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Kris (Deltarune)
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Kris (Deltarune)
Kris Dreemurr is the protagonist of the episodic role-playing video game Deltarune. They are a human teenager residing in the Light World with their monster mother Toriel. Kris befriends a monster girl named Susie after they both discover a Dark World inside their school's supply closet. Alongside Susie and the Darkner Ralsei, Kris is prophesied to seal various "Dark Fountains" which threaten to destroy both worlds. Kris appears to struggle with the player's control over them, occasionally rejecting it by ripping out their "soul", which seemingly allows Kris to regain free will. They were created by the game's developer, Toby Fox, with additional design work by concept artist Gigi DG[not verified in body] and sprite artist Chess.
Kris has been generally well received by critics. Various aspects of their character have been subject to analysis, such as their relationship with the player, including in the alternate "weird" route, and in comparisons to characters in the related game Undertale. Kris' use of singular they pronouns has led some to interpret them as non-binary and has earned them praise as an example of LGBTQ+ representation in video games, despite the lack of official confirmation of their gender.
Kris is the protagonist of Deltarune. They are controlled by the player through a red soul for most of the game. They are the human child of the monsters Toriel and Asgore Dreemurr, the sibling of Asriel Dreemurr, and a resident of "Hometown", a small town home to many characters from Undertale as well as new characters not seen in Undertale. They are currently the only human resident in Hometown, the rest being monsters similar to the Dreemurr family. Kris has been sparsely featured in merchandise based on Deltarune, including a pin set with other characters.
In Chapter 1, Kris and their school bully Susie discover a fantastical realm called a "Dark World" in the school's storage closet. They meet a Darkner—a being who comes from a Dark World—named Ralsei. He explains that the three of them are heroes prophesied to save both worlds by sealing "Dark Fountains", the sources of the darkness which Dark Worlds form out of. They are attacked by Prince Lancer, who was ordered by his father, King, to stop them from reaching the Fountain, only for them to befriend him and defeat the King, who was protecting the Fountain. After the Fountain is sealed and the Dark World fades away, Kris and Susie return to the Light World, vowing to return the next day. When Kris returns to their bedroom, they remove their soul, allowing them to fully act without player input.
In Chapter 2, Kris and Susie discover a Fountain at the library, entering a new computer-themed Dark World. Their classmates Noelle Holiday and Berdly were captured by its ruler, Queen, who explains that a figure called the Roaring Knight is the creator of the Fountains. Believing that the Knight opens Fountains to make the "Lightners" happy, Queen compels Noelle to open one. Kris eventually defeats Queen, and Ralsei explains that opening too many Fountains will end both worlds in an apocalypse known as "The Roaring". After sealing the Fountain, Susie stays over at Kris' house; while asleep, Kris removes their soul and opens a Fountain in their living room.
Kris can be made to start the secret "Weird Route" (also known as the "Snowgrave Route") in Chapter 2, in which Noelle is instructed by the player to use ice magic to kill several Darkners and injure Berdly. Kris later attempts to stop the player from manipulating Noelle and themself down this route further, but is prevented from doing so.
In Chapter 3, Kris and Susie awaken in the Dark World created from the fountain Kris had created the previous chapter. Ralsei joins the group shortly afterwards and informs Kris and Susie that the Darkners and Dark Worlds are illusory versions of objects and places in the Light World. The main trio are then brought into a game show by Tenna, a Darkner formed from Toriel's television, which has fallen into disuse. Afraid of becoming obsolete, Tenna holds Toriel hostage and manipulates the protagonists into playing his games. Tenna is eventually convinced to let her go, but is attacked at the last second by the Knight, who attempts to take Toriel. After defeating Kris, the Knight is also accosted by an officer named Undyne. The Knight kidnaps her, and she is brought to a shelter that is sealed with three codes. After Susie leaves, the door opens for Kris.
In Chapter 4, while Kris and Susie are searching Noelle's house for one of the codes, Kris rips out their soul, later receiving a phone call instructing them to sabotage the search. After the meetup is interrupted by Carol Holiday, Noelle's mother, Kris and Susie head to the local church to see Toriel, where they find another Fountain. Reuniting with Ralsei and guided by Gerson Boom, a dead monster revived by the Fountain, they encounter the Knight multiple times across three Dark Worlds in the church. Eventually, the Knight opens a Fountain within the Dark World, creating a giant creature called a Titan, beings that would overrun the world during the Roaring. With Gerson's help, Kris and Susie defeat the Titan, and the duo return to Kris's house. After Susie leaves, Kris hears them outside and is about to climb out the window when a voice on the phone reminds them of a promise made.
