as a prominent figure in the tabletop RPG community, showcasing her talent for world-building and adventure design. Her contributions helped establish Pathfinder as a leading competitor to Dungeons and Dragons.
Joining ArenaNet and Working on Guild Wars 2
2012 - 2018
Jessica Price joined ArenaNet, the developer of Guild Wars 2, in 2012. During her time there, she played a crucial role in developing the game's story, characters, and lore. She contributed to various expansions and living world updates, leaving her mark on the game's narrative landscape. She worked her way up to Narrative Designer, helping to shape large areas of the game's story.
Controversy and Departure from ArenaNet
July 2018
In July 2018, Jessica Price was involved in a widely publicized controversy stemming from interactions on social media. The incident led to her termination from ArenaNet. The event sparked a larger conversation within the gaming industry about gender, diversity, and the treatment of developers online. This period was highly stressful and publicized.
Continued Writing and Advocacy
Post-ArenaNet
Following her departure from ArenaNet, Jessica Price continued to pursue her passion for writing and game development. She has focused on independent projects and has continued to advocate for diversity and inclusion within the gaming industry. This period demonstrates her resilience and dedication to her craft, even in the face of adversity.
Exploring New Creative Ventures
Recent Years
In recent years, Jessica Price has been involved in various projects, showcasing her versatility and adaptability. She has explored different narrative mediums, from writing short stories to working on interactive fiction. She continues to engage with the gaming community and contribute to the ongoing conversation about the industry's future. These new ventures indicate a continuation of her passion for engaging storytelling in the gaming industry.
Jessica Price

Jessica Price is an American writer, editor, designer as well as producer of both video games and tabletop games; she is known for her work on the Pathfinder Roleplaying Game and Guild Wars 2. She is also known for speaking about sexism in the gaming industry.[1]

Career

[edit]

Price worked as an editor at Microsoft Studios before she joined Paizo as a project manager in 2013.[2][3] She has since contributed creatively to such Pathfinder products as Inner Sea Races and Planes of Power.[4] Price was also a designer on the Starfinder Core Rulebook for the Starfinder Roleplaying Game.[5][6][7]

In 2016, Price was announced as a Gen Con Industry Insider Featured Presenter.[8] After noting that the previous year's Gen Con included the panel "Writing Women Friendly Comics" during which some women walked out in response to a controversial moderator, Price felt that her appearance as a speaker would give an opportunity to change things for women in the gaming industry.[1] In 2017, Price was again announced as a Gen Con Industry Insider Featured Presenter for Gen Con 50.[9][10]

In 2018, Price was a narrative designer on Guild Wars 2 for ArenaNet.[11] Price has been a writer for Dungeons & Dragons on sourcebooks such as Mythic Odysseys of Theros (2020)[12] and Van Richten's Guide to Ravenloft (2021).

Views on video game industry

[edit]

Price has been a notable speaker on sexism in the broader gaming industry.[1][2][3][13][14][15] In a 2013 interview on respect and sexism in the industry, Price said:

Some of it’s unintentional. Male programmers will be shocked by the idea of making the default avatar female for a game intended primarily for female audiences. Marketers will think that making a console pink will magically fix its branding problems with women. Studios making games intended for kids and moms will refuse to give a successful female game designer an interview because she’s never done a first-person shooter. [...] But some of it’s very intentional. I’ve had every inch of my anatomy commented on by coworkers. I’ve had marketing guys propose that our marketing should consist of me putting on a low-cut top and talking about our product. I’ve had people insist that I must have slept with someone to get into the industry. [...] I’ve been sexually harassed, and had the people I went to for help tell me I must enjoy the attention, instruct me to deal with it because they didn’t want to fire the guy, and warn me not to go to HR because I’d get fired for being a troublemaker. One guy had a history of violence, and clenched his fists and came close to taking a swing at me when I told him he had to stop touching me and talking about my breasts. The response from my chain of command was still, basically, “Deal with it yourself.”[2]

Katie Mettler, for the Washington Post, reported that for the first time there would be more female than male speakers at 2016 Gen Con. At the event, Price said "We can change things. It doesn’t have to be glacial change. It can be immediate. [...] When it’s half women, the pressure to be a woman in games is off. You can just be a person who works in games".[1]

