Jessica Price
Jessica Price
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Overview

Jessica Price is a multifaceted figure in the gaming world, celebrated for her contributions as a writer, editor, designer, and producer across both video games and tabletop role-playing games. Her work, particularly on the Pathfinder Roleplaying Game and Guild Wars 2, has left a significant mark on the industry, showcasing her talent for world-building, character development, and engaging storytelling. This timeline highlights key moments and periods in her career, tracing her journey from her early influences to her current endeavors.
Main Milestones
Developing a Passion for Storytelling and Gaming
Early Years
While the specific date of Jessica Price's birth isn't readily available publicly, her early years were crucial in shaping her future career. It was during this time that she cultivated a deep love for storytelling, consuming books, comics, and games with equal enthusiasm. This early exposure to different narrative forms laid the foundation for her later work, fostering her creativity and inspiring her to craft her own worlds and characters.
Entering the Tabletop Gaming Industry
Early 2000s
Jessica Price began her career in the tabletop gaming industry, honing her skills in writing, editing, and game design. This period was characterized by smaller projects and collaborations, allowing her to learn the ropes and build a professional network. This foundational experience proved invaluable as she transitioned to larger-scale projects later on.
Significant Contributions to the Pathfinder Roleplaying Game
Mid-2000s
Jessica Price's involvement with the Pathfinder Roleplaying Game marked a significant turning point in her career. She contributed extensively to the game's development, writing adventures, crafting lore, and shaping the overall narrative. Her work on Pathfinder helped establish her as a prominent figure in the tabletop RPG community, showcasing her talent for world-building and adventure design. Her contributions helped establish Pathfinder as a leading competitor to Dungeons and Dragons.
Joining ArenaNet and Working on Guild Wars 2
2012 - 2018
Jessica Price joined ArenaNet, the developer of Guild Wars 2, in 2012. During her time there, she played a crucial role in developing the game's story, characters, and lore. She contributed to various expansions and living world updates, leaving her mark on the game's narrative landscape. She worked her way up to Narrative Designer, helping to shape large areas of the game's story.
Controversy and Departure from ArenaNet
July 2018
In July 2018, Jessica Price was involved in a widely publicized controversy stemming from interactions on social media. The incident led to her termination from ArenaNet. The event sparked a larger conversation within the gaming industry about gender, diversity, and the treatment of developers online. This period was highly stressful and publicized.
Continued Writing and Advocacy
Post-ArenaNet
Following her departure from ArenaNet, Jessica Price continued to pursue her passion for writing and game development. She has focused on independent projects and has continued to advocate for diversity and inclusion within the gaming industry. This period demonstrates her resilience and dedication to her craft, even in the face of adversity.
Exploring New Creative Ventures
Recent Years
In recent years, Jessica Price has been involved in various projects, showcasing her versatility and adaptability. She has explored different narrative mediums, from writing short stories to working on interactive fiction. She continues to engage with the gaming community and contribute to the ongoing conversation about the industry's future. These new ventures indicate a continuation of her passion for engaging storytelling in the gaming industry.