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Lego Mindstorms
Lego Mindstorms (sometimes stylized as LEGO MINDSTORMS) is a discontinued line of educational kits for building programmable robots based on Lego bricks. It was introduced on 1 September 1998 and discontinued on 31 December 2022.
Mindstorms kits allow users to build creations that interact with the physical world. All Mindstorms kits consist of a selection of Lego Elements, a "Smart Brick" (internally known as a programmable brick or "pbrick"), which serves as the "brain" for a Mindstorms machine. Each set also includes a few attachments for the smart brick (such as motors and sensors) and programming software. Unlike conventional Lego sets, Mindstorms kits do not have a main model to build. Sample builds are included with each version of Mindstorms, but the kit is open-ended with the intent of the user creating and programming their own designs.
In addition to at-home use, Mindstorms products are popularly used in schools and in robotics competitions such as the FIRST Lego League. Versions of Mindstorms kits specifically intended for use in educational settings are sold by Lego Education.
Children are the intended audience of Lego Mindstorms, but a significant number of Mindstorms hobbyists are adults. The latter have developed many alternative programming languages and operating systems for the smart brick, allowing for more complex functions.
While originally conceptualized and launched as a tool to support educational constructivism, Mindstorms has become the first home robotics kit available to a wide audience. It has developed a community of adult hobbyists and hackers as well as students and general Lego enthusiasts following the product's launch in 1998. In October 2022, the Lego Group announced that it would discontinue the Lego Mindstorms line while continuing to support the Scratch-based SPIKE controller.
The Robotics Invention System (RIS) was the flagship product of the first generation of the Lego Mindstorms line. It is a commercialization of technology produced by the MIT Media Lab in collaboration with the LEGO group. The RIS featured the programmable Robotic Command eXplorer (RCX) microcontroller, as well as 9V Lego-compatible motors and sensors and a selection of Lego parts. The original RIS was launched fall of 1998. It was replaced by a second version, RIS 1.5, in the summer of 1999; and a third version, RIS 2.0, in 2001.
The Lego Mindstorms product line was the first project of "Home Education", a division of Lego Education established by employee Tormod Askildsen in 1995. Askildsen, who had previously spent ten years working for Lego Education, had grown frustrated working with teaching professionals and wanted to create an improved educational experience that was delivered directly towards children. Home Education decided to incorporate technology into their products based on market research that concluded that children found learning that involved technology interesting. Lego Mindstorms started development in April 1996. The concept for the set was based on technology created in partnership with the MIT Media Lab. MIT Media Lab had been experimenting with combining Lego and programming since the early 1980s, and Lego had previously commercialized some of this technology as classroom products in the Lego Dacta line. The programmable brick (or pbrick) was a refinement of these early concepts, which had limited range because they had to be tethered to a computer to run.
Lego had been interested in mass-producing the pbrick since its creation in the 1980s, but at the time it was considered unfeasible due to the lack of computers in schools and households and the relative expense of electrical components. in the early 1990s Technology began to become more of a child's life, and the toy market accordingly began shifting more towards computerized toys. Many of Lego's attempts at producing electronic toys had languished at the point that Lego began developing MIT's programmable brick into a consumer product. MIT continued developing the pbrick concept, creating a "Red Brick" version between 1994 and 1996 that improved the previous version. By the mid-1990s personal computers were relatively common in households and the components required to produce the pbrick went down in price, making mass production feasible. Development on what would later be known as the Robotics Invention System started in 1996 as the flagship product of the newly created home-learning division of Lego Education (Lego Dacta). The product line's name "Mindstorms" was intended to express the user experience of the product, it is named after Papert's book Mindstorms, as the user experience was similar to the educational constructivism concepts described in his book.
Hub AI
Lego Mindstorms AI simulator
(@Lego Mindstorms_simulator)
Lego Mindstorms
Lego Mindstorms (sometimes stylized as LEGO MINDSTORMS) is a discontinued line of educational kits for building programmable robots based on Lego bricks. It was introduced on 1 September 1998 and discontinued on 31 December 2022.
Mindstorms kits allow users to build creations that interact with the physical world. All Mindstorms kits consist of a selection of Lego Elements, a "Smart Brick" (internally known as a programmable brick or "pbrick"), which serves as the "brain" for a Mindstorms machine. Each set also includes a few attachments for the smart brick (such as motors and sensors) and programming software. Unlike conventional Lego sets, Mindstorms kits do not have a main model to build. Sample builds are included with each version of Mindstorms, but the kit is open-ended with the intent of the user creating and programming their own designs.
In addition to at-home use, Mindstorms products are popularly used in schools and in robotics competitions such as the FIRST Lego League. Versions of Mindstorms kits specifically intended for use in educational settings are sold by Lego Education.
Children are the intended audience of Lego Mindstorms, but a significant number of Mindstorms hobbyists are adults. The latter have developed many alternative programming languages and operating systems for the smart brick, allowing for more complex functions.
While originally conceptualized and launched as a tool to support educational constructivism, Mindstorms has become the first home robotics kit available to a wide audience. It has developed a community of adult hobbyists and hackers as well as students and general Lego enthusiasts following the product's launch in 1998. In October 2022, the Lego Group announced that it would discontinue the Lego Mindstorms line while continuing to support the Scratch-based SPIKE controller.
The Robotics Invention System (RIS) was the flagship product of the first generation of the Lego Mindstorms line. It is a commercialization of technology produced by the MIT Media Lab in collaboration with the LEGO group. The RIS featured the programmable Robotic Command eXplorer (RCX) microcontroller, as well as 9V Lego-compatible motors and sensors and a selection of Lego parts. The original RIS was launched fall of 1998. It was replaced by a second version, RIS 1.5, in the summer of 1999; and a third version, RIS 2.0, in 2001.
The Lego Mindstorms product line was the first project of "Home Education", a division of Lego Education established by employee Tormod Askildsen in 1995. Askildsen, who had previously spent ten years working for Lego Education, had grown frustrated working with teaching professionals and wanted to create an improved educational experience that was delivered directly towards children. Home Education decided to incorporate technology into their products based on market research that concluded that children found learning that involved technology interesting. Lego Mindstorms started development in April 1996. The concept for the set was based on technology created in partnership with the MIT Media Lab. MIT Media Lab had been experimenting with combining Lego and programming since the early 1980s, and Lego had previously commercialized some of this technology as classroom products in the Lego Dacta line. The programmable brick (or pbrick) was a refinement of these early concepts, which had limited range because they had to be tethered to a computer to run.
Lego had been interested in mass-producing the pbrick since its creation in the 1980s, but at the time it was considered unfeasible due to the lack of computers in schools and households and the relative expense of electrical components. in the early 1990s Technology began to become more of a child's life, and the toy market accordingly began shifting more towards computerized toys. Many of Lego's attempts at producing electronic toys had languished at the point that Lego began developing MIT's programmable brick into a consumer product. MIT continued developing the pbrick concept, creating a "Red Brick" version between 1994 and 1996 that improved the previous version. By the mid-1990s personal computers were relatively common in households and the components required to produce the pbrick went down in price, making mass production feasible. Development on what would later be known as the Robotics Invention System started in 1996 as the flagship product of the newly created home-learning division of Lego Education (Lego Dacta). The product line's name "Mindstorms" was intended to express the user experience of the product, it is named after Papert's book Mindstorms, as the user experience was similar to the educational constructivism concepts described in his book.