Tim Mulkerin, for Mic, interviewed Price in 2017 on why video game developers need to release diversity reports. On that topic, Price said "numbers don't always tell the whole story. [...] Even if video game developers did publish a diversity report ... it depends where the women are. [...] And for any woman who actually is in the creative or production side, you're still likely to be the only woman on the team, the only woman in the room". Mulkerin wrote that "for example, if a company is 40% women — an optimistic stretch — but they all work in low-level admin positions and the executive boards are all still predominantly male, that company is still failing at diversity and inclusion".[14]

Firing controversy

[edit]

On July 5, 2018, ArenaNet founder Mike O'Brien announced that two game developers, Price and Peter Fries, had been fired from the company following a heated Twitter exchange with a community member.[16][17][18] Megan Farokhmanesh, for Verge, reported that "on July 3rd, narrative designer Price tweeted a 29-tweet thread dissecting the challenges of writing player characters in an MMORPG. A streamer who goes by the name Deroir responded, 'Really interesting thread to read! However, allow me to disagree slightly,' and shared a three-tweet explanation of how narrative design influences player expression in the sort of games that Price narratively designs. Price both replied directly to Deroir, tweeting 'thanks for trying to tell me what we do internally, my dude,' and retweeted his response with the caption 'today in being a female game dev'".[19] Price stated she would block "the next rando asshat" who tried to explain her job.[20]

After O’Brien released a statement saying that Price’s and Fries’ “attacks on the community” were “unacceptable”, Price spoke with Polygon and said "let’s be clear: In 2018, it’s absurd to pretend ignorance of what would happen to a woman fired for speaking about sexism, because he feels she got too uppity. [O'Brien] painted a target on everyone’s back. He didn’t just fail Peter and me, or even the employees for which he was responsible. He failed the entire industry. He caved to a handful of people and an army of bots and sock puppets,” she added. “Now he’s got almost every female developer I know — as well as some men — furious with him. I’ve got recruiters pinging me promising they’ll steer candidates away from ArenaNet, and game design professors saying they’re going to warn their students away. I’ve also had a lot of ArenaNet co-workers and other industry colleagues contacting me to express how afraid this has made them. [...] Peter stepped in to point out that his experience as a male dev was different. He stated pretty simple facts. I had no idea he was going to step in. I adore him; he was doing the right thing, and he deserves none of this crap".[11]

Reactions to their firing and the subsequent statements from ArenaNet led to a mixed reaction from fans and others inside the industry.[21] Nathan Grayson, for Kotaku, reported that there was an uptick in online harassment of female developers after Price's firing and that backlash to Price originated in Gamergate forums.[20] Farokhmanesh wrote that "ArenaNet’s swift action to fire both Price and Fries sends a disturbing message to its fans, and especially its most toxic ones: that their power is directly correlated to how loud they yell. It’s a worrying precedent for anyone interested in working for ArenaNet, but especially those in marginalized communities that are more likely to face blowback and harassment from the worst parts of its fanbase".[19]

Works

[edit]
Title Game Credits Year ISBN
Strategy Guide Pathfinder Roleplaying Game (1st Edition) Designer, Production Staff 2014 978-1601256263
Inner Sea Races Pathfinder Roleplaying Game (1st Edition) Designer 2015 978-1601257222
Planes of Power Pathfinder Roleplaying Game (1st Edition) Designer 2016 978-1601258830
Inner Sea Faiths Pathfinder Roleplaying Game (1st Edition) Designer 2016 978-1601258250
Heaven Unleashed Pathfinder Roleplaying Game (1st Edition) Designer 2016 978-1601258281
Was Ewig Liegt: Sonderband Pathfinder Roleplaying Game (1st Edition) Designer 2017
Starfinder Core Rulebook Starfinder Roleplaying Game Designer 2017 978-1601259561
Qadira: Jewel of the East Pathfinder Roleplaying Game (1st Edition) Designer 2017 978-1601259127
Adventurer's Guide Pathfinder Roleplaying Game (1st Edition) Designer 2017 978-1601259387
Planar Adventures Pathfinder Roleplaying Game (1st Edition) Designer 2018 978-1640780446
Guild Wars 2 Guild Wars 2 Narrative Designer 2018 N/A
Mythic Odysseys of Theros Dungeons & Dragons (5th Edition) Writer 2020 978-0-7869-6701-8
Van Richten's Guide to Ravenloft Dungeons & Dragons (5th Edition) Writer 2021 978-0786967254