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Kris (Deltarune)
Kris Dreemurr is the protagonist of the episodic role-playing video game Deltarune. They are a human teenager residing in the Light World with their monster mother Toriel. Kris befriends a monster girl named Susie after they both discover a Dark World inside their school's supply closet. Alongside Susie and the Darkner Ralsei, Kris is prophesied to seal various "Dark Fountains" which threaten to destroy both worlds. Kris appears to struggle with the player's control over them, occasionally rejecting it by ripping out their "soul", which seemingly allows Kris to regain free will. They were created by the game's developer, Toby Fox, with additional design work by concept artist Gigi DG[not verified in body] and sprite artist Chess.
Kris has been generally well received by critics. Various aspects of their character have been subject to analysis, such as their relationship with the player, including in the alternate "weird" route, and in comparisons to characters in the related game Undertale. Kris' use of singular they pronouns has led some to interpret them as non-binary and has earned them praise as an example of LGBTQ+ representation in video games, despite the lack of official confirmation of their gender.
Kris is the protagonist of Deltarune. They are controlled by the player through a red soul for most of the game. They are the human child of the monsters Toriel and Asgore Dreemurr, the sibling of Asriel Dreemurr, and a resident of "Hometown", a small town home to many characters from Undertale as well as new characters not seen in Undertale. They are currently the only human resident in Hometown, the rest being monsters similar to the Dreemurr family. Kris has been sparsely featured in merchandise based on Deltarune, including a pin set with other characters.
In Chapter 1, Kris and their school bully Susie discover a fantastical realm called a "Dark World" in the school's storage closet. They meet a Darkner—a being who comes from a Dark World—named Ralsei. He explains that the three of them are heroes prophesied to save both worlds by sealing "Dark Fountains", the sources of the darkness which Dark Worlds form out of. They are attacked by Prince Lancer, who was ordered by his father, King, to stop them from reaching the Fountain, only for them to befriend him and defeat the King, who was protecting the Fountain. After the Fountain is sealed and the Dark World fades away, Kris and Susie return to the Light World, vowing to return the next day. When Kris returns to their bedroom, they remove their soul, allowing them to fully act without player input.
In Chapter 2, Kris and Susie discover a Fountain at the library, entering a new computer-themed Dark World. Their classmates Noelle Holiday and Berdly were captured by its ruler, Queen, who explains that a figure called the Roaring Knight is the creator of the Fountains. Believing that the Knight opens Fountains to make the "Lightners" happy, Queen compels Noelle to open one. Kris eventually defeats Queen, and Ralsei explains that opening too many Fountains will end both worlds in an apocalypse known as "The Roaring". After sealing the Fountain, Susie stays over at Kris' house; while asleep, Kris removes their soul and opens a Fountain in their living room.
Kris can be made to start the secret "Weird Route" (also known as the "Snowgrave Route") in Chapter 2, in which Noelle is instructed by the player to use ice magic to kill several Darkners and injure Berdly. Kris later attempts to stop the player from manipulating Noelle and themself down this route further, but is prevented from doing so.
In Chapter 3, Kris and Susie awaken in the Dark World created from the fountain Kris had created the previous chapter. Ralsei joins the group shortly afterwards and informs Kris and Susie that the Darkners and Dark Worlds are illusory versions of objects and places in the Light World. The main trio are then brought into a game show by Tenna, a Darkner formed from Toriel's television, which has fallen into disuse. Afraid of becoming obsolete, Tenna holds Toriel hostage and manipulates the protagonists into playing his games. Tenna is eventually convinced to let her go, but is attacked at the last second by the Knight, who attempts to take Toriel. After defeating Kris, the Knight is also accosted by an officer named Undyne. The Knight kidnaps her, and she is brought to a shelter that is sealed with three codes. After Susie leaves, the door opens for Kris.
In Chapter 4, while Kris and Susie are searching Noelle's house for one of the codes, Kris rips out their soul, later receiving a phone call instructing them to sabotage the search. After the meetup is interrupted by Carol Holiday, Noelle's mother, Kris and Susie head to the local church to see Toriel, where they find another Fountain. Reuniting with Ralsei and guided by Gerson Boom, a dead monster revived by the Fountain, they encounter the Knight multiple times across three Dark Worlds in the church. Eventually, the Knight opens a Fountain within the Dark World, creating a giant creature called a Titan, beings that would overrun the world during the Roaring. With Gerson's help, Kris and Susie defeat the Titan, and the duo return to Kris's house. After Susie leaves, Kris hears them outside and is about to climb out the window when a voice on the phone reminds them of a promise made.