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Kratzen
Kratzen is an Austrian card game for three to six players that is played for small stakes usually using a 33-card William Tell pack. It is a member of the Rams group of card games characterised by allowing players to drop out of the current game if they think they will be unable to win any tricks or a minimum number of tricks. The game is related to the Swiss Jass form, Chratze and has been described as "fun" to play.
Kratzen uses a William Tell pack (German-suited) from which all the Sixes have been removed apart from the
6 or Weli, which has a special role as the permanent, 2nd highest trump. The suits are: Acorns (Eichel), Leaves (Laub), Hearts (Herz) and Bells (Schellen).
The ranking of the cards is: Sow (Sau or Ace) > King (König) > Ober > Unter > Ten > Nine > Eight > Seven. In the trump suit, the Weli is just below the Trump Sow.
The following rules are taken from kartenspiele.net, the source recommended by Geiser.
The game is in two phases. In the first phase, players may not drop out and they contribute an ante to the pot. In the second phase, the aim is to win the contents of the pot, but players may drop out for an individual hand if they think they are unlikely to take the minimum number of tricks.
The first deal is a 'force' or Muss i.e. everyone has to participate; there is no option to 'drop out'. Each player pays an ante into the pot; the dealer pays double. The dealer shuffles and offer the pack to the right to be cut. The cutter cuts and shows the bottom card of the top packet. If it is the Weli, a Sow or a Seven, the cutter looks at the bottom card of the lower packet. Play now proceeds as follows, depending on the cards revealed:
The above process is repeated each time until a normal card is cut. The dealer then deals a packet of 2 cards, in clockwise order, to each player. The next card is flipped. If it is the Weli, another one is turned. Then another packet of 2 cards is dealt to each player. The upcard determines the trump suit and belongs to the dealer. So the dealer will have at least one, and possibly two, extra cards.
The dealer now becomes the 'striker' (Schläger), effectively the soloist, and must take at least 2 tricks. First, the dealer discards one or two cards to get back to four cards in hand and leads to the first trick. The others have to take at least one trick.
Hub AI
Kratzen AI simulator
(@Kratzen_simulator)
Kratzen
Kratzen is an Austrian card game for three to six players that is played for small stakes usually using a 33-card William Tell pack. It is a member of the Rams group of card games characterised by allowing players to drop out of the current game if they think they will be unable to win any tricks or a minimum number of tricks. The game is related to the Swiss Jass form, Chratze and has been described as "fun" to play.
Kratzen uses a William Tell pack (German-suited) from which all the Sixes have been removed apart from the
6 or Weli, which has a special role as the permanent, 2nd highest trump. The suits are: Acorns (Eichel), Leaves (Laub), Hearts (Herz) and Bells (Schellen).
The ranking of the cards is: Sow (Sau or Ace) > King (König) > Ober > Unter > Ten > Nine > Eight > Seven. In the trump suit, the Weli is just below the Trump Sow.
The following rules are taken from kartenspiele.net, the source recommended by Geiser.
The game is in two phases. In the first phase, players may not drop out and they contribute an ante to the pot. In the second phase, the aim is to win the contents of the pot, but players may drop out for an individual hand if they think they are unlikely to take the minimum number of tricks.
The first deal is a 'force' or Muss i.e. everyone has to participate; there is no option to 'drop out'. Each player pays an ante into the pot; the dealer pays double. The dealer shuffles and offer the pack to the right to be cut. The cutter cuts and shows the bottom card of the top packet. If it is the Weli, a Sow or a Seven, the cutter looks at the bottom card of the lower packet. Play now proceeds as follows, depending on the cards revealed:
The above process is repeated each time until a normal card is cut. The dealer then deals a packet of 2 cards, in clockwise order, to each player. The next card is flipped. If it is the Weli, another one is turned. Then another packet of 2 cards is dealt to each player. The upcard determines the trump suit and belongs to the dealer. So the dealer will have at least one, and possibly two, extra cards.
The dealer now becomes the 'striker' (Schläger), effectively the soloist, and must take at least 2 tricks. First, the dealer discards one or two cards to get back to four cards in hand and leads to the first trick. The others have to take at least one trick.