References

[edit]
  1. ^ a b c d Mettler, Katie (May 18, 2016). "Gen Con, major gaming convention, has more female than male speakers for the first time ever, making some gamers grumpy". Washington Post. Retrieved 22 July 2017.
  2. ^ a b c Cohen-Moore, Lillian (February 8, 2013). "Hostile Territory: Q&A with Gamer Jessica Price on How Gaming is (Slowly) Growing Less Sexist". Bitch Media. Retrieved 2019-07-02.
  3. ^ a b Lien, Tracey (2014-04-09). "Meet the people improving video games one line at a time". Polygon. Retrieved 2019-07-02.
  4. ^ "Jessica Price". Pathfinder Wiki.
  5. ^ "Jessica Price - StarfinderWiki". starfinderwiki.com. Retrieved 2019-07-03.
  6. ^ Hall, Charlie (2017-08-28). "Starfinder is here, and it's fantastic". Polygon. Retrieved 2019-07-03.
  7. ^ Feature, Connor Sheridan 2019-06-14T19:50:19Z. "The best tabletop RPGs in 2019". gamesradar. Retrieved 2019-07-03.{{cite web}}: CS1 maint: numeric names: authors list (link)
  8. ^ "Industry Insider Featured Presenters for 2016". Gen Con. Archived from the original on 2016-07-31. Retrieved 2016-07-21.
  9. ^ "Gen Con LLC | Recognition & Gratitude". www.gencon.com. Retrieved 2019-07-03.
  10. ^ Price, Jessica (2017-04-21). "Thrilled to announce I'm an Industry Insider for Gen Con 50, speaking alongside the strongest slate of speakers yet". @Delafina777. Retrieved 2019-07-03.
  11. ^ a b Campbell, Colin (2018-07-09). "ArenaNet 'folded like a cheap card table,' says fired Guild Wars 2 writer". Polygon. Retrieved 2019-07-02.
  12. ^ Mythic Odysseys of Theros. F. Wesley Schneider, James Wyatt (First printing ed.). Renton, WA. 2020. p. 2. ISBN 978-0-7869-6701-8. OCLC 1176470796.{{cite book}}: CS1 maint: location missing publisher (link) CS1 maint: others (link)
  13. ^ Campbell, Colin (2016-04-18). "Game industry vet draws ire from developers for defense of 80-hour workweeks". Polygon. Retrieved 2019-07-03.
  14. ^ a b Mulkerin, Tim (April 20, 2017). "Video game developers need to start releasing diversity reports. Here's why". Mic. Retrieved 2019-07-03.
  15. ^ Ehrenkranz, Melanie (July 7, 2017). "Here's how Elon Musk could have appropriately responded to gender discrimination allegations". Mic. Retrieved 2019-07-03.
  16. ^ Fogel, Stefanie (2018-07-06). "ArenaNet Fires Two 'Guild Wars 2' Writers Over Twitter Spat With YouTuber". Variety. Retrieved 2019-07-02.
  17. ^ "The DeanBeat: ArenaNet's disaster sends shock waves into gaming". VentureBeat. 2018-07-13. Retrieved 2019-07-02.
  18. ^ Steiner, Chelsea (July 6, 2018). "Guild Wars 2 Writers Fired After Twitter Disagreement with Twitch Streamer". www.themarysue.com. Retrieved 2019-07-02.
  19. ^ a b Farokhmanesh, Megan (2018-07-06). "Guild Wars studio fires two employees after clash with streamer". The Verge. Retrieved 2019-07-02.
  20. ^ a b Grayson, Nathan (13 July 2018). "The ArenaNet Catastrophe Has The Whole Game Industry Rethinking Harassment Policies". Kotaku. Retrieved 2019-07-02.
  21. ^ "People Are Uninstalling This Game After It Fired A Woman Developer". BuzzFeed News. 7 July 2018. Retrieved 2019-07-02.
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